Player Matchup

Maeve
Maeve
FISSURA367
Maeve
Level 606
Champion Stats
8W - 10L
1,675 SR
Queue Stats
16W - 24L
1,525 Elo+
Solo
Fernando
Fernando
WolfCheetah
Fernando
Level 999
Champion Stats
4W - 3L
1,669 SR
Queue Stats
60W - 66L
1,585 Elo+
Solo
Willo
Willo
doidera021
Willo
Level 894
Champion Stats
191W - 130L
1,709 SR
Queue Stats
1,953W - 1,649L
1,729 Elo+
Solo
Bomb King
Bomb King
lucaxgamer
Bomb King
Level 16
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,654 Elo+
Solo
Ruckus
Ruckus
xTeAchex
Ruckus
Level 60
Champion Stats
1W - 0L
1,464 SR
Queue Stats
35W - 34L
1,519 Elo+
Solo
Team Averages
Level 515
1,603 SR
1,602 Elo+

VS

Team Averages
Level 391
1,488 SR
1,604 Elo+
Ying
Ying
B_Goes
Ying
Level 14
Champion Stats
0W - 2L
1,485 SR
Queue Stats
0W - 2L
1,328 Elo+
Solo
Fernando
Fernando
GrayGrayRainbow
Fernando
Level 590
Champion Stats
243W - 125L
1,696 SR
Queue Stats
308W - 149L
1,758 Elo+
Party 1
Pip
Pip
JezzKing
Pip
Level 999
Champion Stats
0W - 3L
1,505 SR
Queue Stats
15W - 6L
1,791 Elo+
Party 1
Ash
Ash
RVVNNAATO_
Ash
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Seris
Seris
oSammuell
Seris
Level 343
Champion Stats
0W - 2L
1,254 SR
Queue Stats
2W - 4L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
57
9 / 10 / 15
4,896
445
56,912
42,836
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Fernando
WolfCheetah
Fernando
60
7 / 9 / 8
5,813
528
43,953
81,060
93,119
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Willo
59
23 / 6 / 19
5,946
541
103,290
27,308
4,105
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 3 Ammo after activating Flutter.

Level 3

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Bomb King
lucaxgamer
Bomb King
19
3 / 12 / 3
4,028
366
26,169
29,603
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Ruckus
xTeAchex
Ruckus
28
15 / 8 / 23
6,398
582
93,971
65,038
53,428
Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 5 Ammo every 1s while Emitter is active.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
B_Goes
Ying
7
2 / 15 / 10
4,820
438
17,310
61,463
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
48
16 / 5 / 8
5,850
532
78,359
58,213
122,274
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

59
21 / 16 / 9
5,443
495
81,991
59,931
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

3
3 / 10 / 11
5,398
491
38,742
88,619
15,318
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Seris
oSammuell
Seris
58
3 / 11 / 14
5,186
471
29,443
56,069
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 56s
Objective Time
12m 28s
125
Kill Participation
97
57
Kills
45
45
Deaths
57
68
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ying
B_Goes
Ying
2
15
10
0.47
W
Maeve
9
10
15
1.65
L
Fernando
16
5
8
4
L
21
16
9
1.59
L
3
10
11
0.85
W
Fernando
WolfCheetah
Fernando
7
9
8
1.22
W
Willo
23
6
19
5.42
W
Bomb King
lucaxgamer
Bomb King
3
12
3
0.38
L
Seris
oSammuell
Seris
3
11
14
0.91
W
Ruckus
xTeAchex
Ruckus
15
8
23
3.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

324,295
Damage
245,845
245,845
Taken
324,295
150,652
Shielding
137,592
92,459
Healing
142,650
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
B_Goes
Ying
17,310
17,310
12,131
9,740
61,463
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Maeve
56,912
56,136
2,334
20,791
42,836
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Fernando
78,359
40,753
1,053
5,840
58,213
122,274
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
81,991
75,620
4,510
17,207
59,931
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

L
38,742
26,942
0
3,763
88,619
15,318

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
Fernando
WolfCheetah
Fernando
43,953
30,736
0
31,315
81,060
93,119
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Willo
103,290
70,985
0
8,095
27,308
4,105
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

W
Bomb King
lucaxgamer
Bomb King
26,169
18,698
0
931
29,603
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Seris
oSammuell
Seris
29,443
23,157
65,415
22,991
56,069
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ruckus
xTeAchex
Ruckus
93,971
78,475
0
28,993
65,038
53,428
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Damage Done by Role

Damage Taken by Role