Player Matchup

Fernando
Fernando
BulletSponge2
Fernando
Level 329
Champion Stats
3W - 3L
1,707 SR
Queue Stats
316W - 308L
1,659 Elo+
Solo
Rei
Rei
LuvsZiek
Rei
Level 43
Champion Stats
22W - 24L
1,488 SR
Queue Stats
129W - 114L
1,580 Elo+
Party 1
Vora
Vora
MilliOnline7GW
Vora
Level 75
Champion Stats
85W - 83L
1,596 SR
Queue Stats
218W - 186L
1,582 Elo+
Party 1
Viktor
Viktor
XSwYTzTaZeX
Viktor
Level 137
Champion Stats
2W - 3L
1,625 SR
Queue Stats
483W - 387L
1,751 Elo+
Solo
Willo
Willo
xJazmynx
Willo
Level 107
Champion Stats
12W - 6L
1,721 SR
Queue Stats
309W - 284L
1,585 Elo+
Party 1
Team Averages
Level 138
1,627 SR
1,631 Elo+

VS

Team Averages
Level 670
1,677 SR
1,640 Elo+
Inara
Inara
Kéli
Inara
Level 999
Champion Stats
39W - 32L
1,665 SR
Queue Stats
1,358W - 1,299L
1,596 Elo+
Solo
Rei
Rei
MissJahlo
Rei
Level 999
Champion Stats
99W - 68L
1,666 SR
Queue Stats
2,238W - 2,280L
1,592 Elo+
Solo
Jenos
Jenos
SessualPredator
Jenos
Level 32
Champion Stats
9W - 4L
1,804 SR
Queue Stats
70W - 43L
1,730 Elo+
Party 2
Androxus
Androxus
ToXic_SaMeRkObS
Androxus
Level 562
Champion Stats
19W - 14L
1,720 SR
Queue Stats
83W - 61L
1,669 Elo+
Party 2
Kinessa
Kinessa
dgaga65
Kinessa
Level 756
Champion Stats
18W - 32L
1,528 SR
Queue Stats
821W - 811L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BulletSponge2
Fernando
48
2 / 4 / 1
1,458
208
26,961
45,394
35,812
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

24
0 / 10 / 3
1,058
151
3,348
24,094
0
29
4 / 4 / 3
1,356
194
31,208
28,131
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Viktor
31
3 / 7 / 4
1,350
193
34,096
23,250
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Willo
xJazmynx
Willo
23
3 / 12 / 3
1,459
208
22,465
29,660
0
Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 6%.

Level 1

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 3s.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Kéli
Inara
60
2 / 1 / 10
2,432
347
22,437
39,474
11,613
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

60
8 / 2 / 8
2,157
308
22,156
20,133
0
Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 28%.

Level 4

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 40% for 5s after earning a Killing Blow or Elimination.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

29
7 / 2 / 22
3,028
433
25,682
12,764
4,204
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Androxus
57
11 / 5 / 8
2,351
336
39,354
31,422
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Kinessa
dgaga65
Kinessa
59
9 / 2 / 7
2,188
313
40,900
14,285
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 19s
Objective Time
5m 13s
26
Kill Participation
92
12
Kills
37
37
Deaths
12
14
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Fernando
BulletSponge2
Fernando
2
4
1
0.63
W
Inara
Kéli
Inara
2
1
10
7
L
0
10
3
0.15
L
4
4
3
1.38
W
8
2
8
6
W
7
2
22
9
W
Androxus
11
5
8
3
L
Viktor
3
7
4
0.71
W
Kinessa
dgaga65
Kinessa
9
2
7
6.25
L
Willo
xJazmynx
Willo
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,078
Damage
150,529
150,529
Taken
118,078
35,812
Shielding
15,817
51,881
Healing
83,037
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
BulletSponge2
Fernando
26,961
14,015
0
18,457
45,394
35,812

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Inara
Kéli
Inara
22,437
20,219
0
6,293
39,474
11,613
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
3,348
2,473
10,215
2,094
24,094
0
L
31,208
22,899
0
14,851
28,131
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
22,156
17,473
15,450
6,288
20,133
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
25,682
17,830
45,124
8,457
12,764
4,204

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Androxus
39,354
24,851
0
395
31,422
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Viktor
34,096
23,307
0
5,064
23,250
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kinessa
dgaga65
Kinessa
40,900
35,458
0
1,030
14,285
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Willo
xJazmynx
Willo
22,465
15,333
0
1,200
29,660
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role