Player Matchup

Corvus
Corvus
Gold III
BakedGrandpa
Corvus
Gold III
Level 96
Champion Stats
37W - 30L
1,629 SR
Queue Stats
102W - 99L
1,525 Elo+
Solo
Saati
Saati
Platinum V
ElOzunixxx
Saati
Platinum V
Level 982
Champion Stats
24W - 44L
1,498 SR
Queue Stats
431W - 411L
1,486 Elo+
Party 1
Skye
Skye
Platinum III
Leox2112
Skye
Platinum III
Level 999
Champion Stats
3W - 7L
1,595 SR
Queue Stats
811W - 783L
1,569 Elo+
Solo
Fernando
Fernando
Gold I
TTVHAMMERTIMEOG
Fernando
Gold I
Level 111
Champion Stats
4W - 3L
1,680 SR
Queue Stats
86W - 70L
1,551 Elo+
Solo
Inara
Inara
Gold I
molius4321
Inara
Gold I
Level 247
Champion Stats
7W - 12L
1,539 SR
Queue Stats
238W - 241L
1,531 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 487
1,588 SR
1,532 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 620
1,531 SR
1,530 Elo+
Ying
Ying
Gold IV
Amaquel
Ying
Gold IV
Level 42
Champion Stats
1W - 2L
1,278 SR
Queue Stats
39W - 40L
1,534 Elo+
Solo
Terminus
Terminus
Platinum V
CramSkull21
Terminus
Platinum V
Level 999
Champion Stats
9W - 22L
1,604 SR
Queue Stats
361W - 367L
1,493 Elo+
Solo
Barik
Barik
Gold III
ITimeMasterIGS
Barik
Gold III
Level 648
Champion Stats
4W - 3L
1,535 SR
Queue Stats
161W - 145L
1,512 Elo+
Solo
Dredge
Dredge
Gold I
ShakyamuniPalm
Dredge
Gold I
Level 568
Champion Stats
70W - 50L
1,688 SR
Queue Stats
280W - 275L
1,553 Elo+
Solo
Caspian
Caspian
Gold III
Xero1st
Caspian
Gold III
Level 844
Champion Stats
2W - 2L
1,549 SR
Queue Stats
182W - 155L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
42
0 / 10 / 5
1,790
179
6,549
30,811
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 6%.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Saati
57
5 / 5 / 0
2,066
207
52,426
29,510
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Skye
60
3 / 8 / 4
1,832
183
28,274
34,047
1,020
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Slip Away

Slip Away

Armor

Increase your Movement Speed by 28% while Out of Combat.

Level 4

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Fernando
37
2 / 5 / 5
2,131
213
29,052
61,506
74,869
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Inara
57
4 / 8 / 1
2,136
214
24,248
67,145
16,372
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
WilloKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
KogaAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Amaquel
Ying
27
6 / 5 / 13
2,466
247
34,428
20,717
0
Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Disappear

Disappear

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 10% while Dimensional Link is active.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Terminus
CramSkull21
Terminus
60
8 / 0 / 7
2,264
226
35,572
43,492
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

58
0 / 3 / 17
2,566
257
34,336
33,795
27,385
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

40
13 / 0 / 4
2,734
273
78,669
16,496
0
Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Caspian
Xero1st
Caspian
60
9 / 6 / 9
2,394
239
40,014
26,049
0
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 24%.

Level 3

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 5%.

Level 1

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 0.7s for each enemy hit by it.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 5 stacks of Piercing Momentum and Sharp Momentum.

Level 5

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 50s
Objective Time
4m 7s
29
Kill Participation
86
14
Kills
36
36
Deaths
14
15
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ying
Amaquel
Ying
6
5
13
2.5
L
Corvus
0
10
5
0.25
W
Terminus
CramSkull21
Terminus
8
0
7
11.5
L
Saati
5
5
0
1
W
0
3
17
2.83
L
Skye
3
8
4
0.63
W
13
0
4
15
L
Fernando
2
5
5
0.9
W
Caspian
Xero1st
Caspian
9
6
9
2.25
L
Inara
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,549
Damage
223,019
223,019
Taken
140,549
92,261
Shielding
27,385
86,024
Healing
93,054
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
Amaquel
Ying
34,428
34,428
40,147
7,270
20,717
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Corvus
6,549
2,833
54,150
4,431
30,811
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Terminus
CramSkull21
Terminus
35,572
33,058
0
17,280
43,492
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Saati
52,426
45,106
0
2,058
29,510
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
34,336
34,336
0
11,749
33,795
27,385
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

L
Skye
28,274
18,550
0
11,222
34,047
1,020
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
78,669
54,232
0
10,754
16,496
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Fernando
29,052
14,235
0
4,628
61,506
74,869
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
Caspian
Xero1st
Caspian
40,014
25,335
0
5,854
26,049
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Inara
24,248
19,142
0
9,535
67,145
16,372

Level 2

Damage Done by Role

Damage Taken by Role