Player Matchup

Azaan
Azaan
Aramil1
Azaan
Level 158
Champion Stats
2W - 1L
1,797 SR
Queue Stats
25W - 22L
1,551 Elo+
Solo
Strix
Strix
Noojay
Strix
Level 37
Champion Stats
1W - 0L
1,756 SR
Queue Stats
4W - 4L
1,595 Elo+
Party 2
Vora
Vora
Relaysmaxks
Vora
Level 25
Champion Stats
3W - 3L
1,529 SR
Queue Stats
6W - 5L
1,595 Elo+
Party 2
Raum
Raum
Tyler9197
Raum
Level 60
Champion Stats
3W - 5L
1,326 SR
Queue Stats
51W - 64L
1,469 Elo+
Party 3
Zhin
Zhin
senseitune
Zhin
Level 42
Champion Stats
16W - 23L
1,559 SR
Queue Stats
88W - 108L
1,482 Elo+
Party 3
Team Averages
Level 64
1,594 SR
1,539 Elo+

VS

Team Averages
Level 143
1,518 SR
1,510 Elo+
Viktor
Viktor
ELITE HUNT3R05
Viktor
Level 4
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 1
Kinessa
Kinessa
TTVhahaweebsss
Kinessa
Level 38
Champion Stats
4W - 2L
1,617 SR
Queue Stats
26W - 17L
1,578 Elo+
Solo
Fernando
Fernando
am_i_the_draamaa
Fernando
Level 589
Champion Stats
3W - 1L
1,531 SR
Queue Stats
164W - 139L
1,623 Elo+
Solo
Rei
Rei
vLbandoLv
Rei
Level 33
Champion Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,519 Elo+
Party 1
VII
VII
youip35467
VII
Level 50
Champion Stats
3W - 2L
1,444 SR
Queue Stats
36W - 28L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
Aramil1
Azaan
43
2 / 1 / 5
1,630
543
7,181
14,081
0
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Strix
Noojay
Strix
22
6 / 3 / 10
1,765
588
18,463
10,923
0
Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

Overburn

Overburn

Flare

Flare lasts 2.4s longer.

Level 4

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

11
12 / 4 / 6
1,967
656
24,165
15,553
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Raum
41
6 / 1 / 13
1,825
608
11,486
31,038
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 14%.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

30
6 / 1 / 6
1,712
571
22,529
8,498
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.

Level 3

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 10% for 3s after activating Counter.

Level 1

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 5.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Team 1 Score

4

VS

Team 2 Score

-26

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
4
0 / 8 / 2
1,445
482
14,535
19,386
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

17
5 / 6 / 2
2,005
668
34,101
16,880
0
Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 3 Ammo.

Level 3

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.

Level 2

Headstrong

Headstrong

Armor

Increase your maximum Health by 250.

Level 5

Lie in Wait

Lie in Wait

Armor

After 1s of standing still, regenerate 2 Ammo every 2s.

Level 2

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

60
0 / 13 / 0
1,360
453
8,191
18,640
19,827
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

18
0 / 5 / 0
1,240
413
0
11,000
0
16
5 / 8 / 2
1,776
592
23,266
17,918
0
Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 40%.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 10%.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 20 Ammo after activating Explosive Dodge.

Level 4

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
72
Kill Participation
16
32
Kills
10
10
Deaths
40
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Azaan
Aramil1
Azaan
2
1
5
4.5
L
0
8
2
0.13
W
Strix
Noojay
Strix
6
3
10
3.67
W
12
4
6
3.75
L
5
6
2
1
W
Raum
6
1
13
12.5
L
0
13
0
0
W
6
1
6
9
L
0
5
0
0
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,824
Damage
80,093
80,093
Taken
83,824
0
Shielding
19,827
34,812
Healing
2,472
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Azaan
Aramil1
Azaan
7,181
6,881
0
827
14,081
0

Level 1

Level 1

L
14,535
14,535
0
591
19,386
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Strix
Noojay
Strix
18,463
18,163
0
1,983
10,923
0
W
24,165
17,513
0
3,014
15,553
0
L
34,101
33,676
0
1,026
16,880
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Raum
11,486
9,686
12,740
12,416
31,038
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
8,191
5,379
0
0
18,640
19,827
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
22,529
20,505
0
3,832
8,498
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
0
0
0
0
11,000
0
L
23,266
18,045
0
855
17,918
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role