Player Matchup

Ying
Ying
Djaoul
Ying
Level 7
Champion Stats
3W - 0L
1,764 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Tiberius
Tiberius
DropofffD
Tiberius
Level 19
Champion Stats
1W - 0L
1,657 SR
Queue Stats
18W - 14L
1,460 Elo+
Party 2
Khan
Khan
Nizo2
Khan
Level 16
Champion Stats
31W - 16L
1,461 SR
Queue Stats
142W - 90L
1,352 Elo+
Solo
Evie
Evie
Potatochka
Evie
Level 46
Champion Stats
2W - 1L
1,305 SR
Queue Stats
19W - 16L
1,448 Elo+
Party 2
Grover
Grover
forfeit_oast7
Grover
Level 14
Champion Stats
5W - 3L
1,370 SR
Queue Stats
17W - 17L
1,495 Elo+
Solo
Team Averages
Level 20
1,511 SR
1,451 Elo+

VS

Team Averages
Level 24
1,595 SR
1,429 Elo+
Yagorath
Yagorath
Bpt9_
Yagorath
Level 26
Champion Stats
1W - 2L
1,456 SR
Queue Stats
1W - 4L
1,175 Elo+
Party 1
Octavia
Octavia
FrouBlix2
Octavia
Level 18
Champion Stats
1W - 1L
1,759 SR
Queue Stats
72W - 50L
1,699 Elo+
Solo
Ying
Ying
Ti-Colo974
Ying
Level 26
Champion Stats
12W - 6L
1,673 SR
Queue Stats
39W - 26L
1,644 Elo+
Solo
Talus
Talus
sT1oi-
Talus
Level 30
Champion Stats
0W - 2L
1,279 SR
Queue Stats
1W - 3L
1,248 Elo+
Party 1
VII
VII
spiral-galaxy71
VII
Level 20
Champion Stats
1W - 2L
1,810 SR
Queue Stats
7W - 13L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Djaoul
Ying
2
15 / 4 / 25
4,152
260
92,903
44,302
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 8% during Shatter.

Level 1

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Tiberius
DropofffD
Tiberius
15
15 / 11 / 11
3,722
233
97,772
59,488
1,400
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Khan
Nizo2
Khan
10
8 / 9 / 23
4,038
252
57,397
90,383
79,492
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 400 after activating Battle Shout.

Level 5

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 200.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 18%.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

28
5 / 10 / 13
2,957
185
48,130
46,327
0
Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 1.25s.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

15
12 / 8 / 22
3,666
229
54,448
54,953
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
Bpt9_
Yagorath
7
5 / 12 / 15
4,224
264
33,718
121,816
13,358
Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 15%.

Level 3

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 8%.

Level 1

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 50 after hitting an enemy with Piercing Quills.

Level 1

The Great Worm

The Great Worm

Form Swap

Gain a 400-Health Shield for 2s after swapping into Travel Form.

Level 5

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Octavia
FrouBlix2
Octavia
13
23 / 9 / 9
5,361
335
139,479
72,287
0
High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

25
4 / 9 / 17
4,336
271
43,087
46,556
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Talus
sT1oi-
Talus
23
9 / 14 / 13
4,285
268
64,198
61,052
0
Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 16.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.8s.

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 16% while Rune of Travel is active.

Level 2

Revitalize

Revitalize

Rune of Travel

Heal for 300 after Teleporting to your Rune of Travel.

Level 3

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

12
0 / 11 / 7
2,892
181
14,971
43,362
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 30s
Objective Time
8m 9s
149
Kill Participation
102
55
Kills
41
42
Deaths
55
94
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Yagorath
Bpt9_
Yagorath
5
12
15
1.04
W
Ying
Djaoul
Ying
15
4
25
6.88
W
Tiberius
DropofffD
Tiberius
15
11
11
1.86
L
Octavia
FrouBlix2
Octavia
23
9
9
3.06
W
Khan
Nizo2
Khan
8
9
23
2.17
W
5
10
13
1.15
L
4
9
17
1.39
W
12
8
22
2.88
L
Talus
sT1oi-
Talus
9
14
13
1.11
L
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

350,650
Damage
295,453
295,453
Taken
345,073
80,892
Shielding
13,358
164,491
Healing
155,007
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Yagorath
Bpt9_
Yagorath
33,718
29,135
0
2,769
121,816
13,358
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Ying
Djaoul
Ying
92,903
74,483
43,341
17,839
44,302
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

W
Tiberius
DropofffD
Tiberius
97,772
80,929
0
3,881
59,488
1,400
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Octavia
FrouBlix2
Octavia
139,479
125,154
105
17,387
72,287
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Khan
Nizo2
Khan
57,397
47,507
2,119
15,007
90,383
79,492

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
48,130
45,712
0
3,382
46,327
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
43,087
43,087
91,321
22,884
46,556
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
54,448
50,037
51,891
27,031
54,953
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Talus
sT1oi-
Talus
64,198
57,803
0
11,327
61,052
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
14,971
13,891
0
9,214
43,362
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role