Player Matchup

Rei
Rei
EROGUBI
Rei
Level 145
Champion Stats
11W - 10L
1,556 SR
Queue Stats
154W - 137L
1,531 Elo+
Party 2
Dredge
Dredge
Flyinghiiigh
Dredge
Level 68
Champion Stats
6W - 3L
1,725 SR
Queue Stats
157W - 173L
1,605 Elo+
Solo
Terminus
Terminus
KillingSystem
Terminus
Level 139
Champion Stats
24W - 20L
1,599 SR
Queue Stats
292W - 320L
1,525 Elo+
Party 2
Talus
Talus
SmashedxSoup
Talus
Level 38
Champion Stats
13W - 8L
1,761 SR
Queue Stats
96W - 103L
1,521 Elo+
Party 2
Imani
Imani
VirtigaShyne
Imani
Level 203
Champion Stats
3W - 3L
1,532 SR
Queue Stats
284W - 314L
1,489 Elo+
Party 2
Team Averages
Level 119
1,635 SR
1,534 Elo+

VS

Team Averages
Level 51
1,593 SR
1,513 Elo+
Ruckus
Ruckus
BourbonRobot
Ruckus
Level 62
Champion Stats
1W - 1L
1,615 SR
Queue Stats
8W - 13L
1,458 Elo+
Party 1
Kasumi
Kasumi
DancerSSD
Kasumi
Level 42
Champion Stats
2W - 3L
1,661 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
Barik
Barik
Jakey1
Barik
Level 9
Champion Stats
4W - 4L
1,646 SR
Queue Stats
4W - 6L
1,532 Elo+
Party 1
Rei
Rei
KilleanXmalice
Rei
Level 51
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,532 Elo+
Party 1
Saati
Saati
S22ISI
Saati
Level 92
Champion Stats
5W - 5L
1,545 SR
Queue Stats
243W - 255L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
43
7 / 4 / 16
3,197
320
21,754
34,744
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Dredge
37
10 / 5 / 10
2,798
280
67,398
28,208
2,580
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 24%.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Terminus
KillingSystem
Terminus
49
10 / 4 / 13
3,297
330
42,886
90,992
0
Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 25% increased Healing while at or below 50% Health.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 6% for each Calamity Charge you have.

Level 3

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

24
2 / 6 / 10
2,158
216
31,575
32,176
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.6000000000000001s.

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Carry through

Carry through

Blitz Upper

Increase your Movement Speed by 20% for 3s after hitting an enemy with Blitz Upper.

Level 2

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

55
8 / 6 / 11
2,814
281
62,678
38,934
2,800
Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 100 after using Elemental Shift.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
23
4 / 7 / 10
2,599
260
62,561
64,329
32,053
Opulence

Opulence

Missile Launcher

Heal 300 health for each player hit by Missile Launcher.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Level 1

Kasumi
DancerSSD
Kasumi
40
8 / 10 / 11
2,625
263
50,563
38,763
0
Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -25s.

Level 5

Blood Mist

Blood Mist

Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.

Level 1

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Barik
Jakey1
Barik
9
2 / 8 / 10
2,558
256
30,096
62,465
74,844
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

42
3 / 8 / 7
2,414
241
24,544
38,210
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Saati
S22ISI
Saati
43
10 / 4 / 3
2,355
236
57,290
22,524
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 13s
Objective Time
6m 50s
97
Kill Participation
68
37
Kills
27
25
Deaths
37
60
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ruckus
4
7
10
1.29
L
Kasumi
DancerSSD
Kasumi
8
10
11
1.35
W
Rei
7
4
16
3.75
W
Dredge
10
5
10
3
L
Barik
Jakey1
Barik
2
8
10
0.88
L
3
8
7
0.81
W
Terminus
KillingSystem
Terminus
10
4
13
4.13
L
Saati
S22ISI
Saati
10
4
3
2.88
W
2
6
10
1.17
W
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

226,291
Damage
225,054
225,054
Taken
226,291
5,380
Shielding
106,897
143,213
Healing
112,534
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ruckus
62,561
50,993
0
10,898
64,329
32,053
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
Kasumi
DancerSSD
Kasumi
50,563
41,088
1,166
7,424
38,763
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
Rei
21,754
21,413
90,990
25,567
34,744
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Dredge
67,398
43,167
0
2,471
28,208
2,580
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Barik
Jakey1
Barik
30,096
30,096
1,388
10,417
62,465
74,844

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
24,544
22,813
59,703
17,682
38,210
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Terminus
KillingSystem
Terminus
42,886
31,989
0
11,856
90,992
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Saati
S22ISI
Saati
57,290
46,711
0
3,856
22,524
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
31,575
29,928
0
10,618
32,176
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
62,678
43,625
0
1,711
38,934
2,800
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role