Player Matchup

Io
Io
ExtraB
Io
Level 999
Champion Stats
90W - 80L
1,580 SR
Queue Stats
844W - 887L
1,544 Elo+
Party 2
Khan
Khan
Jaime_MRV
Khan
Level 508
Champion Stats
19W - 24L
1,509 SR
Queue Stats
82W - 68L
1,568 Elo+
Solo
Kasumi
Kasumi
MASTER_DARK77
Kasumi
Level 356
Champion Stats
7W - 3L
1,644 SR
Queue Stats
634W - 654L
1,559 Elo+
Solo
Ash
Ash
MrBOPLLL
Ash
Level 793
Champion Stats
24W - 17L
1,571 SR
Queue Stats
140W - 133L
1,525 Elo+
Party 2
Willo
Willo
SP1312
Willo
Level 204
Champion Stats
39W - 22L
1,608 SR
Queue Stats
290W - 313L
1,456 Elo+
Solo
Team Averages
Level 572
1,583 SR
1,530 Elo+

VS

Team Averages
Level 74
1,511 SR
1,511 Elo+
Fernando
Fernando
Jongs453
Fernando
Level 36
Champion Stats
0W - 1L
1,500 SR
Queue Stats
72W - 90L
1,539 Elo+
Solo
Tiberius
Tiberius
MushriK
Tiberius
Level 51
Champion Stats
57W - 52L
1,516 SR
Queue Stats
100W - 93L
1,543 Elo+
Solo
Jenos
Jenos
ThaissiahT07
Jenos
Level 185
Champion Stats
28W - 22L
1,499 SR
Queue Stats
565W - 523L
1,538 Elo+
Party 1
Koga
Koga
VIPER-Neyzouh
Koga
Level 52
Champion Stats
3W - 3L
1,539 SR
Queue Stats
239W - 232L
1,513 Elo+
Party 1
Moji
Moji
xtazer_inferno
Moji
Level 47
Champion Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Io
60
8 / 1 / 18
2,879
360
35,088
19,593
1,720
Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Full Moon

Full Moon

Lunar Leap

Gain a 400-Health Shield for 3s after activating Lunar Leap.

Level 4

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 30% while firing your Light Bow.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Khan
48
6 / 1 / 15
3,014
377
36,276
48,068
18,204
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

60
9 / 6 / 15
2,602
325
44,811
30,735
0
Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Blood Mist

Blood Mist

Increase your Movement speed by 50% for 2s after one of your Spirit Lures triggers.

Level 5

Deadly Prey

Deadly Prey

Increase your Movement Speed by 20% for 2s after Body and Soul ends.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

59
7 / 1 / 18
2,574
322
48,335
32,599
20,535
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Willo
SP1312
Willo
59
10 / 5 / 10
2,524
316
48,561
22,407
0
Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 6%.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Jongs453
Fernando
15
4 / 8 / 2
2,042
255
27,377
63,240
79,029
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Tiberius
MushriK
Tiberius
28
3 / 9 / 7
2,331
291
48,057
38,784
0
Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Making the Cut

Making the Cut

Heavy Blade

Heal for 120 for each enemy hit by Heavy Blade.

Level 3

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

59
4 / 7 / 6
2,617
327
40,820
36,478
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 200.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

15
2 / 6 / 7
2,308
289
25,613
37,499
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

37
1 / 10 / 1
1,296
162
11,535
37,070
16,767

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 45s
Objective Time
1m 56s
116
Kill Participation
37
40
Kills
14
14
Deaths
40
76
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Io
8
1
18
17
W
Khan
6
1
15
13.5
L
Fernando
Jongs453
Fernando
4
8
2
0.63
W
9
6
15
2.75
W
7
1
18
16
L
Tiberius
MushriK
Tiberius
3
9
7
0.72
W
Willo
SP1312
Willo
10
5
10
3
L
4
7
6
1
L
2
6
7
0.92
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

213,071
Damage
153,402
153,402
Taken
213,071
40,459
Shielding
95,796
101,430
Healing
99,053
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Io
35,088
32,323
61,509
17,210
19,593
1,720
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Khan
36,276
30,936
2,855
15,667
48,068
18,204
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Fernando
Jongs453
Fernando
27,377
19,491
0
3,130
63,240
79,029

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
44,811
34,767
0
3,693
30,735
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
48,335
42,691
0
452
32,599
20,535

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Tiberius
MushriK
Tiberius
48,057
29,819
506
7,080
38,784
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Willo
SP1312
Willo
48,561
38,731
0
44
22,407
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
40,820
30,178
43,349
18,244
36,478
0

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
25,613
22,733
458
4,570
37,499
0

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
11,535
11,535
17,619
4,097
37,070
16,767
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role