Player Matchup

Ruckus
Ruckus
Silver V
Itz_JBcrush
Ruckus
Silver V
Level 194
Champion Stats
114W - 131L
1,528 SR
Queue Stats
474W - 498L
1,428 Elo+
Party 1
Jenos
Jenos
Gold III
Kevinmanuell35
Jenos
Gold III
Level 307
Champion Stats
252W - 233L
1,612 SR
Queue Stats
630W - 624L
1,442 Elo+
Party 1
Inara
Inara
Gold II
TaBlitaWoman09
Inara
Gold II
Level 697
Champion Stats
26W - 11L
1,761 SR
Queue Stats
359W - 342L
1,526 Elo+
Solo
Dredge
Dredge
Gold III
Xochipillii
Dredge
Gold III
Level 656
Champion Stats
155W - 186L
1,616 SR
Queue Stats
865W - 839L
1,474 Elo+
Party 1
Buck
Buck
Gold V
aleczy
Buck
Gold V
Level 431
Champion Stats
9W - 7L
1,634 SR
Queue Stats
377W - 361L
1,436 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 457
1,630 SR
1,461 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 241
1,589 SR
1,397 Elo+
Fernando
Fernando
Silver I
A WordBearer
Fernando
Silver I
Level 82
Champion Stats
4W - 6L
1,566 SR
Queue Stats
8W - 10L
1,502 Elo+
Solo
Skye
Skye
Gold II
IvanChaman92
Skye
Gold II
Level 538
Champion Stats
61W - 46L
1,642 SR
Queue Stats
612W - 629L
1,516 Elo+
Solo
Raum
Raum
Silver IV
LCSPARTAN051
Raum
Silver IV
Level 84
Champion Stats
2W - 6L
1,542 SR
Queue Stats
19W - 28L
1,328 Elo+
Solo
Bomb King
Bomb King
Silver V
TuuDeusOmnia
Bomb King
Silver V
Level 61
Champion Stats
0W - 5L
1,500 SR
Queue Stats
53W - 69L
1,181 Elo+
Solo
Grohk
Grohk
Bronze III
leisurelyfree
Grohk
Bronze III
Level 439
Champion Stats
2W - 2L
1,696 SR
Queue Stats
97W - 87L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
28
3 / 3 / 20
3,182
245
60,457
75,631
39,808
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 6% for 2s after using Missile Launcher.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

38
3 / 2 / 22
3,462
266
36,860
17,226
0
Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 60% while using Stellar Wind.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
6 / 2 / 19
3,688
284
67,450
107,412
26,881
Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Dredge
33
14 / 5 / 11
3,584
276
128,772
32,001
2,250
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Buck
aleczy
Buck
55
19 / 4 / 9
3,382
260
84,406
52,577
0
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 30% for 3s after using Net Shot.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 24% for 2s after using Recovery.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Bans
TerminusYing
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
A WordBearer
Fernando
32
3 / 7 / 4
3,300
254
52,674
82,204
156,024
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

53
10 / 9 / 3
3,246
250
97,631
38,740
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

39
1 / 10 / 7
3,275
252
57,333
156,821
7,129
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.

Level 2

Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 450-Health Shield for 3s after activating Juggernaut.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Bomb King
TuuDeusOmnia
Bomb King
53
1 / 10 / 2
2,016
155
25,477
40,150
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 0.8s.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

59
1 / 9 / 10
3,253
250
51,732
60,030
0
Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 29s
Objective Time
9m 39s
126
Kill Participation
42
45
Kills
16
16
Deaths
45
81
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fernando
A WordBearer
Fernando
3
7
4
0.71
W
Ruckus
3
3
20
4.33
L
10
9
3
1.28
W
3
2
22
7
L
1
10
7
0.45
W
6
2
19
7.75
L
Bomb King
TuuDeusOmnia
Bomb King
1
10
2
0.2
W
Dredge
14
5
11
3.9
W
Buck
aleczy
Buck
19
4
9
5.88
L
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

377,945
Damage
284,847
284,847
Taken
377,945
68,939
Shielding
163,153
211,119
Healing
175,382
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
A WordBearer
Fernando
52,674
32,982
0
1,574
82,204
156,024
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Ruckus
60,457
45,685
0
16,218
75,631
39,808

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
97,631
47,749
0
14,730
38,740
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
36,860
23,424
141,809
12,643
17,226
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
57,333
47,431
21,915
30,589
156,821
7,129
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
67,450
44,845
0
22,476
107,412
26,881
L
Bomb King
TuuDeusOmnia
Bomb King
25,477
24,427
0
4,729
40,150
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Dredge
128,772
96,066
0
6,910
32,001
2,250
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Buck
aleczy
Buck
84,406
77,406
0
11,063
52,577
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
51,732
36,444
67,371
34,474
60,030
0

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role