Player Matchup

Rei
Rei
Acidremi
Rei
Level 35
Champion Stats
23W - 22L
1,589 SR
Queue Stats
44W - 45L
1,583 Elo+
Party 2
Ash
Ash
Byakµyya
Ash
Level 88
Champion Stats
2W - 1L
1,814 SR
Queue Stats
112W - 75L
1,623 Elo+
Party 2
Kinessa
Kinessa
Chaos15Warrior
Kinessa
Level 999
Champion Stats
10W - 9L
1,578 SR
Queue Stats
304W - 292L
1,637 Elo+
Party 2
Vora
Vora
PinkyNya
Vora
Level 32
Champion Stats
2W - 1L
1,861 SR
Queue Stats
60W - 39L
1,614 Elo+
Party 2
Lex
Lex
neeeeeet
Lex
Level 93
Champion Stats
2W - 8L
1,483 SR
Queue Stats
165W - 132L
1,661 Elo+
Solo
Team Averages
Level 249
1,665 SR
1,624 Elo+

VS

Team Averages
Level 582
1,606 SR
1,629 Elo+
Ying
Ying
BornIIKillPro
Ying
Level 668
Champion Stats
15W - 9L
1,579 SR
Queue Stats
53W - 55L
1,570 Elo+
Party 1
Androxus
Androxus
Xx_Lehrerkuh_xX
Androxus
Level 877
Champion Stats
84W - 78L
1,527 SR
Queue Stats
331W - 324L
1,601 Elo+
Solo
Sha Lin
Sha Lin
iamrandomkiller
Sha Lin
Level 303
Champion Stats
3W - 1L
1,577 SR
Queue Stats
31W - 18L
1,657 Elo+
Party 1
Mal'Damba
Mal'Damba
kwwais
Mal'Damba
Level 351
Champion Stats
220W - 213L
1,653 SR
Queue Stats
638W - 606L
1,659 Elo+
Solo
Vora
Vora
sasa2291
Vora
Level 711
Champion Stats
99W - 51L
1,693 SR
Queue Stats
249W - 224L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
13
4 / 8 / 2
1,925
214
9,326
28,679
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

53
2 / 7 / 3
1,624
180
37,381
70,048
16,121
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

59
3 / 9 / 5
1,619
180
30,718
32,777
0
Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 32% Health. This can only happen once every 30 seconds.

Level 4

Restore

Restore

Transporter

Heal for 12% of your maximum Health after Teleporting with Transporter.

Level 2

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Vora
16
7 / 9 / 4
1,767
196
33,870
41,280
300
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

49
4 / 8 / 5
1,821
202
32,664
36,435
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
5 / 4 / 16
2,482
276
47,210
33,721
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Androxus
55
11 / 6 / 5
2,308
256
30,917
30,507
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 4.8s after hitting an enemy with Defiance.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 10% for 3s after activating Nether Step.

Level 1

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

59
8 / 5 / 11
2,551
283
48,703
31,081
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 50% when you get an Elimination.

Level 5

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 20%.

Level 1

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 7% for 3s after using Withdraw.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Mal'Damba
kwwais
Mal'Damba
58
3 / 3 / 8
2,394
266
14,046
21,415
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Vora
57
14 / 2 / 11
905
101
68,343
27,235
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

53s
Objective Time
4m 24s
39
Kill Participation
92
20
Kills
41
41
Deaths
20
19
Assists
51
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
W
5
4
16
3.25
L
2
7
3
0.5
L
3
9
5
0.61
L
Vora
7
9
4
1
W
Androxus
11
6
5
2.25
W
8
5
11
2.7
W
Mal'Damba
kwwais
Mal'Damba
3
3
8
2.33
L
4
8
5
0.81
W
Vora
14
2
11
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,959
Damage
209,219
209,219
Taken
143,959
16,421
Shielding
0
80,230
Healing
97,743
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
9,326
5,311
46,714
10,082
28,679
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
47,210
20,721
18,383
17,333
33,721
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
37,381
33,781
814
5,324
70,048
16,121
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
30,718
29,132
0
5,111
32,777
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vora
33,870
23,854
0
5,245
41,280
300
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Androxus
30,917
23,568
2,201
6,878
30,507
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
48,703
42,706
0
854
31,081
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Mal'Damba
kwwais
Mal'Damba
14,046
8,987
34,179
10,038
21,415
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
32,664
31,619
396
6,544
36,435
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Vora
68,343
52,969
0
7,877
27,235
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role