Player Matchup
VS
Match Stats
Magistrate's Might
Armor
Gain a 390-Health Shield for 3s after dropping to or below 35% Health.
Level 3
Abyssal Shift
Projection
Reduce your damage taken by 30% while Projection is out.
Level 5
Extraplanar Power
Projection
Increase your Movement Speed by 12% for 3s after activating Projection.
Level 2
By My Will
Weapon
Increase your maximum Ammo by 4.
Level 1
Unyielding Discipline
Projection
Reduce the Cooldown of Projection by 2s for each enemy hit by it.
Level 4
Stunning Visage
Projection
Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.
Level 1
Harsh Training
Armor
Increase your maximum Health by 250.
Level 5
Wind's Embrace
Agility
Heal for 20 every 1s while Agility is active.
Level 1
Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Level 3
Trigger Happy
Weapon
Increase your Healing received by 20% while firing your SMGs.
Level 4
Something to Prove
Armor
Generate 20% Energy after falling to or below 50% Health.
Level 2
Adrenaline Junkie
Weapon
Generate 1 Energy for every 80 damage done with your Submachine Guns.
Level 1
Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5
Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 1s for each enemy it hits.
Level 2
Quiver
Weapon
Increase your maximum Ammo by 1.
Level 1
Excitement
Disengage
Reduce the Cooldown of Dodge Roll by 2s after hitting an enemy with Disengage.
Level 2
Onslaught
Dodge Roll
Activating Dodge Roll heals you for 375.
Level 5
Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1
Healing Station
Turret
Heal for 75 every 1s while standing near any of your Turrets.
Level 3
Combat Repair
Turret
Heal all of your Turrets for 180 every 1s while you are standing near them.
Level 2
Palisade
Barricade
Reduce the Cooldown of Barricade by 1.6s.
Level 4
Foundation
Barricade
Increase the duration of Barricade by 1.7999999999999998s.
Level 3
One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 15%.
Level 3
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Totemic Rescue
Armor
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Level 5
Spirit's Grace
Healing Totem
Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.
Level 5
Thunderlord
Weapon
Increase your maximum Ammo by 30%.
Level 3
Electrostatic
Weapon
Increase your Ammo regeneration speed by 12%.
Level 1
Phantom
Ghost Walk
Heal for 100 over the duration of Ghost Walk.
Level 1
Spirit's Domain
Weapon
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
Level 1
Team 1 Score
4
VS
Team 2 Score
3
Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5
Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1
Steadfast
Armor
Increase your maximum Health by 450.
Level 3
Rolling Stones
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 4s.
Level 4
Tremors
Impasse
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
Level 1
The Fear
Trigger Discipline
Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.
Level 1
Terror
Grappling Hook
(223153) Increase the pull strength of Grappling Hook by 5%.
Level 1
Never Look
Armor
Increase your maximum Health by 200.
Level 4
Unknown Caller
Weapon
Increase your Reload Speed by 20%.
Level 4
Rapid Response
Trigger Discipline
Decrease the recoil of Mag Dump by 50%.
Level 5
Overcharged
Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.
Level 1
Requip
Combat Slide
Generate 4 Ammo after activating Combat Slide.
Level 2
Commencement
Combat Slide
Increase the travel distance of Combat Slide by 10%.
Level 1
Juke Boots
Armor
Increase your maximum Health by 150.
Level 3
Warrants Out
Combat Slide
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Level 5
Wicked Don't Rest
Combat Slide
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Level 4
Heroism
Combat Slide
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
Level 1
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 2.4s.
Level 4
Primal Might
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Hunting Season
Hunter's Mark
Heal for 1000 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 5
Ranger
Hunter's Mark
Reduce the Cooldown of Hunter’s Mark by 2s.
Level 2
Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 1.7999999999999998s.
Level 3
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Level 5
Level 1
Level 2
Level 2
Level 5
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Level 2
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.