Player Matchup

Vora
Vora
Dzaret
Vora
Level 75
Champion Stats
12W - 7L
1,598 SR
Queue Stats
144W - 144L
1,573 Elo+
Party 1
Viktor
Viktor
JiniaKS
Viktor
Level 497
Champion Stats
5W - 9L
1,403 SR
Queue Stats
350W - 344L
1,596 Elo+
Solo
Saati
Saati
RockaHell
Saati
Level 243
Champion Stats
23W - 14L
1,690 SR
Queue Stats
193W - 182L
1,626 Elo+
Party 2
Rei
Rei
TILTOVICH
Rei
Level 86
Champion Stats
1W - 0L
1,649 SR
Queue Stats
14W - 13L
1,599 Elo+
Party 2
Khan
Khan
adam21092001
Khan
Level 13
Champion Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,230 Elo+
Party 1
Team Averages
Level 183
1,568 SR
1,525 Elo+

VS

Team Averages
Level 205
1,626 SR
1,610 Elo+
Vora
Vora
AkimObama
Vora
Level 145
Champion Stats
283W - 247L
1,585 SR
Queue Stats
560W - 537L
1,579 Elo+
Solo
Ying
Ying
Larichu
Ying
Level 62
Champion Stats
7W - 4L
1,673 SR
Queue Stats
15W - 16L
1,565 Elo+
Party 3
Octavia
Octavia
Shaleara
Octavia
Level 14
Champion Stats
1W - 1L
1,760 SR
Queue Stats
15W - 11L
1,658 Elo+
Party 3
Tiberius
Tiberius
microob1
Tiberius
Level 774
Champion Stats
5W - 5L
1,536 SR
Queue Stats
86W - 76L
1,626 Elo+
Solo
Khan
Khan
somenewplayer
Khan
Level 31
Champion Stats
3W - 6L
1,575 SR
Queue Stats
24W - 17L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Dzaret
Vora
50
15 / 17 / 12
4,546
303
57,281
64,461
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Viktor
JiniaKS
Viktor
59
12 / 13 / 16
4,278
285
94,956
53,768
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Saati
RockaHell
Saati
59
23 / 12 / 21
5,554
370
106,136
67,343
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

41
5 / 16 / 25
4,564
304
35,851
70,844
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

13
3 / 8 / 14
4,451
297
25,367
97,322
124,286
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
41
21 / 8 / 16
3,274
218
83,970
50,489
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Ying
Larichu
Ying
28
3 / 7 / 37
3,239
216
67,628
42,178
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Octavia
Shaleara
Octavia
8
10 / 13 / 15
2,842
189
69,529
64,646
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Tiberius
microob1
Tiberius
52
26 / 16 / 15
3,814
254
97,481
61,361
2,750
Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 150-Health Shield for 3s after activating Crouching Tigron.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

15
4 / 14 / 12
2,685
179
35,130
100,917
70,678
Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 400 after activating Battle Shout.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 6s
Objective Time
2m 19s
146
Kill Participation
159
58
Kills
64
66
Deaths
58
88
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Vora
21
8
16
3.63
W
Vora
Dzaret
Vora
15
17
12
1.24
W
Viktor
JiniaKS
Viktor
12
13
16
1.54
L
Ying
Larichu
Ying
3
7
37
3.07
W
Saati
RockaHell
Saati
23
12
21
2.79
L
Octavia
Shaleara
Octavia
10
13
15
1.35
W
5
16
25
1.09
W
3
8
14
1.25
L
Tiberius
microob1
Tiberius
26
16
15
2.09
L
4
14
12
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

319,591
Damage
353,738
353,738
Taken
319,591
124,286
Shielding
73,428
155,245
Healing
136,333
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
83,970
61,317
0
12,545
50,489
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Vora
Dzaret
Vora
57,281
46,469
0
10,320
64,461
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Level 1

W
Viktor
JiniaKS
Viktor
94,956
69,599
0
6,993
53,768
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Ying
Larichu
Ying
67,628
32,791
70,110
25,840
42,178
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
Saati
RockaHell
Saati
106,136
88,448
0
2,704
67,343
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Octavia
Shaleara
Octavia
69,529
64,329
192
8,606
64,646
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
35,851
29,471
76,979
31,351
70,844
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
25,367
18,825
4,301
22,597
97,322
124,286

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tiberius
microob1
Tiberius
97,481
71,917
0
6,217
61,361
2,750
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
35,130
30,930
1,417
11,406
100,917
70,678
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role