Player Matchup

Fernando
Fernando
Kojiro_Coltrane
Fernando
Level 170
Champion Stats
17W - 10L
1,566 SR
Queue Stats
36W - 28L
1,582 Elo+
Party 1
Rei
Rei
LibertyHoney200
Rei
Level 999
Champion Stats
1W - 0L
1,593 SR
Queue Stats
4W - 5L
1,364 Elo+
Solo
Tyra
Tyra
Marvic_Lonestarr
Tyra
Level 34
Champion Stats
1W - 0L
1,714 SR
Queue Stats
1W - 6L
1,293 Elo+
Party 1
Skye
Skye
Themis_RR
Skye
Level 112
Champion Stats
7W - 8L
1,469 SR
Queue Stats
724W - 785L
1,573 Elo+
Solo
Viktor
Viktor
Wesker3354
Viktor
Level 9
Champion Stats
1W - 0L
1,508 SR
Queue Stats
5W - 4L
1,591 Elo+
Solo
Team Averages
Level 265
1,570 SR
1,481 Elo+

VS

Team Averages
Level 70
1,495 SR
1,492 Elo+
VII
VII
HotCereal
VII
Level 290
Champion Stats
14W - 9L
1,604 SR
Queue Stats
173W - 190L
1,491 Elo+
Solo
Seris
Seris
NEGODAMOTO
Seris
Level 3
Champion Stats
1W - 2L
1,504 SR
Queue Stats
1W - 2L
1,507 Elo+
Solo
amyobeck
Unknown
Level 35
Champion Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,504 Elo+
Solo
Viktor
Viktor
boyz_13117
Viktor
Level 5
Champion Stats
1W - 2L
1,543 SR
Queue Stats
1W - 2L
1,472 Elo+
Solo
Maeve
Maeve
little_ty_rexs
Maeve
Level 16
Champion Stats
3W - 5L
1,326 SR
Queue Stats
12W - 15L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
35
8 / 1 / 15
2,960
592
36,440
42,046
52,619
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
13 / 3 / 15
3,415
683
37,732
31,595
0
Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1.5s to each player to which Chain Heal bounces.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

7
2 / 4 / 13
2,485
497
19,160
18,893
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Skye
55
6 / 7 / 3
2,491
498
21,401
23,547
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Viktor
Wesker3354
Viktor
9
11 / 7 / 4
2,745
549
27,022
35,830
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Team 1 Score

4

VS

Team 2 Score

-14

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
12 / 1 / 4
3,146
629
48,717
15,816
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Seris
2
2 / 7 / 6
2,565
513
31,813
30,663
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

amyobeck
Unknown
21
1 / 12 / 3
2,285
457
11,935
33,617
0
Viktor
boyz_13117
Viktor
4
3 / 10 / 3
2,625
525
31,367
34,886
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

21
4 / 10 / 2
2,683
537
28,079
26,773
150
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
90
Kill Participation
40
40
Kills
22
22
Deaths
40
50
Assists
18
Player
Kills
Deaths
Assists
KDA
L
12
1
4
14
W
Fernando
8
1
15
15.5
W
13
3
15
6.83
W
2
4
13
2.13
L
Seris
2
7
6
0.71
W
Skye
6
7
3
1.07
W
Viktor
Wesker3354
Viktor
11
7
4
1.86
L
amyobeck
Unknown
1
12
3
0.21
L
Viktor
boyz_13117
Viktor
3
10
3
0.45
L
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,755
Damage
151,911
151,911
Taken
141,755
52,619
Shielding
150
98,761
Healing
45,520
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
48,717
44,617
0
12,414
15,816
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Fernando
36,440
12,164
0
4,842
42,046
52,619
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
37,732
32,446
55,384
24,578
31,595
0
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Level 1

W
19,160
11,816
0
1,507
18,893
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Seris
31,813
26,763
16,679
10,106
30,663
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Skye
21,401
14,771
616
5,636
23,547
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Viktor
Wesker3354
Viktor
27,022
23,779
0
6,198
35,830
0
L
amyobeck
Unknown
11,935
10,335
0
0
33,617
0
L
Viktor
boyz_13117
Viktor
31,367
22,250
0
2,876
34,886
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
28,079
26,079
0
3,445
26,773
150

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role