Player Matchup

Jenos
Jenos
ADinCM
Jenos
Level 999
Champion Stats
78W - 58L
1,742 SR
Queue Stats
1,004W - 1,004L
1,537 Elo+
Solo
Pip
Pip
Asanô
Pip
Level 31
Champion Stats
2W - 1L
1,675 SR
Queue Stats
66W - 25L
1,754 Elo+
Solo
Koga
Koga
NeMeSiS0030
Koga
Level 960
Champion Stats
10W - 8L
1,628 SR
Queue Stats
61W - 54L
1,558 Elo+
Party 3
Strix
Strix
OPMasterCards
Strix
Level 119
Champion Stats
8W - 7L
1,667 SR
Queue Stats
78W - 86L
1,604 Elo+
Solo
Maeve
Maeve
SoSaD69
Maeve
Level 710
Champion Stats
8W - 11L
1,587 SR
Queue Stats
59W - 54L
1,553 Elo+
Party 3
Team Averages
Level 564
1,660 SR
1,601 Elo+

VS

Team Averages
Level 509
1,713 SR
1,676 Elo+
Io
Io
Popî
Io
Level 868
Champion Stats
104W - 47L
1,819 SR
Queue Stats
923W - 389L
1,719 Elo+
Party 1
Ying
Ying
mochiuqu
Ying
Level 41
Champion Stats
4W - 2L
1,570 SR
Queue Stats
9W - 7L
1,551 Elo+
Party 2
Kinessa
Kinessa
terterr
Kinessa
Level 19
Champion Stats
1W - 1L
1,685 SR
Queue Stats
9W - 6L
1,581 Elo+
Party 2
Caspian
Caspian
thecıtyneedsme
Caspian
Level 616
Champion Stats
95W - 39L
1,810 SR
Queue Stats
1,604W - 923L
1,806 Elo+
Solo
Androxus
Androxus
xRobl0xG0d42Ox
Androxus
Level 999
Champion Stats
242W - 159L
1,682 SR
Queue Stats
1,350W - 858L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
ADinCM
Jenos
60
6 / 11 / 17
3,456
216
30,813
43,151
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Pip
Asanô
Pip
26
5 / 5 / 19
4,209
263
72,618
55,338
29,769
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

60
16 / 19 / 5
4,383
274
76,092
84,461
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

57
11 / 13 / 6
3,805
238
55,483
63,455
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 1.

Level 1

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 30 Energy after getting an Elimination.

Level 2

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Roost

Roost

Scope

Hits with Talon Rifle generate 5% Ultimate charge.

Level 5

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Maeve
SoSaD69
Maeve
59
5 / 16 / 8
3,104
194
49,159
64,979
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Io
60
7 / 4 / 30
3,184
199
58,900
65,724
7,290
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 250.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Eternal Reliquary

Eternal Reliquary

Lunar Leap

Generate 2 Ammo after using Lunar Leap.

Level 1

Full Moon

Full Moon

Lunar Leap

Gain a 500-Health Shield for 3s after activating Lunar Leap.

Level 5

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Ying
18
0 / 7 / 22
2,603
163
4,327
35,774
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Kinessa
terterr
Kinessa
10
7 / 11 / 11
2,553
160
44,381
42,349
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

60
24 / 12 / 16
3,929
246
106,682
71,680
13,181
Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 200 Shield for 3s after it expires.

Level 5

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 1 stacks of Piercing Momentum and Sharp Momentum.

Level 1

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 6 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 2

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 24% for 1s after hitting an enemy with Love.

Level 2

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 25%.

Level 5

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Androxus
60
26 / 9 / 18
4,108
257
97,094
66,624
4,959
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 10% after getting an Elimination.

Level 1

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 9s
Objective Time
1m 12s
98
Kill Participation
161
43
Kills
64
64
Deaths
43
55
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Jenos
ADinCM
Jenos
6
11
17
1.32
L
Pip
Asanô
Pip
5
5
19
2.9
L
16
19
5
0.97
L
11
13
6
1.08
W
Io
7
4
30
5.5
L
Maeve
SoSaD69
Maeve
5
16
8
0.56
W
Ying
0
7
22
1.57
W
Kinessa
terterr
Kinessa
7
11
11
1.14
W
24
12
16
2.67
W
Androxus
26
9
18
3.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

284,165
Damage
311,384
311,384
Taken
282,151
29,769
Shielding
25,430
162,932
Healing
176,195
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
ADinCM
Jenos
30,813
15,074
39,051
5,106
43,151
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Pip
Asanô
Pip
72,618
66,933
72,838
34,098
55,338
29,769
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
76,092
70,155
364
5,494
84,461
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 2

Level 1

L
55,483
53,838
0
2,128
63,455
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Io
58,900
54,390
40,291
30,053
65,724
7,290

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Maeve
SoSaD69
Maeve
49,159
38,626
0
3,853
64,979
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Ying
4,327
4,327
62,116
14,153
35,774
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kinessa
terterr
Kinessa
44,381
41,686
1,445
8,022
42,349
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
106,682
55,278
0
4,750
71,680
13,181
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Androxus
97,094
76,862
0
15,365
66,624
4,959
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role