Player Matchup

Ash
Ash
Qualifying
GdGaamer031
Ash
Qualifying
Level 219
Champion Stats
2W - 2L
1,710 SR
Queue Stats
12W - 8L
1,188 Elo+
Solo
Ying
Ying
Silver II
III Remi III818
Ying
Silver II
Level 111
Champion Stats
9W - 12L
1,663 SR
Queue Stats
31W - 35L
1,493 Elo+
Solo
Viktor
Viktor
Silver I
Kubix21825
Viktor
Silver I
Level 37
Champion Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,375 Elo+
Solo
Skye
Skye
Qualifying
ShyKitten4886
Skye
Qualifying
Level 78
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,187 Elo+
Solo
Inara
Inara
Bronze III
Stringhili
Inara
Bronze III
Level 62
Champion Stats
2W - 2L
1,582 SR
Queue Stats
24W - 40L
1,251 Elo+
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 101
1,591 SR
1,299 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 395
1,628 SR
1,445 Elo+
Octavia
Octavia
Silver IV
ACHILLEION
Octavia
Silver IV
Level 37
Champion Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,402 Elo+
Solo
Azaan
Azaan
Silver II
Blackmen2001
Azaan
Silver II
Level 125
Champion Stats
0W - 1L
1,800 SR
Queue Stats
98W - 85L
1,486 Elo+
Party 1
Fernando
Fernando
Silver III
LiBoShenty
Fernando
Silver III
Level 999
Champion Stats
40W - 30L
1,653 SR
Queue Stats
103W - 135L
1,407 Elo+
Solo
Talus
Talus
Gold III
XxLauu1856X
Talus
Gold III
Level 510
Champion Stats
3W - 2L
1,704 SR
Queue Stats
128W - 128L
1,568 Elo+
Party 1
Mal'Damba
Mal'Damba
Silver V
migueel_0906
Mal'Damba
Silver V
Level 302
Champion Stats
10W - 13L
1,484 SR
Queue Stats
179W - 190L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
4 / 5 / 13
3,489
233
100,417
87,085
57,170
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Thrive

Thrive

Shoulder Bash

Heal for 200 after hitting an enemy with Shoulder Bash.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 3s.

Level 5

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

56
2 / 9 / 19
3,934
262
44,507
54,148
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Viktor
Kubix21825
Viktor
27
7 / 10 / 12
3,188
213
90,184
50,491
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 10% while using Iron Sights.

Level 1

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 2.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

58
21 / 7 / 9
4,396
293
103,873
43,292
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 250 over 2s while in Smoke Screen.

Level 2

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 8.

Level 4

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Tactical Reload

Tactical Reload

Weapon

Generate 12 Ammo after getting an Elimination.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Inara
52
8 / 7 / 12
3,675
245
81,482
118,913
14,125
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
KogaCassie
Team 1 Score

4

VS

Team 2 Score

2

Bans
Khan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
ACHILLEION
Octavia
37
0 / 11 / 7
2,247
150
45,156
51,026
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

50
4 / 9 / 13
3,414
228
74,072
121,278
77,028
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Fernando
LiBoShenty
Fernando
59
6 / 5 / 10
3,569
238
76,293
131,215
111,202
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
24 / 9 / 8
3,941
263
120,048
60,132
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Mal'Damba
migueel_0906
Mal'Damba
59
4 / 8 / 12
3,385
226
38,360
56,812
0
Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 32% Lifesteal.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 38s
Objective Time
7m 44s
107
Kill Participation
88
42
Kills
38
38
Deaths
42
65
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Octavia
ACHILLEION
Octavia
0
11
7
0.32
L
4
9
13
1.17
W
4
5
13
2.1
W
2
9
19
1.28
W
Viktor
Kubix21825
Viktor
7
10
12
1.3
L
Fernando
LiBoShenty
Fernando
6
5
10
2.2
W
21
7
9
3.64
W
Inara
8
7
12
2
L
24
9
8
3.11
L
Mal'Damba
migueel_0906
Mal'Damba
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

420,463
Damage
353,929
353,929
Taken
420,463
71,295
Shielding
188,230
220,384
Healing
267,103
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
ACHILLEION
Octavia
45,156
45,156
607
9,392
51,026
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
74,072
61,226
0
26,086
121,278
77,028
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
100,417
82,721
0
9,282
87,085
57,170
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
44,507
44,507
137,016
33,098
54,148
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Viktor
Kubix21825
Viktor
90,184
63,644
0
13,239
50,491
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Fernando
LiBoShenty
Fernando
76,293
52,487
0
15,874
131,215
111,202

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
103,873
75,232
0
8,411
43,292
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Inara
81,482
65,447
0
19,338
118,913
14,125

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
120,048
116,395
0
24,420
60,132
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Mal'Damba
migueel_0906
Mal'Damba
38,360
13,995
154,142
36,582
56,812
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role