Player Matchup

Saati
Saati
Gold V
ByMr69
Saati
Gold V
Level 140
Champion Stats
0W - 3L
1,256 SR
Queue Stats
50W - 51L
1,415 Elo+
Party 2
Jenos
Jenos
Gold IV
GordonFkñRamsay
Jenos
Gold IV
Level 343
Champion Stats
2W - 1L
1,681 SR
Queue Stats
21W - 30L
1,471 Elo+
Party 1
Raum
Raum
Gold II
KingFran17
Raum
Gold II
Level 165
Champion Stats
1W - 2L
1,609 SR
Queue Stats
7W - 6L
1,691 Elo+
Solo
Inara
Inara
Gold IV
SlashyFied
Inara
Gold IV
Level 118
Champion Stats
8W - 7L
1,603 SR
Queue Stats
19W - 26L
1,457 Elo+
Party 1
Talus
Talus
Gold II
jlog2001
Talus
Gold II
Level 314
Champion Stats
2W - 4L
1,461 SR
Queue Stats
37W - 42L
1,471 Elo+
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 216
1,522 SR
1,501 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 330
1,654 SR
1,567 Elo+
Maeve
Maeve
Gold I
DaniViro1706
Maeve
Gold I
Level 520
Champion Stats
23W - 12L
1,667 SR
Queue Stats
69W - 53L
1,559 Elo+
Solo
Khan
Khan
Gold IV
FuzzyMonkay
Khan
Gold IV
Level 43
Champion Stats
7W - 0L
1,881 SR
Queue Stats
21W - 6L
1,610 Elo+
Party 3
Fernando
Fernando
Platinum II
Gladiator_97240
Fernando
Platinum II
Level 880
Champion Stats
23W - 20L
1,641 SR
Queue Stats
508W - 496L
1,592 Elo+
Solo
Viktor
Viktor
Gold IV
MASTERENGIE
Viktor
Gold IV
Level 92
Champion Stats
4W - 3L
1,628 SR
Queue Stats
72W - 59L
1,479 Elo+
Solo
Ying
Ying
Silver III
alstoa
Ying
Silver III
Level 114
Champion Stats
6W - 3L
1,450 SR
Queue Stats
21W - 7L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
ByMr69
Saati
55
4 / 12 / 5
2,546
170
88,061
56,228
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

53
2 / 7 / 13
2,916
194
51,355
42,851
15,845
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

28
5 / 13 / 17
4,024
268
99,194
215,140
7,710
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Inara
51
4 / 12 / 9
3,391
226
84,359
131,940
31,103
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Plateau

Plateau

Impasse

Gain a 250-Health Shield for 3s after activating Impasse.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Talus
jlog2001
Talus
53
9 / 16 / 3
2,775
185
57,063
55,035
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 4s.

Level 4

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 1.5s.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 16% while Rune of Travel is active.

Level 2

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.6000000000000001s.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Bans
NyxWillo
Team 1 Score

2

VS

Team 2 Score

4

Bans
ZhinAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
16 / 3 / 22
4,244
283
128,872
40,391
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 2s.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

26
8 / 6 / 21
4,677
312
63,355
116,800
61,032
Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 80 after activating Battle Shout.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Fernando
60
10 / 4 / 23
4,526
302
118,405
120,158
62,668
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Viktor
31
24 / 5 / 17
5,159
344
166,456
62,367
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Ying
alstoa
Ying
35
2 / 6 / 32
6,129
409
24,106
40,316
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 17s
Objective Time
15m 43s
71
Kill Participation
175
24
Kills
60
60
Deaths
24
47
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Saati
ByMr69
Saati
4
12
5
0.54
W
16
3
22
9
W
8
6
21
3.08
W
Fernando
10
4
23
5.38
L
2
7
13
1.21
L
5
13
17
1.04
W
Viktor
24
5
17
6.5
L
Inara
4
12
9
0.71
W
Ying
alstoa
Ying
2
6
32
3
L
Talus
jlog2001
Talus
9
16
3
0.66

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

380,032
Damage
501,194
501,194
Taken
380,032
54,658
Shielding
123,700
200,461
Healing
292,708
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Saati
ByMr69
Saati
88,061
72,526
0
672
56,228
0

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
128,872
125,560
0
15,041
40,391
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Level 1

W
63,355
52,310
12,377
22,746
116,800
61,032
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
118,405
71,014
0
9,985
120,158
62,668
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
51,355
32,644
98,548
16,749
42,851
15,845
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
99,194
81,345
40,711
31,643
215,140
7,710
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Viktor
166,456
110,509
0
23,594
62,367
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Inara
84,359
60,212
0
2,782
131,940
31,103

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ying
alstoa
Ying
24,106
24,106
183,703
25,262
40,316
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Talus
jlog2001
Talus
57,063
53,955
0
9,356
55,035
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role