Player Matchup

Fernando
Fernando
Platinum III
Marîcîelo
Fernando
Platinum III
Level 999
Champion Stats
9W - 9L
1,735 SR
Queue Stats
370W - 333L
1,616 Elo+
Party 1
Tyra
Tyra
Diamond IV
Môrÿomarû
Tyra
Diamond IV
Level 999
Champion Stats
162W - 121L
1,749 SR
Queue Stats
2,607W - 2,580L
1,576 Elo+
Party 1
Mal'Damba
Mal'Damba
Diamond V
Phazt
Mal'Damba
Diamond V
Level 999
Champion Stats
10W - 11L
1,585 SR
Queue Stats
141W - 117L
1,616 Elo+
Party 3
Inara
Inara
Platinum IV
Savage Truly
Inara
Platinum IV
Level 225
Champion Stats
29W - 29L
1,656 SR
Queue Stats
388W - 362L
1,589 Elo+
Party 3
Evie
Evie
Masters
Stumdie
Evie
Masters
Level 165
Champion Stats
11W - 9L
1,776 SR
Queue Stats
110W - 106L
1,714 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 677
1,700 SR
1,622 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 661
1,687 SR
1,643 Elo+
Saati
Saati
Diamond III
QueenChow
Saati
Diamond III
Level 999
Champion Stats
47W - 39L
1,627 SR
Queue Stats
295W - 256L
1,669 Elo+
Party 2
Maeve
Maeve
Platinum I
ReiOnlyFans
Maeve
Platinum I
Level 185
Champion Stats
13W - 5L
1,717 SR
Queue Stats
442W - 353L
1,650 Elo+
Party 4
Khan
Khan
Diamond V
UnlinedRook3160
Khan
Diamond V
Level 786
Champion Stats
13W - 4L
1,702 SR
Queue Stats
200W - 182L
1,621 Elo+
Party 2
Atlas
Atlas
Platinum III
Yareo
Atlas
Platinum III
Level 338
Champion Stats
20W - 24L
1,685 SR
Queue Stats
495W - 435L
1,622 Elo+
Solo
Ying
Ying
Diamond V
nikitany
Ying
Diamond V
Level 999
Champion Stats
82W - 56L
1,705 SR
Queue Stats
500W - 475L
1,655 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Marîcîelo
Fernando
60
10 / 9 / 10
3,669
229
70,172
99,006
116,271
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
13 / 5 / 14
5,039
315
132,482
60,885
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Mal'Damba
Phazt
Mal'Damba
58
0 / 11 / 18
3,703
231
21,344
46,671
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 20% while in your Gourd .

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

55
3 / 9 / 16
3,624
227
61,209
101,502
20,396
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Evie
Stumdie
Evie
49
16 / 12 / 8
3,909
244
97,654
55,864
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 80% after getting an Elimination

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Bans
KinessaCassie
Team 1 Score

3

VS

Team 2 Score

4

Bans
VatuNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
QueenChow
Saati
59
11 / 11 / 17
3,920
245
99,061
65,197
2,485
Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

55
17 / 8 / 13
4,104
257
122,541
56,410
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 0.5s.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Featherlite

Featherlite

Prowl

Reduce your damage taken by 20% while Prowl is active.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

59
10 / 8 / 13
3,668
229
46,744
121,541
45,564
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 320 after activating Battle Shout.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 0.6s.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Atlas
Yareo
Atlas
55
8 / 8 / 12
3,578
224
74,399
97,860
2,155
Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Ying
47
0 / 7 / 21
3,572
223
21,183
41,853
0
Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 12s
Objective Time
5m 20s
108
Kill Participation
122
42
Kills
46
46
Deaths
42
66
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Fernando
Marîcîelo
Fernando
10
9
10
1.67
L
13
5
14
4
L
Mal'Damba
Phazt
Mal'Damba
0
11
18
0.82
W
Saati
QueenChow
Saati
11
11
17
1.77
W
17
8
13
2.94
L
3
9
16
1.22
L
Evie
Stumdie
Evie
16
12
8
1.67
W
10
8
13
2.06
W
Atlas
Yareo
Atlas
8
8
12
1.75
W
Ying
0
7
21
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

382,861
Damage
363,928
363,928
Taken
382,861
136,667
Shielding
50,204
195,496
Healing
215,120
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Marîcîelo
Fernando
70,172
34,365
0
9,644
99,006
116,271
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
132,482
86,366
0
7,173
60,885
0

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
Mal'Damba
Phazt
Mal'Damba
21,344
5,525
144,245
20,792
46,671
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Saati
QueenChow
Saati
99,061
79,420
0
1,735
65,197
2,485
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
122,541
122,141
0
5,484
56,410
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
61,209
51,389
0
6,089
101,502
20,396

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Evie
Stumdie
Evie
97,654
90,535
0
7,553
55,864
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
46,744
38,606
13,964
40,212
121,541
45,564
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Atlas
Yareo
Atlas
74,399
74,399
0
8,399
97,860
2,155
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Ying
21,183
21,183
122,152
23,174
41,853
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role