Player Matchup

Ash
Ash
LeonWFLow
Ash
Level 300
Champion Stats
9W - 5L
1,645 SR
Queue Stats
1,370W - 1,030L
1,833 Elo+
Party 1
Mal'Damba
Mal'Damba
ghøúl
Mal'Damba
Level 999
Champion Stats
51W - 49L
1,666 SR
Queue Stats
3,330W - 3,076L
1,745 Elo+
Party 1
Kinessa
Kinessa
iRafaQC
Kinessa
Level 999
Champion Stats
144W - 140L
1,595 SR
Queue Stats
1,121W - 977L
1,678 Elo+
Party 1
Makoa
Makoa
søyetë
Makoa
Level 999
Champion Stats
175W - 247L
1,770 SR
Queue Stats
2,520W - 2,104L
1,849 Elo+
Party 1
Androxus
Androxus
ágní
Androxus
Level 301
Champion Stats
167W - 76L
1,850 SR
Queue Stats
1,177W - 680L
1,936 Elo+
Party 1
Team Averages
Level 720
1,705 SR
1,808 Elo+

VS

Team Averages
Level 230
1,686 SR
1,687 Elo+
Strix
Strix
ComradeNick
Strix
Level 142
Champion Stats
0W - 2L
1,595 SR
Queue Stats
93W - 55L
1,703 Elo+
Solo
Raum
Raum
Genasect105
Raum
Level 183
Champion Stats
4W - 3L
1,682 SR
Queue Stats
219W - 168L
1,726 Elo+
Solo
Jenos
Jenos
IM-_-BALD
Jenos
Level 282
Champion Stats
43W - 56L
1,619 SR
Queue Stats
894W - 848L
1,575 Elo+
Solo
Maeve
Maeve
Redn3ck
Maeve
Level 269
Champion Stats
20W - 41L
1,583 SR
Queue Stats
898W - 907L
1,649 Elo+
Solo
Barik
Barik
Tokz4653
Barik
Level 275
Champion Stats
3W - 1L
1,950 SR
Queue Stats
63W - 28L
1,779 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 13 / 15
4,474
249
104,971
136,405
44,941
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 4 Ammo after activating Siege Shield.

Level 2

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Level 1

Mal'Damba
ghøúl
Mal'Damba
60
0 / 3 / 24
5,028
279
26,580
31,926
1,350
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Otherworldly

Otherworldly

Slither

Gain a 225-health Shield for 3s after Slither ends.

Level 3

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 250.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Kinessa
iRafaQC
Kinessa
57
19 / 6 / 16
5,376
299
173,294
46,151
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 108% for 2s after Teleporting with Transporter.

Level 4

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Restore

Restore

Transporter

Heal for 24% of your maximum Health after Teleporting with Transporter.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Makoa
søyetë
Makoa
60
18 / 10 / 11
5,069
282
92,895
186,470
43,344
Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Androxus
ágní
Androxus
60
19 / 11 / 16
5,025
279
145,049
66,476
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
15 / 14 / 12
3,791
211
135,882
54,509
0
Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 100%.

Level 5

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 30 Energy after getting an Elimination.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

50
5 / 12 / 17
3,652
203
93,883
238,782
13,270
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 7%.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Jenos
IM-_-BALD
Jenos
41
3 / 11 / 20
4,292
238
23,589
46,427
13,675
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Maeve
Redn3ck
Maeve
31
11 / 16 / 14
3,380
188
94,906
85,223
0
Persistence

Persistence

Armor

Reduce the damage you take by 20% while at or below 40% Health.

Level 5

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Barik
Tokz4653
Barik
58
9 / 9 / 15
3,652
203
119,168
117,848
63,349
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 36s
Objective Time
3m 38s
144
Kill Participation
121
62
Kills
43
43
Deaths
62
82
Assists
78
Player
Kills
Deaths
Assists
KDA
L
15
14
12
1.5
L
5
12
17
1.13
L
Jenos
IM-_-BALD
Jenos
3
11
20
1.18
W
6
13
15
1.04
L
Maeve
Redn3ck
Maeve
11
16
14
1.13
L
Barik
Tokz4653
Barik
9
9
15
1.83
W
Mal'Damba
ghøúl
Mal'Damba
0
3
24
4
W
Kinessa
iRafaQC
Kinessa
19
6
16
4.5
W
Makoa
søyetë
Makoa
18
10
11
2.35
W
Androxus
ágní
Androxus
19
11
16
2.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

542,789
Damage
467,428
467,428
Taken
542,789
89,635
Shielding
90,294
240,783
Healing
256,443
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
135,882
134,057
0
3,080
54,509
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
93,883
74,250
31,231
45,157
238,782
13,270
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Jenos
IM-_-BALD
Jenos
23,589
17,796
129,985
17,736
46,427
13,675

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
104,971
96,022
0
4,642
136,405
44,941
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Maeve
Redn3ck
Maeve
94,906
88,606
0
8,700
85,223
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Barik
Tokz4653
Barik
119,168
119,168
0
20,554
117,848
63,349
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Mal'Damba
ghøúl
Mal'Damba
26,580
15,325
193,763
20,040
31,926
1,350
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

W
Kinessa
iRafaQC
Kinessa
173,294
152,914
0
11,327
46,151
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Makoa
søyetë
Makoa
92,895
82,951
0
4,085
186,470
43,344
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Androxus
ágní
Androxus
145,049
118,760
0
6,926
66,476
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role