Player Matchup

Tyra
Tyra
Amostradinhoo
Tyra
Level 17
Champion Stats
24W - 17L
1,942 SR
Queue Stats
38W - 33L
1,519 Elo+
Party 1
Inara
Inara
G0DIN0
Inara
Level 200
Champion Stats
7W - 5L
1,569 SR
Queue Stats
151W - 97L
1,662 Elo+
Party 1
Vora
Vora
HatsuRyo
Vora
Level 69
Champion Stats
1W - 2L
1,440 SR
Queue Stats
43W - 25L
1,712 Elo+
Solo
Ying
Ying
Iolandf
Ying
Level 524
Champion Stats
2W - 0L
1,683 SR
Queue Stats
11W - 6L
1,600 Elo+
Solo
Buck
Buck
MendigoExplosivo
Buck
Level 999
Champion Stats
13W - 11L
1,542 SR
Queue Stats
794W - 700L
1,615 Elo+
Party 1
Team Averages
Level 362
1,635 SR
1,622 Elo+

VS

Team Averages
Level 179
1,609 SR
1,566 Elo+
Ying
Ying
Dibigllan
Ying
Level 36
Champion Stats
3W - 4L
1,497 SR
Queue Stats
37W - 21L
1,613 Elo+
Solo
Zhin
Zhin
Lufarac
Zhin
Level 26
Champion Stats
2W - 1L
1,721 SR
Queue Stats
9W - 9L
1,515 Elo+
Solo
Ramits
Unknown
Level 59
Champion Stats
1W - 3L
1,706 SR
Queue Stats
21W - 17L
1,576 Elo+
Solo
Lex
Lex
WEVERTONMONT
Lex
Level 639
Champion Stats
2W - 2L
1,457 SR
Queue Stats
69W - 51L
1,660 Elo+
Solo
Fernando
Fernando
rmpaladino
Fernando
Level 137
Champion Stats
1W - 1L
1,665 SR
Queue Stats
4W - 8L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
9
4 / 3 / 14
3,692
462
42,743
22,285
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Inara
G0DIN0
Inara
50
9 / 2 / 7
3,012
377
30,642
36,274
6,136
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Vora
50
12 / 6 / 9
2,842
355
37,894
19,185
0
False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ying
Iolandf
Ying
58
2 / 1 / 13
3,709
464
15,290
4,180
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

59
10 / 2 / 11
3,306
413
34,398
30,421
0
Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 50% for 3s after using Net Shot.

Level 5

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
28
2 / 6 / 5
2,973
372
11,240
27,834
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Zhin
Lufarac
Zhin
22
4 / 9 / 1
3,034
379
27,419
28,659
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Ramits
Unknown
48
5 / 5 / 1
2,862
358
40,409
24,122
560

Level 1

Level 1

Level 4

Level 4

Level 5

Level 1

58
3 / 10 / 3
2,881
360
16,662
27,959
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 1.2s.

Level 1

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Justice Served

Justice Served

Retribution

Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 5

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Fernando
rmpaladino
Fernando
39
0 / 7 / 2
3,063
383
16,615
52,393
20,812
Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 27s
Objective Time
2m 9s
91
Kill Participation
26
37
Kills
14
14
Deaths
37
54
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
3
14
3.67
L
Ying
2
6
5
0.75
W
Inara
G0DIN0
Inara
9
2
7
6.25
W
Vora
12
6
9
2.75
W
Ying
Iolandf
Ying
2
1
13
8.5
L
Zhin
Lufarac
Zhin
4
9
1
0.5
W
10
2
11
7.75
L
Ramits
Unknown
5
5
1
1.1
L
3
10
3
0.45
L
Fernando
rmpaladino
Fernando
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

160,967
Damage
112,345
112,345
Taken
160,967
6,136
Shielding
21,372
68,847
Healing
55,138
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
42,743
25,819
0
4,604
22,285
0

Level 1

Level 1

L
Ying
11,240
11,240
26,748
12,068
27,834
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Inara
G0DIN0
Inara
30,642
27,157
0
7,552
36,274
6,136
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
Vora
37,894
29,595
0
4,797
19,185
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
Iolandf
Ying
15,290
10,045
38,100
1,980
4,180
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Zhin
Lufarac
Zhin
27,419
21,743
1,072
6,572
28,659
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
34,398
31,275
0
11,814
30,421
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Level 1

L
Ramits
Unknown
40,409
31,065
0
3,104
24,122
560
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
16,662
16,662
0
1,557
27,959
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
rmpaladino
Fernando
16,615
10,293
0
4,017
52,393
20,812
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

Level 2

Damage Done by Role

Damage Taken by Role