Player Matchup

Tyra
Tyra
ExTiem
Tyra
Level 26
Champion Stats
11W - 1L
1,955 SR
Queue Stats
29W - 20L
1,416 Elo+
Solo
Seris
Seris
OMARTRIUMPH
Seris
Level 13
Champion Stats
4W - 3L
1,465 SR
Queue Stats
9W - 14L
1,489 Elo+
Solo
Viktor
Viktor
WildTom
Viktor
Level 21
Champion Stats
8W - 1L
1,882 SR
Queue Stats
23W - 5L
1,837 Elo+
Solo
Raum
Raum
XROXGaming
Raum
Level 16
Champion Stats
2W - 2L
1,503 SR
Queue Stats
12W - 8L
1,634 Elo+
Solo
Skye
Skye
mydaddid911
Skye
Level 29
Champion Stats
13W - 3L
1,877 SR
Queue Stats
51W - 27L
1,648 Elo+
Solo
Team Averages
Level 21
1,736 SR
1,605 Elo+

VS

Team Averages
Level 26
1,669 SR
1,656 Elo+
Saati
Saati
Newteh
Saati
Level 24
Champion Stats
6W - 7L
1,624 SR
Queue Stats
28W - 22L
1,624 Elo+
Solo
Kasumi
Kasumi
Sheevaa
Kasumi
Level 12
Champion Stats
1W - 1L
1,707 SR
Queue Stats
4W - 2L
1,806 Elo+
Party 1
Seris
Seris
lEOIQ180
Seris
Level 33
Champion Stats
1W - 3L
1,552 SR
Queue Stats
44W - 35L
1,556 Elo+
Solo
Inara
Inara
leminiscate
Inara
Level 23
Champion Stats
9W - 3L
1,658 SR
Queue Stats
15W - 13L
1,550 Elo+
Solo
Koga
Koga
z1unknownTTV
Koga
Level 38
Champion Stats
7W - 2L
1,803 SR
Queue Stats
11W - 5L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
ExTiem
Tyra
15
9 / 6 / 11
2,411
344
40,446
25,461
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

6
1 / 4 / 5
1,840
263
3,482
16,674
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Viktor
WildTom
Viktor
20
16 / 2 / 9
2,582
369
50,260
15,259
1,200
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

8
4 / 1 / 14
2,445
349
21,310
54,419
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

19
15 / 4 / 9
2,599
371
51,545
21,843
0
Slip Away

Slip Away

Armor

Increase your Movement Speed by 28% while Out of Combat.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Ninja

Ninja

Hidden

Increase your Movement Speed by 10% while Hidden is active.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Newteh
Saati
23
6 / 9 / 1
1,520
217
35,099
23,997
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 50%.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 1.5s.

Level 5

Level 1

Kasumi
Sheevaa
Kasumi
11
1 / 12 / 0
1,058
151
15,251
26,776
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Seris
lEOIQ180
Seris
42
0 / 7 / 8
1,525
218
18,749
28,577
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

14
0 / 9 / 1
1,379
197
10,151
55,089
49,333
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

35
10 / 8 / 3
2,026
289
54,406
32,604
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 17s
Objective Time
1m 38s
93
Kill Participation
30
45
Kills
17
17
Deaths
45
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tyra
ExTiem
Tyra
9
6
11
2.42
L
Saati
Newteh
Saati
6
9
1
0.72
W
1
4
5
0.88
L
Kasumi
Sheevaa
Kasumi
1
12
0
0.08
W
Viktor
WildTom
Viktor
16
2
9
10.25
W
4
1
14
11
L
Seris
lEOIQ180
Seris
0
7
8
0.57
L
0
9
1
0.06
W
15
4
9
4.88
L
10
8
3
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,043
Damage
133,656
133,656
Taken
167,043
1,200
Shielding
49,333
52,145
Healing
40,272
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tyra
ExTiem
Tyra
40,446
34,383
0
1,149
25,461
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Saati
Newteh
Saati
35,099
25,472
0
564
23,997
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
3,482
2,782
17,550
6,040
16,674
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kasumi
Sheevaa
Kasumi
15,251
13,497
0
56
26,776
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Viktor
WildTom
Viktor
50,260
35,801
0
5,318
15,259
1,200

Level 1

Level 1

W
21,310
15,772
0
13,027
54,419
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Seris
lEOIQ180
Seris
18,749
16,187
14,121
10,460
28,577
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
10,151
7,922
0
7,716
55,089
49,333
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
51,545
34,784
522
8,539
21,843
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
54,406
42,844
768
6,587
32,604
0

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role