Player Matchup

Inara
Inara
Gold IV
Anonemia
Inara
Gold IV
Level 778
Champion Stats
5W - 3L
1,736 SR
Queue Stats
96W - 85L
1,577 Elo+
Party 1
Cassie
Cassie
Platinum II
Brotherッ
Cassie
Platinum II
Level 590
Champion Stats
75W - 67L
1,634 SR
Queue Stats
930W - 932L
1,564 Elo+
Solo
Torvald
Torvald
Platinum V
JepeHoo
Torvald
Platinum V
Level 366
Champion Stats
10W - 8L
1,612 SR
Queue Stats
161W - 151L
1,565 Elo+
Party 1
Vatu
Vatu
Diamond III
averhinge
Vatu
Diamond III
Level 252
Champion Stats
5W - 4L
1,814 SR
Queue Stats
198W - 148L
1,701 Elo+
Party 3
Io
Io
Diamond IV
iopocket
Io
Diamond IV
Level 999
Champion Stats
115W - 99L
1,712 SR
Queue Stats
1,754W - 1,700L
1,684 Elo+
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 597
1,702 SR
1,618 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 222
1,713 SR
1,621 Elo+
Mal'Damba
Mal'Damba
Qualifying
CorvusToGM
Mal'Damba
Qualifying
Level 60
Champion Stats
1W - 1L
1,930 SR
Queue Stats
81W - 63L
1,744 Elo+
Party 2
Ash
Ash
Gold III
Iacie
Ash
Gold III
Level 252
Champion Stats
8W - 5L
1,759 SR
Queue Stats
64W - 67L
1,498 Elo+
Party 4
Vora
Vora
Platinum I
Pressyeeeee
Vora
Platinum I
Level 45
Champion Stats
11W - 5L
1,736 SR
Queue Stats
89W - 67L
1,670 Elo+
Party 2
Koga
Koga
Platinum III
subhash420
Koga
Platinum III
Level 602
Champion Stats
74W - 73L
1,596 SR
Queue Stats
1,439W - 1,355L
1,558 Elo+
Party 4
Fernando
Fernando
Platinum I
terimaakichuX
Fernando
Platinum I
Level 149
Champion Stats
6W - 11L
1,542 SR
Queue Stats
579W - 503L
1,637 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Anonemia
Inara
58
8 / 7 / 10
3,429
286
55,669
100,989
18,614
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Cassie
Brotherッ
Cassie
57
9 / 6 / 11
3,169
264
85,968
41,076
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 10%.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Torvald
JepeHoo
Torvald
59
4 / 4 / 23
3,176
265
56,934
40,855
107,800
Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Vatu
58
22 / 9 / 11
3,852
321
121,122
59,217
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Extraction

Extraction

Dash

Increase your Movement Speed by 10% for 2s after Dash ends.

Level 2

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

54
0 / 1 / 26
3,306
276
40,036
28,119
0
Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 150.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Bans
WilloKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
AndroxusLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
CorvusToGM
Mal'Damba
33
2 / 4 / 16
3,131
261
19,303
23,813
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Ash
Iacie
Ash
53
5 / 11 / 7
2,590
216
52,893
111,350
37,746
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

32
13 / 9 / 8
3,556
296
98,691
71,569
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
4 / 11 / 8
2,367
197
50,417
49,221
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Fernando
terimaakichuX
Fernando
55
3 / 8 / 8
2,801
233
48,952
103,776
68,670
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 17s
Objective Time
6m 41s
124
Kill Participation
74
43
Kills
27
27
Deaths
43
81
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Inara
Anonemia
Inara
8
7
10
1.86
W
Cassie
Brotherッ
Cassie
9
6
11
2.42
L
Mal'Damba
CorvusToGM
Mal'Damba
2
4
16
2.5
L
Ash
Iacie
Ash
5
11
7
0.77
W
Torvald
JepeHoo
Torvald
4
4
23
3.88
L
13
9
8
1.89
W
Vatu
22
9
11
3.06
W
0
1
26
13
L
4
11
8
0.73
L
Fernando
terimaakichuX
Fernando
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

359,729
Damage
270,256
270,256
Taken
359,729
126,414
Shielding
106,416
180,537
Healing
189,754
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
Anonemia
Inara
55,669
49,995
0
9,261
100,989
18,614

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Cassie
Brotherッ
Cassie
85,968
60,330
0
5,003
41,076
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Mal'Damba
CorvusToGM
Mal'Damba
19,303
4,716
139,236
14,190
23,813
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ash
Iacie
Ash
52,893
51,333
0
7,919
111,350
37,746
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

W
Torvald
JepeHoo
Torvald
56,934
50,436
4,054
952
40,855
107,800
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
98,691
71,089
0
19,876
71,569
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Vatu
121,122
97,838
0
14,204
59,217
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
40,036
38,911
121,878
25,185
28,119
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
50,417
40,996
0
4,379
49,221
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
terimaakichuX
Fernando
48,952
21,210
0
4,154
103,776
68,670
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role