Player Matchup

Fernando
Fernando
AngelfriRD02
Fernando
Level 155
Champion Stats
7W - 4L
1,403 SR
Queue Stats
324W - 323L
1,468 Elo+
Party 1
Seris
Seris
CoCoPixie118
Seris
Level 37
Champion Stats
118W - 124L
1,447 SR
Queue Stats
188W - 236L
1,382 Elo+
Solo
Dredge
Dredge
JoelvalDezRD799
Dredge
Level 80
Champion Stats
3W - 5L
1,398 SR
Queue Stats
243W - 254L
1,477 Elo+
Party 1
Io
Io
lofihorizon
Io
Level 33
Champion Stats
31W - 29L
1,515 SR
Queue Stats
33W - 38L
1,392 Elo+
Solo
mase66679
Unknown
Level 916
Champion Stats
74W - 53L
1,572 SR
Queue Stats
107W - 99L
1,506 Elo+
Solo
Team Averages
Level 244
1,467 SR
1,445 Elo+

VS

Team Averages
Level 104
1,450 SR
1,394 Elo+
Seris
Seris
FallenAngel2461
Seris
Level 50
Champion Stats
0W - 4L
1,175 SR
Queue Stats
5W - 12L
1,299 Elo+
Party 2
Maeve
Maeve
LABRANCHE420
Maeve
Level 22
Champion Stats
7W - 9L
1,480 SR
Queue Stats
21W - 29L
1,424 Elo+
Party 3
Inara
Inara
LivingSpooky
Inara
Level 371
Champion Stats
7W - 24L
1,358 SR
Queue Stats
814W - 840L
1,451 Elo+
Solo
Khan
Khan
needfire
Khan
Level 10
Champion Stats
1W - 1L
1,737 SR
Queue Stats
2W - 6L
1,394 Elo+
Party 2
Octavia
Octavia
zelix23
Octavia
Level 65
Champion Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AngelfriRD02
Fernando
41
7 / 0 / 4
2,433
304
18,864
28,444
26,747
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

7
0 / 0 / 12
2,159
270
9,928
14,224
300
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

56
8 / 0 / 5
2,064
258
30,535
10,553
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.

Level 4

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

11
2 / 0 / 13
2,470
309
15,009
13,057
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 10% Moonlight for each enemy hit with Light Bow.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

mase66679
Unknown
57
7 / 2 / 7
1,986
248
32,782
9,238
0

Level 1

Level 5

Level 1

Level 4

Level 4

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
0 / 3 / 0
938
117
11,375
13,691
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 3 Ammo.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

8
2 / 6 / 0
1,108
139
21,858
18,442
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

60
0 / 2 / 0
1,004
126
5,830
10,893
8,195
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Khan
7
0 / 7 / 0
1,250
156
7,364
40,489
45,408
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Octavia
zelix23
Octavia
49
0 / 6 / 1
1,068
134
29,089
23,603
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 18s
Objective Time
1m 32s
65
Kill Participation
3
24
Kills
2
2
Deaths
24
41
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fernando
AngelfriRD02
Fernando
7
0
4
9
W
0
0
12
6
L
0
3
0
0
W
8
0
5
10.5
L
2
6
0
0.33
L
0
2
0
0
W
2
0
13
8.5
W
mase66679
Unknown
7
2
7
5.25
L
Khan
0
7
0
0
L
Octavia
zelix23
Octavia
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,118
Damage
75,516
75,516
Taken
107,118
27,047
Shielding
53,603
66,404
Healing
31,088
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
AngelfriRD02
Fernando
18,864
15,693
0
3,771
28,444
26,747
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
9,928
7,758
12,229
4,056
14,224
300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
11,375
9,375
12,397
5,881
13,691
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
30,535
23,650
377
3,015
10,553
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
21,858
21,458
0
3,718
18,442
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
5,830
5,080
0
593
10,893
8,195

Level 1

W
15,009
13,573
32,616
9,496
13,057
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
mase66679
Unknown
32,782
24,665
0
844
9,238
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Khan
7,364
7,264
1,487
1,100
40,489
45,408
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

L
Octavia
zelix23
Octavia
29,089
25,689
0
5,912
23,603
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role