Player Matchup

Saati
Saati
Fenethra
Saati
Level 39
Champion Stats
2W - 2L
1,731 SR
Queue Stats
16W - 18L
1,590 Elo+
Party 2
Yagorath
Yagorath
LITXO
Yagorath
Level 43
Champion Stats
4W - 5L
1,428 SR
Queue Stats
18W - 41L
1,434 Elo+
Solo
Koga
Koga
Tofuonmarz
Koga
Level 31
Champion Stats
1W - 1L
1,723 SR
Queue Stats
26W - 35L
1,459 Elo+
Party 2
Moji
Moji
War-ride
Moji
Level 45
Champion Stats
1W - 2L
1,500 SR
Queue Stats
47W - 53L
1,444 Elo+
Solo
Ying
Ying
shezzybae
Ying
Level 263
Champion Stats
159W - 149L
1,459 SR
Queue Stats
178W - 186L
1,442 Elo+
Solo
Team Averages
Level 84
1,568 SR
1,474 Elo+

VS

Team Averages
Level 60
1,470 SR
1,454 Elo+
Raum
Raum
GokushBlack
Raum
Level 90
Champion Stats
2W - 3L
1,224 SR
Queue Stats
68W - 83L
1,489 Elo+
Party 1
Dredge
Dredge
King_Tony03
Dredge
Level 28
Champion Stats
1W - 3L
1,500 SR
Queue Stats
110W - 117L
1,421 Elo+
Party 1
Tiberius
Tiberius
MCSlammaHamma
Tiberius
Level 39
Champion Stats
5W - 2L
1,712 SR
Queue Stats
19W - 14L
1,508 Elo+
Solo
OverLoad770
Unknown
Level 72
Champion Stats
8W - 5L
1,471 SR
Queue Stats
57W - 62L
1,431 Elo+
Party 1
Rei
Rei
Vanillemim
Rei
Level 70
Champion Stats
12W - 16L
1,445 SR
Queue Stats
38W - 40L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Fenethra
Saati
45
5 / 7 / 2
2,055
294
52,780
24,073
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Yagorath
LITXO
Yagorath
40
0 / 7 / 5
784
112
22,932
54,006
3,850
Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 15%.

Level 3

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 8%.

Level 1

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 50 after hitting an enemy with Piercing Quills.

Level 1

The Great Worm

The Great Worm

Form Swap

Gain a 400-Health Shield for 2s after swapping into Travel Form.

Level 5

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

18
2 / 7 / 1
1,212
173
17,772
24,061
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Moji
31
0 / 6 / 5
1,169
167
11,509
23,587
9,397

Level 3

Level 5

Level 2

Level 3

Level 2

Level 1

Ying
38
3 / 6 / 2
1,261
180
35,201
20,384
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
6 / 2 / 17
2,657
380
22,608
70,434
870
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Desperation

Desperation

Armor

Gain a 250-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 15% for 3s after activating Ignition.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Dredge
18
4 / 3 / 7
2,063
295
27,729
25,169
0
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.

Level 2

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Tiberius
MCSlammaHamma
Tiberius
30
10 / 1 / 10
2,342
335
49,801
14,609
0
Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

OverLoad770
Unknown
50
9 / 2 / 7
2,228
318
36,157
14,660
729

Level 4

Level 1

Level 5

Level 3

Level 2

Level 1

24
4 / 2 / 16
2,418
345
14,671
15,322
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

51s
Objective Time
6m 50s
25
Kill Participation
90
10
Kills
33
33
Deaths
10
15
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Saati
Fenethra
Saati
5
7
2
0.86
W
6
2
17
7.25
W
Dredge
4
3
7
2.5
L
Yagorath
LITXO
Yagorath
0
7
5
0.36
W
Tiberius
MCSlammaHamma
Tiberius
10
1
10
15
W
OverLoad770
Unknown
9
2
7
6.25
L
2
7
1
0.36
W
4
2
16
6
L
Moji
0
6
5
0.42
L
Ying
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,194
Damage
150,966
146,111
Taken
140,194
13,247
Shielding
1,599
44,823
Healing
77,623
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Saati
Fenethra
Saati
52,780
33,512
0
1,827
24,073
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
22,608
21,069
5,918
6,139
70,434
870
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Dredge
27,729
20,320
597
1,368
25,169
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Yagorath
LITXO
Yagorath
22,932
15,335
748
1,102
54,006
3,850

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Tiberius
MCSlammaHamma
Tiberius
49,801
39,055
0
2,551
14,609
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
OverLoad770
Unknown
36,157
31,319
0
1,093
14,660
729
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Level 1

L
17,772
12,620
0
2,945
24,061
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
14,671
13,263
50,470
9,487
15,322
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Moji
11,509
11,509
20,333
2,827
23,587
9,397
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Ying
35,201
25,026
11,063
3,978
20,384
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role