Player Matchup

Dredge
Dredge
ThePranMender
Dredge
Level 53
Champion Stats
11W - 5L
1,692 SR
Queue Stats
33W - 24L
1,519 Elo+
Party 2
Makoa
Makoa
UncleTurtle
Makoa
Level 18
Champion Stats
6W - 6L
1,321 SR
Queue Stats
35W - 34L
1,447 Elo+
Party 1
Ying
Ying
Werewolf009
Ying
Level 36
Champion Stats
3W - 1L
1,500 SR
Queue Stats
36W - 39L
1,373 Elo+
Party 1
Saati
Saati
dimitribulgaria
Saati
Level 28
Champion Stats
25W - 12L
1,699 SR
Queue Stats
31W - 23L
1,523 Elo+
Party 2
Koga
Koga
lousaturnin
Koga
Level 401
Champion Stats
6W - 9L
1,268 SR
Queue Stats
38W - 48L
1,417 Elo+
Solo
Team Averages
Level 107
1,496 SR
1,456 Elo+

VS

Team Averages
Level 326
1,431 SR
1,467 Elo+
Rei
Rei
Marammatt
Rei
Level 74
Champion Stats
13W - 13L
1,594 SR
Queue Stats
55W - 48L
1,477 Elo+
Solo
Ruckus
Ruckus
Matmat768538
Ruckus
Level 39
Champion Stats
20W - 34L
1,426 SR
Queue Stats
124W - 150L
1,411 Elo+
Solo
Koga
Koga
htacat2222
Koga
Level 126
Champion Stats
41W - 35L
1,366 SR
Queue Stats
336W - 305L
1,511 Elo+
Solo
Ying
Ying
lesmarie123
Ying
Level 392
Champion Stats
127W - 105L
1,575 SR
Queue Stats
723W - 718L
1,483 Elo+
Solo
Vatu
Vatu
viktorferrari7
Vatu
Level 999
Champion Stats
5W - 12L
1,196 SR
Queue Stats
796W - 793L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
3 / 10 / 4
2,663
190
47,353
30,969
7,232
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

11
4 / 10 / 8
3,441
246
66,213
119,853
39,677
Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 14%.

Level 2

Spring Tide

Spring Tide

Shell Spin

Heal for 1000 for each enemy hit with Shell Spin.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.4s for every 1000 damage Absorbed.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

32
5 / 9 / 14
3,227
231
25,304
29,211
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

7
10 / 10 / 7
3,399
243
81,685
48,201
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

57
14 / 9 / 6
3,509
251
76,963
46,770
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
37
14 / 6 / 12
4,055
290
52,503
58,509
452
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 8%.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 4

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Ruckus
28
4 / 8 / 15
3,069
219
55,396
103,162
25,046
Opulence

Opulence

Missile Launcher

Heal 300 health for each player hit by Missile Launcher.

Level 5

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 15%.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

21
13 / 7 / 15
4,272
305
89,785
52,854
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

52
4 / 7 / 25
3,528
252
25,094
38,354
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

60
12 / 8 / 12
3,082
220
52,226
44,639
0
Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Tranquility

Tranquility

Armor

Increase your base jump height by 90%.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -7.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 38s
Objective Time
8m 25s
75
Kill Participation
126
36
Kills
47
48
Deaths
36
39
Assists
79
Player
Kills
Deaths
Assists
KDA
L
14
6
12
3.33
L
Ruckus
4
8
15
1.44
W
3
10
4
0.5
W
4
10
8
0.8
W
5
9
14
1.33
W
10
10
7
1.35
L
13
7
15
2.93
L
4
7
25
2.36
W
14
9
6
1.89
L
12
8
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

297,518
Damage
275,004
275,004
Taken
297,518
46,909
Shielding
25,498
94,947
Healing
198,983
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
52,503
46,123
61,998
20,958
58,509
452
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 2

L
Ruckus
55,396
43,725
0
8,815
103,162
25,046
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
47,353
31,158
0
3,407
30,969
7,232
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
66,213
61,291
0
9,689
119,853
39,677
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
25,304
25,304
55,928
7,191
29,211
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
81,685
63,308
0
10,989
48,201
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
89,785
73,654
1,836
10,465
52,854
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 2

L
25,094
25,094
74,404
14,155
38,354
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
76,963
68,730
1,078
6,665
46,770
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Level 1

L
52,226
42,792
0
6,352
44,639
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role