Player Matchup

Lian
Lian
Girdzis
Lian
Level 105
Champion Stats
1W - 0L
1,611 SR
Queue Stats
29W - 33L
1,683 Elo+
Solo
Tiberius
Tiberius
King-Player_59
Tiberius
Level 145
Champion Stats
1W - 2L
1,046 SR
Queue Stats
14W - 15L
1,511 Elo+
Party 2
Imani
Imani
Makana_59
Imani
Level 35
Champion Stats
6W - 9L
1,428 SR
Queue Stats
14W - 15L
1,511 Elo+
Party 2
Jenos
Jenos
cartme
Jenos
Level 76
Champion Stats
4W - 1L
1,727 SR
Queue Stats
9W - 5L
1,639 Elo+
Party 1
БананыЖую
Unknown
Level 22
Champion Stats
6W - 3L
1,597 SR
Queue Stats
7W - 5L
1,614 Elo+
Party 1
Team Averages
Level 77
1,482 SR
1,592 Elo+

VS

Team Averages
Level 81
1,728 SR
1,540 Elo+
VII
VII
NyXyli
VII
Level 205
Champion Stats
1W - 1L
1,673 SR
Queue Stats
60W - 52L
1,587 Elo+
Solo
Azaan
Azaan
S7ud_Muff1n101
Azaan
Level 43
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,198 Elo+
Solo
Talus
Talus
TDZ_CRAQUE81
Talus
Level 65
Champion Stats
7W - 1L
1,937 SR
Queue Stats
9W - 5L
1,634 Elo+
Solo
Koga
Koga
toxa00747
Koga
Level 43
Champion Stats
16W - 20L
1,648 SR
Queue Stats
29W - 45L
1,578 Elo+
Solo
Dredge
Dredge
Трилобит
Dredge
Level 50
Champion Stats
5W - 1L
1,882 SR
Queue Stats
93W - 57L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
Girdzis
Lian
51
8 / 6 / 13
2,460
615
33,667
29,713
1,950
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Tiberius
56
11 / 5 / 10
2,575
644
44,509
26,687
0
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Making the Cut

Making the Cut

Heavy Blade

Heal for 120 for each enemy hit by Heavy Blade.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 16%.

Level 2

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Imani
Makana_59
Imani
12
4 / 7 / 2
1,935
484
13,042
27,364
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Jenos
cartme
Jenos
51
8 / 4 / 19
2,665
666
21,608
22,284
3,800
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

6
9 / 10 / 10
2,430
608
34,301
36,441
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

-4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
NyXyli
VII
60
4 / 6 / 7
2,187
547
24,529
19,755
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Equivocate

Equivocate

Grappling Hook

Heal for 200 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 2

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 30%.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 10%.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 20 Ammo after activating Explosive Dodge.

Level 4

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

28
2 / 8 / 2
1,855
464
17,271
47,168
11,885
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

46
8 / 7 / 6
2,552
638
22,788
24,711
0
Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 1.5s.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 3s.

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 2s.

Level 2

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

Koga
32
5 / 13 / 4
2,068
517
21,005
29,753
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

40
13 / 6 / 8
2,895
724
56,896
25,740
2,010
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
94
Kill Participation
59
40
Kills
32
32
Deaths
40
54
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Lian
Girdzis
Lian
8
6
13
2.42
W
Tiberius
11
5
10
3.2
W
Imani
Makana_59
Imani
4
7
2
0.71
L
VII
NyXyli
VII
4
6
7
1.25
L
2
8
2
0.38
L
8
7
6
1.57
W
Jenos
cartme
Jenos
8
4
19
4.38
L
Koga
5
13
4
0.54
W
9
10
10
1.4
L
13
6
8
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,127
Damage
142,489
142,489
Taken
147,127
5,750
Shielding
13,895
60,613
Healing
31,376
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lian
Girdzis
Lian
33,667
31,350
2,069
3,739
29,713
1,950
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Level 1

W
Tiberius
44,509
33,380
0
1,046
26,687
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Imani
Makana_59
Imani
13,042
9,380
0
4,257
27,364
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
VII
NyXyli
VII
24,529
20,479
0
6,805
19,755
0

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
17,271
14,879
0
5,850
47,168
11,885
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
22,788
22,466
0
6,104
24,711
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Jenos
cartme
Jenos
21,608
15,261
32,318
11,503
22,284
3,800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Koga
21,005
20,305
0
72
29,753
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
34,301
32,346
2,302
3,379
36,441
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
56,896
23,891
0
12,545
25,740
2,010
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role