Player Matchup

Inara
Inara
Gold IV
Bacaxxi
Inara
Gold IV
Level 75
Champion Stats
1W - 2L
1,541 SR
Queue Stats
91W - 95L
1,433 Elo+
Solo
Dredge
Dredge
Platinum III
ChaziBening
Dredge
Platinum III
Level 999
Champion Stats
43W - 37L
1,628 SR
Queue Stats
378W - 362L
1,546 Elo+
Solo
Moji
Moji
Platinum II
DroppingFrames
Moji
Platinum II
Level 999
Champion Stats
5W - 13L
1,406 SR
Queue Stats
940W - 941L
1,534 Elo+
Solo
Seris
Seris
Platinum V
ElRosalio
Seris
Platinum V
Level 476
Champion Stats
255W - 204L
1,690 SR
Queue Stats
272W - 240L
1,537 Elo+
Solo
Vatu
Vatu
Platinum IV
MavenAurius
Vatu
Platinum IV
Level 617
Champion Stats
30W - 28L
1,656 SR
Queue Stats
511W - 492L
1,616 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 633
1,584 SR
1,533 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 422
1,694 SR
1,564 Elo+
Barik
Barik
Platinum V
Gmagick829
Barik
Platinum V
Level 121
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,559 Elo+
Solo
Grover
Grover
Platinum I
Komodoro
Grover
Platinum I
Level 999
Champion Stats
14W - 7L
1,904 SR
Queue Stats
212W - 219L
1,578 Elo+
Solo
Koga
Koga
Gold I
UknightV2
Koga
Gold I
Level 222
Champion Stats
61W - 40L
1,690 SR
Queue Stats
96W - 73L
1,587 Elo+
Solo
Drogoz
Drogoz
Platinum IV
eltottt
Drogoz
Platinum IV
Level 528
Champion Stats
121W - 107L
1,607 SR
Queue Stats
678W - 656L
1,509 Elo+
Solo
Yagorath
Yagorath
Gold III
gabibirix
Yagorath
Gold III
Level 242
Champion Stats
3W - 1L
1,770 SR
Queue Stats
108W - 99L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Bacaxxi
Inara
28
10 / 11 / 18
4,147
230
69,572
106,747
60,862
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Dredge
59
20 / 12 / 12
4,318
240
132,144
56,550
6,286
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

60
6 / 8 / 23
3,782
210
55,855
58,990
38,398

Level 4

Level 2

Level 1

Level 3

Level 5

Level 1

Seris
ElRosalio
Seris
47
8 / 12 / 19
3,366
187
94,289
69,987
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

57
19 / 17 / 16
6,166
343
104,164
69,766
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Extraction

Extraction

Dash

Increase your Movement Speed by 5% for 2s after Dash ends.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 15% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 3

Level 1

Bans
YingTerminus
Team 1 Score

4

VS

Team 2 Score

3

Bans
FernandoWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
53
5 / 13 / 20
4,880
271
59,256
91,282
127,496
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Grover
Komodoro
Grover
53
10 / 9 / 35
5,448
303
80,091
75,854
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Koga
52
22 / 14 / 21
4,874
271
104,107
74,569
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Drogoz
eltottt
Drogoz
56
14 / 15 / 10
4,122
229
76,187
66,809
0
Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.

Level 3

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Lung Capacity

Lung Capacity

Fire Spit

Heal for 150 for each enemy hit with Fire Spit.

Level 3

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Yagorath
gabibirix
Yagorath
53
9 / 12 / 16
4,143
230
42,399
143,535
0
Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.

Level 5

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.1s each time you hit an enemy with Caustic Spray.

Level 2

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 10%.

Level 2

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 13s
Objective Time
12m 19s
151
Kill Participation
162
63
Kills
60
60
Deaths
63
88
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Inara
Bacaxxi
Inara
10
11
18
1.73
W
Dredge
20
12
12
2.17
W
6
8
23
2.19
W
Seris
ElRosalio
Seris
8
12
19
1.46
L
Barik
5
13
20
1.15
L
Grover
Komodoro
Grover
10
9
35
3.06
W
19
17
16
1.59
L
Koga
22
14
21
2.32
L
Drogoz
eltottt
Drogoz
14
15
10
1.27
L
Yagorath
gabibirix
Yagorath
9
12
16
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

456,024
Damage
362,040
362,040
Taken
452,049
105,546
Shielding
127,496
195,855
Healing
238,001
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
Bacaxxi
Inara
69,572
62,669
0
7,726
106,747
60,862
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

W
Dredge
132,144
68,135
0
20,364
56,550
6,286
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
55,855
55,855
65,987
25,351
58,990
38,398
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Seris
ElRosalio
Seris
94,289
77,107
31,126
24,909
69,987
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

L
Barik
59,256
59,256
0
16,017
91,282
127,496
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Level 1

L
Grover
Komodoro
Grover
80,091
67,130
129,189
54,554
75,854
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
104,164
82,484
0
20,392
69,766
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 2

L
Koga
104,107
96,447
0
5,249
74,569
0

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Drogoz
eltottt
Drogoz
76,187
41,914
0
4,938
66,809
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

L
Yagorath
gabibirix
Yagorath
42,399
30,895
0
28,054
143,535
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role