Player Matchup

Ying
Ying
BanIufy
Ying
Level 144
Champion Stats
68W - 66L
1,708 SR
Queue Stats
254W - 189L
1,671 Elo+
Party 2
Sha Lin
Sha Lin
LunarBløssom
Sha Lin
Level 984
Champion Stats
3W - 15L
1,371 SR
Queue Stats
2,616W - 2,306L
1,681 Elo+
Party 3
Koga
Koga
envý
Koga
Level 233
Champion Stats
31W - 14L
1,806 SR
Queue Stats
743W - 563L
1,722 Elo+
Solo
Strix
Strix
tabaskiller
Strix
Level 981
Champion Stats
23W - 19L
1,571 SR
Queue Stats
326W - 243L
1,665 Elo+
Party 2
Atlas
Atlas
upsahl
Atlas
Level 999
Champion Stats
143W - 89L
1,774 SR
Queue Stats
1,781W - 1,199L
1,800 Elo+
Party 3
Team Averages
Level 668
1,646 SR
1,708 Elo+

VS

Team Averages
Level 819
1,651 SR
1,683 Elo+
Lian
Lian
JVHEAT
Lian
Level 999
Champion Stats
72W - 69L
1,586 SR
Queue Stats
1,344W - 1,291L
1,755 Elo+
Party 1
Kinessa
Kinessa
MIKELux214
Kinessa
Level 999
Champion Stats
11W - 22L
1,457 SR
Queue Stats
965W - 932L
1,638 Elo+
Solo
Grover
Grover
Ryümà
Grover
Level 99
Champion Stats
6W - 2L
1,780 SR
Queue Stats
306W - 280L
1,602 Elo+
Solo
Fernando
Fernando
Tankggro
Fernando
Level 999
Champion Stats
168W - 140L
1,746 SR
Queue Stats
1,122W - 1,060L
1,663 Elo+
Party 1
Talus
Talus
Δloŋê
Talus
Level 999
Champion Stats
72W - 42L
1,687 SR
Queue Stats
1,526W - 1,053L
1,758 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
BanIufy
Ying
47
6 / 9 / 15
3,951
263
25,367
40,747
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Sha Lin
60
9 / 14 / 5
3,458
231
59,895
75,447
0
Swagger

Swagger

Armor

Increase your maximum Health by 250.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 0.6s.

Level 1

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Koga
envý
Koga
55
7 / 13 / 15
1,753
117
66,451
68,808
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

59
12 / 14 / 9
3,753
250
92,024
48,877
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 80%.

Level 4

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Atlas
upsahl
Atlas
60
5 / 10 / 15
3,987
266
80,259
140,821
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
JVHEAT
Lian
60
7 / 10 / 18
2,031
135
84,252
49,545
0
Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Kinessa
MIKELux214
Kinessa
59
12 / 12 / 17
3,244
216
75,906
56,509
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.

Level 2

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Grover
Ryümà
Grover
32
4 / 4 / 40
4,114
274
52,401
51,453
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Fernando
Tankggro
Fernando
60
9 / 7 / 22
4,640
309
74,082
104,117
349,524
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Talus
Δloŋê
Talus
59
28 / 6 / 10
4,053
270
88,059
62,372
0
Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 54s
Objective Time
6m 12s
98
Kill Participation
167
39
Kills
60
60
Deaths
39
59
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Ying
BanIufy
Ying
6
9
15
1.5
W
Lian
JVHEAT
Lian
7
10
18
1.6
L
Sha Lin
9
14
5
0.82
W
Kinessa
MIKELux214
Kinessa
12
12
17
1.71
W
Grover
Ryümà
Grover
4
4
40
6
W
Fernando
Tankggro
Fernando
9
7
22
2.86
L
Koga
envý
Koga
7
13
15
1.12
L
12
14
9
1.18
L
Atlas
upsahl
Atlas
5
10
15
1.25
W
Talus
Δloŋê
Talus
28
6
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

323,996
Damage
374,700
374,700
Taken
323,996
0
Shielding
349,524
195,517
Healing
214,046
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
BanIufy
Ying
25,367
25,367
135,207
18,879
40,747
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Lian
JVHEAT
Lian
84,252
82,879
0
2,327
49,545
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Sha Lin
59,895
54,454
0
2,681
75,447
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Kinessa
MIKELux214
Kinessa
75,906
69,681
0
9,577
56,509
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
Grover
Ryümà
Grover
52,401
39,262
137,374
42,162
51,453
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
Tankggro
Fernando
74,082
44,973
0
5,492
104,117
349,524
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Koga
envý
Koga
66,451
64,951
0
17,546
68,808
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
92,024
90,444
0
1,904
48,877
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Atlas
upsahl
Atlas
80,259
80,259
0
19,300
140,821
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Talus
Δloŋê
Talus
88,059
84,984
0
17,114
62,372
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role