Player Matchup

Maeve
Maeve
Diamond III
Crakko520
Maeve
Diamond III
Level 999
Champion Stats
79W - 58L
1,742 SR
Queue Stats
519W - 465L
1,706 Elo+
Party 3
Fernando
Fernando
Platinum I
IlCiaf
Fernando
Platinum I
Level 999
Champion Stats
10W - 7L
1,825 SR
Queue Stats
141W - 136L
1,687 Elo+
Party 3
Saati
Saati
Masters
Moonlightjelly
Saati
Masters
Level 143
Champion Stats
9W - 11L
1,736 SR
Queue Stats
50W - 37L
1,731 Elo+
Party 2
Mal'Damba
Mal'Damba
Masters
Neidra02
Mal'Damba
Masters
Level 999
Champion Stats
59W - 35L
1,790 SR
Queue Stats
423W - 364L
1,717 Elo+
Party 2
Inara
Inara
Platinum IV
Éwilan
Inara
Platinum IV
Level 636
Champion Stats
42W - 20L
1,779 SR
Queue Stats
166W - 155L
1,603 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 755
1,774 SR
1,689 Elo+

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 695
1,640 SR
1,677 Elo+
Barik
Barik
Diamond III
Lightningtex
Barik
Diamond III
Level 999
Champion Stats
113W - 107L
1,725 SR
Queue Stats
1,951W - 1,861L
1,682 Elo+
Party 4
Skye
Skye
Diamond II
TheBloddy
Skye
Diamond II
Level 996
Champion Stats
2W - 2L
1,773 SR
Queue Stats
93W - 77L
1,712 Elo+
Party 1
Cassie
Cassie
Diamond III
Toýota
Cassie
Diamond III
Level 397
Champion Stats
150W - 128L
1,755 SR
Queue Stats
1,386W - 1,265L
1,675 Elo+
Party 4
Atlas
Atlas
Masters
escølover
Atlas
Masters
Level 258
Champion Stats
12W - 13L
1,727 SR
Queue Stats
441W - 368L
1,653 Elo+
Party 1
Io
Io
Diamond IV
zRobi
Io
Diamond IV
Level 825
Champion Stats
1W - 1L
1,221 SR
Queue Stats
227W - 227L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Crakko520
Maeve
59
5 / 6 / 5
2,121
193
50,552
44,206
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Persistence

Persistence

Armor

Reduce the damage you take by 4% while at or below 40% Health.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Fernando
IlCiaf
Fernando
59
1 / 5 / 9
2,468
224
58,135
96,950
62,293
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

47
9 / 3 / 7
2,708
246
101,102
46,818
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Mal'Damba
Neidra02
Mal'Damba
57
0 / 1 / 13
2,937
267
14,408
18,599
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Inara
Éwilan
Inara
59
6 / 9 / 7
2,612
237
29,320
101,331
6,034
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
KinessaVatu
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 4 / 11
3,157
287
60,915
59,625
52,950
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Skye
54
8 / 3 / 12
3,469
315
79,692
53,685
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 0.6s.

Level 1

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Cassie
Toýota
Cassie
56
3 / 6 / 9
2,527
230
76,703
28,907
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 150.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 150.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Atlas
56
5 / 5 / 10
3,488
317
55,562
96,804
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Io
58
4 / 3 / 11
2,720
247
35,032
14,496
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 3s
Objective Time
7m 43s
62
Kill Participation
77
21
Kills
24
24
Deaths
21
41
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Maeve
Crakko520
Maeve
5
6
5
1.25
L
Fernando
IlCiaf
Fernando
1
5
9
1.1
W
4
4
11
2.38
L
9
3
7
4.17
L
Mal'Damba
Neidra02
Mal'Damba
0
1
13
6.5
W
Skye
8
3
12
4.67
W
Cassie
Toýota
Cassie
3
6
9
1.25
W
Atlas
5
5
10
2
W
Io
4
3
11
3.17
L
Inara
Éwilan
Inara
6
9
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

253,517
Damage
307,904
307,904
Taken
253,517
68,327
Shielding
52,950
207,065
Healing
163,782
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Maeve
Crakko520
Maeve
50,552
50,552
720
2,994
44,206
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Fernando
IlCiaf
Fernando
58,135
25,017
0
9,292
96,950
62,293
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
60,915
60,915
0
3,885
59,625
52,950

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
101,102
88,952
0
1,764
46,818
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Mal'Damba
Neidra02
Mal'Damba
14,408
5,525
176,027
14,446
18,599
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Skye
79,692
50,901
43,496
32,682
53,685
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Cassie
Toýota
Cassie
76,703
60,009
0
4,941
28,907
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Atlas
55,562
55,562
0
142
96,804
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Io
35,032
33,105
73,643
4,993
14,496
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Inara
Éwilan
Inara
29,320
22,975
0
1,822
101,331
6,034

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role