Player Matchup

Fernando
Fernando
Diamond III
HiMelek
Fernando
Diamond III
Level 999
Champion Stats
12W - 12L
1,611 SR
Queue Stats
550W - 481L
1,615 Elo+
Solo
Ying
Ying
Qualifying
ImNotMarkelovs
Ying
Qualifying
Level 113
Champion Stats
12W - 11L
1,417 SR
Queue Stats
421W - 373L
1,631 Elo+
Party 1
Ash
Ash
Platinum III
Kγurë
Ash
Platinum III
Level 999
Champion Stats
22W - 22L
1,605 SR
Queue Stats
1,445W - 1,397L
1,585 Elo+
Party 1
Sha Lin
Sha Lin
Diamond V
MoreTrenMoreMen
Sha Lin
Diamond V
Level 405
Champion Stats
14W - 26L
1,523 SR
Queue Stats
582W - 557L
1,669 Elo+
Solo
Talus
Talus
Diamond IV
Taahá
Talus
Diamond IV
Level 999
Champion Stats
6W - 4L
1,622 SR
Queue Stats
740W - 654L
1,689 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 703
1,556 SR
1,638 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 330
1,596 SR
1,609 Elo+
Mal'Damba
Mal'Damba
Diamond I
BigDîckRandy
Mal'Damba
Diamond I
Level 221
Champion Stats
77W - 71L
1,742 SR
Queue Stats
442W - 386L
1,671 Elo+
Solo
Koga
Koga
Diamond IV
FantasticOnyu
Koga
Diamond IV
Level 529
Champion Stats
11W - 10L
1,607 SR
Queue Stats
129W - 122L
1,614 Elo+
Solo
Cassie
Cassie
Platinum I
GoldenMoji
Cassie
Platinum I
Level 63
Champion Stats
2W - 6L
1,259 SR
Queue Stats
62W - 50L
1,671 Elo+
Solo
Nyx
Nyx
Platinum V
Ken0102
Nyx
Platinum V
Level 651
Champion Stats
7W - 9L
1,661 SR
Queue Stats
358W - 359L
1,533 Elo+
Solo
Ruckus
Ruckus
Platinum II
kiwì
Ruckus
Platinum II
Level 186
Champion Stats
5W - 5L
1,709 SR
Queue Stats
231W - 208L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
HiMelek
Fernando
56
6 / 7 / 8
3,694
264
56,124
104,879
89,934
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

45
3 / 6 / 27
4,065
290
15,676
27,901
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Ash
59
5 / 6 / 14
3,091
221
61,218
127,174
13,165
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Level 1

57
10 / 7 / 14
3,318
237
82,850
44,445
0
Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 20% for 2s.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 150.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Talus
Taahá
Talus
59
14 / 6 / 16
3,845
275
87,396
67,707
0
Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 2s.

Level 2

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Bans
VatuKinessa
Team 1 Score

4

VS

Team 2 Score

3

Bans
VIIKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
BigDîckRandy
Mal'Damba
50
2 / 5 / 18
4,425
316
28,493
30,715
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
11 / 9 / 10
3,220
230
93,684
58,992
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Cassie
GoldenMoji
Cassie
52
14 / 7 / 8
4,061
290
117,021
62,700
0
Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Nyx
60
0 / 7 / 13
3,572
255
94,682
76,000
47,158
Forever Changed

Forever Changed

Increase your maximum Health by 150.

Level 1

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Ruckus
kiwì
Ruckus
53
5 / 10 / 9
2,135
153
38,226
74,857
12,301
Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 26s
Objective Time
8m 32s
117
Kill Participation
90
38
Kills
32
32
Deaths
38
79
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
BigDîckRandy
Mal'Damba
2
5
18
2.2
L
11
9
10
1.78
L
Cassie
GoldenMoji
Cassie
14
7
8
2.57
W
Fernando
HiMelek
Fernando
6
7
8
1.43
W
3
6
27
2.75
L
Nyx
0
7
13
0.93
W
Ash
5
6
14
2
W
10
7
14
2.43
W
Talus
Taahá
Talus
14
6
16
3.67
L
Ruckus
kiwì
Ruckus
5
10
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

303,264
Damage
372,106
372,106
Taken
303,264
103,099
Shielding
59,459
230,401
Healing
194,518
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
BigDîckRandy
Mal'Damba
28,493
12,926
173,098
19,170
30,715
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
93,684
87,624
0
427
58,992
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Cassie
GoldenMoji
Cassie
117,021
88,480
0
815
62,700
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
HiMelek
Fernando
56,124
23,303
0
4,849
104,879
89,934
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
15,676
15,676
187,328
14,535
27,901
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Nyx
94,682
39,115
0
590
76,000
47,158

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Ash
61,218
58,818
0
701
127,174
13,165
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
82,850
82,850
0
4,389
44,445
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Talus
Taahá
Talus
87,396
83,776
0
18,599
67,707
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Ruckus
kiwì
Ruckus
38,226
31,068
0
418
74,857
12,301

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role