Player Matchup

Octavia
Octavia
FayRodis
Octavia
Level 236
Champion Stats
2W - 0L
1,725 SR
Queue Stats
21W - 0L
2,083 Elo+
Party 1
Atlas
Atlas
INCØNCĒNTRVTÉ
Atlas
Level 130
Champion Stats
22W - 5L
1,804 SR
Queue Stats
342W - 96L
1,971 Elo+
Party 1
Cassie
Cassie
Lordstoiletboy
Cassie
Level 59
Champion Stats
2W - 0L
1,869 SR
Queue Stats
55W - 7L
1,899 Elo+
Party 1
Koga
Koga
PeterdamnitHale
Koga
Level 52
Champion Stats
2W - 0L
1,794 SR
Queue Stats
117W - 51L
1,761 Elo+
Party 1
Corvus
Corvus
почемунельзя
Corvus
Level 558
Champion Stats
37W - 5L
1,855 SR
Queue Stats
1,009W - 824L
1,900 Elo+
Party 1
Team Averages
Level 207
1,809 SR
1,923 Elo+

VS

Team Averages
Level 449
1,607 SR
1,615 Elo+
Koga
Koga
DRAX_IN0
Koga
Level 307
Champion Stats
54W - 37L
1,657 SR
Queue Stats
830W - 798L
1,618 Elo+
Solo
Kinessa
Kinessa
F12archer
Kinessa
Level 805
Champion Stats
127W - 93L
1,699 SR
Queue Stats
1,861W - 1,093L
1,688 Elo+
Solo
Khan
Khan
MCrispyy
Khan
Level 172
Champion Stats
0W - 1L
1,500 SR
Queue Stats
255W - 233L
1,545 Elo+
Party 2
Moji
Moji
iceman2727
Moji
Level 86
Champion Stats
0W - 2L
1,500 SR
Queue Stats
153W - 139L
1,635 Elo+
Party 2
Corvus
Corvus
ЯйцоВован
Corvus
Level 877
Champion Stats
29W - 25L
1,676 SR
Queue Stats
771W - 620L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
FayRodis
Octavia
51
9 / 1 / 6
1,958
326
30,899
5,989
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

44
2 / 1 / 9
1,998
333
17,279
25,742
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

47
8 / 1 / 11
2,041
340
30,398
13,160
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

41
7 / 0 / 11
1,958
326
32,151
17,220
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

60
0 / 0 / 11
2,306
384
3,257
5,109
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 4s after being Healed.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
52
2 / 6 / 0
1,100
183
16,440
26,133
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 6%.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Kinessa
F12archer
Kinessa
50
1 / 8 / 0
1,119
187
34,569
31,118
0
Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.3s.

Level 2

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Khan
53
0 / 3 / 0
849
142
5,225
25,680
7,284
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

46
0 / 6 / 0
869
145
7,855
20,862
2,726

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

60
0 / 3 / 3
1,254
209
3,131
10,191
520
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 4s
Objective Time
5s
74
Kill Participation
6
26
Kills
3
3
Deaths
26
48
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Koga
2
6
0
0.33
L
Kinessa
F12archer
Kinessa
1
8
0
0.13
W
Octavia
FayRodis
Octavia
9
1
6
12
W
2
1
9
6.5
W
8
1
11
13.5
L
Khan
0
3
0
0
W
7
0
11
12.5
L
0
6
0
0
L
0
3
3
0.5
W
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,984
Damage
67,220
67,220
Taken
113,984
0
Shielding
10,530
51,969
Healing
37,910
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Koga
16,440
13,318
0
1,736
26,133
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Kinessa
F12archer
Kinessa
34,569
33,536
0
0
31,118
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Octavia
FayRodis
Octavia
30,899
26,205
0
1,404
5,989
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
17,279
17,279
0
4,243
25,742
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
30,398
22,206
0
2,725
13,160
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Khan
5,225
4,073
0
877
25,680
7,284

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
32,151
32,151
0
4,579
17,220
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
7,855
7,855
6,034
482
20,862
2,726
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
3,131
1,715
26,518
2,263
10,191
520
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
3,257
3,257
34,722
4,296
5,109
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role