Player Matchup

Tyra
Tyra
Bronze I
CharlesFloyd18
Tyra
Bronze I
Level 291
Champion Stats
62W - 53L
1,564 SR
Queue Stats
196W - 211L
1,382 Elo+
Party 3
Moji
Moji
Qualifying
JohnnyScatt
Moji
Qualifying
Level 101
Champion Stats
4W - 3L
1,608 SR
Queue Stats
16W - 27L
1,271 Elo+
Solo
Vatu
Vatu
Bronze I
jutharo
Vatu
Bronze I
Level 999
Champion Stats
12W - 27L
1,452 SR
Queue Stats
592W - 607L
1,391 Elo+
Solo
Inara
Inara
Silver V
picoteitor
Inara
Silver V
Level 796
Champion Stats
10W - 12L
1,532 SR
Queue Stats
727W - 733L
1,370 Elo+
Party 3
VII
VII
Bronze IV
scikario-SERPENT
VII
Bronze IV
Level 120
Champion Stats
13W - 13L
1,530 SR
Queue Stats
86W - 115L
1,311 Elo+
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 461
1,537 SR
1,345 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,477 SR
1,336 Elo+
Skye
Skye
Silver V
FelipeBullet
Skye
Silver V
Level 108
Champion Stats
23W - 23L
1,588 SR
Queue Stats
271W - 268L
1,391 Elo+
Party 2
Drogoz
Drogoz
Gold V
GuiDarkCorrea
Drogoz
Gold V
Level 103
Champion Stats
37W - 32L
1,550 SR
Queue Stats
150W - 146L
1,435 Elo+
Party 2
Dredge
Dredge
Bronze I
Marcelo76sx
Dredge
Bronze I
Level 102
Champion Stats
11W - 15L
1,494 SR
Queue Stats
51W - 97L
1,245 Elo+
Solo
Ruckus
Ruckus
Bronze III
Soriano0420
Ruckus
Bronze III
Level 83
Champion Stats
4W - 2L
1,274 SR
Queue Stats
118W - 134L
1,303 Elo+
Party 1
Ying
Ying
Bronze III
rahr12
Ying
Bronze III
Level 94
Champion Stats
1W - 0L
1,480 SR
Queue Stats
116W - 134L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
20 / 18 / 14
4,486
264
93,886
65,781
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

38
10 / 16 / 21
4,383
258
56,831
65,252
20,679

Level 1

Level 4

Level 3

Level 2

Level 5

Level 1

Vatu
jutharo
Vatu
59
13 / 20 / 15
3,617
213
68,877
54,421
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 32% after earning a Killing Blow or Elimination.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Inara
58
3 / 19 / 18
4,033
237
35,455
160,329
54,786
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

58
25 / 13 / 15
4,615
271
72,824
59,448
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bans
TorvaldKhan
Team 1 Score

3

VS

Team 2 Score

4

Bans
TalusLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
18 / 14 / 19
3,548
209
82,809
53,297
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

42
35 / 11 / 14
5,052
297
116,478
58,618
0
Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.

Level 3

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 10%.

Level 1

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 39% after getting an Elimination.

Level 3

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Dredge
55
14 / 16 / 18
3,968
233
97,022
54,469
11,448
Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Ruckus
46
11 / 17 / 26
4,194
247
74,682
111,266
55,561
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Ying
rahr12
Ying
52
8 / 13 / 35
4,127
243
34,240
50,223
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 38s
Objective Time
8m 8s
154
Kill Participation
198
71
Kills
86
86
Deaths
71
83
Assists
112
Player
Kills
Deaths
Assists
KDA
L
20
18
14
1.5
W
18
14
19
1.96
W
35
11
14
3.82
L
10
16
21
1.28
W
Dredge
14
16
18
1.44
W
Ruckus
11
17
26
1.41
L
Vatu
jutharo
Vatu
13
20
15
1.03
L
Inara
3
19
18
0.63
W
Ying
rahr12
Ying
8
13
35
1.96
L
25
13
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

327,873
Damage
405,231
405,231
Taken
327,873
75,465
Shielding
67,009
141,772
Healing
123,923
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
93,886
56,624
0
7,566
65,781
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
82,809
63,054
0
5,583
53,297
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
116,478
92,873
5,994
17,065
58,618
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Level 1

L
56,831
56,831
97,518
14,350
65,252
20,679
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Dredge
97,022
66,219
0
3,556
54,469
11,448
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Ruckus
74,682
59,863
0
983
111,266
55,561
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Vatu
jutharo
Vatu
68,877
53,101
2,900
11,119
54,421
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Inara
35,455
30,506
0
2,621
160,329
54,786
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

W
Ying
rahr12
Ying
34,240
34,240
70,060
20,682
50,223
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
72,824
69,199
0
5,698
59,448
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role