Player Matchup
VS
Match Stats
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 30%.
Level 3
Walk it Off
Prowl
Heal for 160 every 1s while Prowl is active.
Level 4
Predation
Armor
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Level 3
Persistence
Armor
Reduce the damage you take by 16% while at or below 40% Health.
Level 4
On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 1s.
Level 1
Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1
False Idol
Armor
Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Level 1
A Change of Faith
Dark Siphon
Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.
Level 4
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.
Level 4
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.
Level 3
The Maw's Embrace
Weapon
Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.
Level 3
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Lifegiver
Protection
Heal the target of your Protection for 300.
Level 4
Eldritch Speed
Recharge
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Level 2
Winddancer
Protection
Increase the Movement Speed of your Protection target by 40% for 2s.
Level 4
Hearthwarder
Protection
Generate 225 Shield after using Protection.
Level 3
Vital Grasp
Recharge
Heal for 150 after activating Recharge.
Level 2
Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Level 2
Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 10%.
Level 1
Kinetics
Blast Shot
Generate 5 Ammo for each enemy hit by Blast Shot.
Level 5
Drain Life
Blast Shot
Heal for 225 over 2s for each enemy hit by Blast Shot.
Level 3
Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.
Level 4
Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Level 5
Rest and Relaxation
Weapon
Increase your maximum Ammo by 2.
Level 1
Future Generations
Chain Heal
After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 3
Leipori Prayer
Chain Heal
Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.
Level 1
Aico Forces
Chain Heal
Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.
Level 5
Restraint
Spirit Link
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
Level 1
Team 1 Score
4
VS
Team 2 Score
3
Decimate
Salvo
Increase the explosion radius of Salvo by 45%.
Level 3
Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Level 3
Propel
Thrust
Restore 30% of your maximum Booster fuel after using Thrust.
Level 3
Lung Capacity
Fire Spit
Heal for 250 for each enemy hit with Fire Spit.
Level 5
Spitfire
Salvo
Reduce the Cooldown of Salvo by 0.25s each time Salvo hits an enemy with its rockets.
Level 1
Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1
Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5
Cavalier
Armor
Increase your maximum Health by 150.
Level 1
Last Stand
Shield
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Level 1
Safe Travel
Charge
Gain a 450-Health Shield for 3s after you use Charge.
Level 3
Brand
Fireball
Heal for 500 for each enemy hit with Fireball.
Level 5
Formidable
Charge
You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.
Level 1
Healing Vapors
Smoke Screen
Heal for 625 over 2s while in Smoke Screen.
Level 5
Nimble Fingers
Poison Bolts
Increase your Reload Speed by 40% for 5s after using Poison Bolts.
Level 4
Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 3.2s.
Level 4
Quick Smoker
Smoke Screen
Reduce the Cooldown of Smoke Screen by 0.6s.
Level 1
Ninja
Hidden
Increase your Movement Speed by 5% while Hidden is active.
Level 1
Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
It Waits
Power Siphon
Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.
Level 5
Strength of Stone
Calamity Blast
Reduce your damage taken by up to 4% based on the number of Calamity Blast charges you have stored.
Level 1
Unfeeling
Shatterfall
Reduce your damage taken by 16% for 3s after landing with Shatterfall.
Level 2
It Follows
Calamity Blast
Increase your Movement Speed by 4% for each Calamity Charge you have.
Level 2
Hulking Monstrosity
Armor
Increase your maximum Health by 750.
Level 5
Crush
Shatterfall
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
Level 1
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Level 4
Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Level 3
Spirit Leech
Restore Soul
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Level 3
Sorceress
Weapon
Increase your Ultimate charge rate by 14%.
Level 2
Ebon Dynamo
Weapon
Increase your maximum Ammo by 6.
Level 3
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 2
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.