Player Matchup

Rei
Rei
Platinum I
Argi20
Rei
Platinum I
Level 999
Champion Stats
1W - 3L
1,603 SR
Queue Stats
190W - 160L
1,640 Elo+
Solo
Atlas
Atlas
Qualifying
FatAssRice
Atlas
Qualifying
Level 346
Champion Stats
0W - 2L
1,352 SR
Queue Stats
20W - 11L
1,727 Elo+
Solo
Ash
Ash
Diamond V
ProfYes
Ash
Diamond V
Level 67
Champion Stats
5W - 5L
1,667 SR
Queue Stats
68W - 61L
1,585 Elo+
Party 1
Bomb King
Bomb King
Platinum II
ThePikeOfDestiny
Bomb King
Platinum II
Level 496
Champion Stats
3W - 5L
1,626 SR
Queue Stats
214W - 191L
1,587 Elo+
Party 1
Vora
Vora
Platinum I
هКуйоه
Vora
Platinum I
Level 322
Champion Stats
52W - 38L
1,696 SR
Queue Stats
276W - 271L
1,570 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 446
1,589 SR
1,622 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 260
1,621 SR
1,644 Elo+
Fernando
Fernando
Platinum III
Eustascia
Fernando
Platinum III
Level 116
Champion Stats
3W - 1L
1,595 SR
Queue Stats
119W - 103L
1,627 Elo+
Solo
Androxus
Androxus
Diamond V
FrancïscoFlânco
Androxus
Diamond V
Level 67
Champion Stats
27W - 17L
1,741 SR
Queue Stats
97W - 60L
1,740 Elo+
Solo
Inara
Inara
Diamond V
Perspire
Inara
Diamond V
Level 544
Champion Stats
53W - 51L
1,656 SR
Queue Stats
498W - 457L
1,629 Elo+
Party 2
Saati
Saati
Platinum III
SpringTulips
Saati
Platinum III
Level 38
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,578 Elo+
Solo
Seris
Seris
Platinum III
The Westbrook
Seris
Platinum III
Level 535
Champion Stats
18W - 12L
1,614 SR
Queue Stats
175W - 165L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
Argi20
Rei
56
0 / 2 / 8
2,303
230
25,277
31,476
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Atlas
46
0 / 9 / 3
1,461
146
18,121
71,596
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Ash
35
4 / 7 / 2
2,109
211
45,245
88,134
17,490
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Bomb King
49
0 / 7 / 3
1,746
175
35,739
31,700
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

55
8 / 6 / 2
2,592
259
85,429
53,233
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
YingVatu
Team 1 Score

1

VS

Team 2 Score

4

Bans
DredgeKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Eustascia
Fernando
43
2 / 5 / 9
2,402
240
48,494
62,653
50,693
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

39
14 / 3 / 5
2,711
271
73,683
34,721
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Featherweight

Featherweight

Armor

Heal for 150 every 1s while drifting.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Inara
Perspire
Inara
52
4 / 1 / 13
2,814
281
57,084
66,377
19,418
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

28
7 / 2 / 11
2,681
268
75,360
29,421
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
4 / 1 / 16
2,986
299
21,518
16,639
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 26s
Objective Time
5m 7s
30
Kill Participation
85
12
Kills
31
31
Deaths
12
18
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Rei
Argi20
Rei
0
2
8
2
W
Fernando
Eustascia
Fernando
2
5
9
1.3
L
Atlas
0
9
3
0.17
W
14
3
5
5.5
W
Inara
Perspire
Inara
4
1
13
10.5
L
Ash
4
7
2
0.71
W
7
2
11
6.25
W
4
1
16
12
L
Bomb King
0
7
3
0.21
L
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

209,811
Damage
276,139
276,139
Taken
209,811
17,490
Shielding
70,111
130,891
Healing
157,449
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Rei
Argi20
Rei
25,277
23,357
87,389
26,117
31,476
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
Eustascia
Fernando
48,494
29,225
0
550
62,653
50,693
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Atlas
18,121
18,121
0
205
71,596
0

Level 1

W
73,683
63,213
0
4,914
34,721
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Inara
Perspire
Inara
57,084
50,477
0
14,806
66,377
19,418
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

L
Ash
45,245
40,815
0
504
88,134
17,490
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
75,360
65,595
0
5,167
29,421
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
21,518
16,403
118,472
13,540
16,639
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Bomb King
35,739
31,587
0
5,436
31,700
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
85,429
63,049
0
11,240
53,233
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role