Player Matchup

Zhin
Zhin
Kayzee999
Zhin
Level 17
Champion Stats
5W - 7L
1,500 SR
Queue Stats
24W - 16L
1,449 Elo+
Solo
Grover
Grover
Sentinelr2776
Grover
Level 22
Champion Stats
0W - 1L
1,264 SR
Queue Stats
0W - 3L
1,103 Elo+
Solo
Vora
Vora
anenhi
Vora
Level 17
Champion Stats
5W - 8L
1,363 SR
Queue Stats
33W - 21L
1,484 Elo+
Party 2
Octavia
Octavia
crybabystar01
Octavia
Level 9
Champion Stats
1W - 2L
1,500 SR
Queue Stats
32W - 21L
1,441 Elo+
Party 2
Saati
Saati
hoepie09
Saati
Level 18
Champion Stats
8W - 9L
1,541 SR
Queue Stats
30W - 46L
1,442 Elo+
Solo
Team Averages
Level 17
1,434 SR
1,384 Elo+

VS

Team Averages
Level 21
1,527 SR
1,604 Elo+
Grover
Grover
Badakar
Grover
Level 25
Champion Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,524 Elo+
Solo
Rezzimx
Unknown
Level 30
Champion Stats
8W - 5L
1,475 SR
Queue Stats
57W - 37L
1,575 Elo+
Party 1
Tiberius
Tiberius
brxk3n_gamer_09
Tiberius
Level 24
Champion Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,631 Elo+
Solo
Koga
Koga
helmeska
Koga
Level 8
Champion Stats
7W - 2L
1,551 SR
Queue Stats
11W - 4L
1,679 Elo+
Party 1
Raum
Raum
underhipe
Raum
Level 17
Champion Stats
4W - 2L
1,611 SR
Queue Stats
9W - 6L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
8
7 / 3 / 6
2,185
728
35,301
18,503
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 55% while Billow is active.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Kindling

Kindling

Whirl

Generate 3 Ammo after activating Whirl.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

33
0 / 9 / 13
1,970
657
11,000
33,430
1,200
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Vora
anenhi
Vora
10
9 / 11 / 2
2,472
824
43,038
35,515
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Octavia
8
1 / 8 / 4
1,755
585
20,696
22,447
0
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Saati
hoepie09
Saati
11
0 / 9 / 1
1,470
490
11,049
21,691
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

Team 1 Score

-18

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Badakar
Grover
16
2 / 5 / 24
2,020
673
14,236
23,476
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Rezzimx
Unknown
15
11 / 3 / 12
2,310
770
25,348
12,947
0

Level 5

Level 1

Level 2

Level 2

Level 5

Level 1

Tiberius
28
5 / 4 / 8
1,830
610
22,313
14,621
300
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Koga
2
15 / 4 / 13
2,600
867
48,822
18,275
0
Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Raum
16
7 / 2 / 19
2,285
762
20,867
51,765
600
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
43
Kill Participation
116
17
Kills
40
40
Deaths
18
26
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Grover
Badakar
Grover
2
5
24
2.8
L
Zhin
7
3
6
3.33
W
Rezzimx
Unknown
11
3
12
5.67
L
0
9
13
0.72
L
Vora
anenhi
Vora
9
11
2
0.91
W
Tiberius
5
4
8
2.25
L
Octavia
1
8
4
0.38
W
Koga
15
4
13
5.38
L
Saati
hoepie09
Saati
0
9
1
0.06
W
Raum
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,084
Damage
131,586
131,586
Taken
121,084
1,200
Shielding
900
40,211
Healing
41,163
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
Badakar
Grover
14,236
12,886
8,271
8,792
23,476
0
L
Zhin
35,301
31,101
1,190
3,647
18,503
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Rezzimx
Unknown
25,348
21,926
0
1,147
12,947
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
11,000
11,000
15,945
11,804
33,430
1,200
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Vora
anenhi
Vora
43,038
31,085
0
4,114
35,515
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Tiberius
22,313
16,164
0
0
14,621
300
L
Octavia
20,696
17,396
105
2,686
22,447
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Koga
48,822
44,288
0
0
18,275
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Saati
hoepie09
Saati
11,049
7,149
0
720
21,691
0
W
Raum
20,867
19,331
9,550
13,403
51,765
600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role