Player Matchup

Moji
Moji
Qualifying
BundleOfHerbs
Moji
Qualifying
Level 118
Champion Stats
1W - 0L
1,379 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Dredge
Dredge
Platinum I
TopGee
Dredge
Platinum I
Level 999
Champion Stats
655W - 589L
1,616 SR
Queue Stats
853W - 828L
1,555 Elo+
Party 1
Io
Io
Gold V
Xiaohye
Io
Gold V
Level 185
Champion Stats
29W - 11L
1,715 SR
Queue Stats
224W - 188L
1,553 Elo+
Solo
Terminus
Terminus
Platinum III
oTopDoG
Terminus
Platinum III
Level 570
Champion Stats
450W - 254L
1,756 SR
Queue Stats
1,497W - 1,464L
1,564 Elo+
Party 1
Nyx
Nyx
Platinum III
wilburdaffodil
Nyx
Platinum III
Level 204
Champion Stats
118W - 77L
1,700 SR
Queue Stats
269W - 257L
1,570 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 415
1,633 SR
1,548 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 652
1,659 SR
1,526 Elo+
Platinum IV
AncestralSoul
Unknown
Platinum IV
Level 999
Champion Stats
7W - 7L
1,553 SR
Queue Stats
647W - 601L
1,550 Elo+
Solo
Ash
Ash
Silver I
Batsdawn69
Ash
Silver I
Level 75
Champion Stats
13W - 3L
1,763 SR
Queue Stats
26W - 27L
1,393 Elo+
Solo
Tyra
Tyra
Silver III
GOD 0F WAR9516
Tyra
Silver III
Level 999
Champion Stats
5W - 10L
1,633 SR
Queue Stats
18W - 17L
1,510 Elo+
Solo
Maeve
Maeve
Gold III
Tokio or Tokyo
Maeve
Gold III
Level 999
Champion Stats
9W - 6L
1,693 SR
Queue Stats
75W - 63L
1,565 Elo+
Solo
Ying
Ying
Platinum IV
TrixzyFN_YT
Ying
Platinum IV
Level 188
Champion Stats
52W - 36L
1,652 SR
Queue Stats
344W - 318L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 3 / 11
2,130
266
12,879
22,233
23,846

Level 5

Level 2

Level 3

Level 2

Level 3

Level 1

Dredge
TopGee
Dredge
49
13 / 2 / 5
2,557
320
61,455
20,698
1,332
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

51
3 / 0 / 11
2,430
304
21,647
18,766
0
Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Terminus
oTopDoG
Terminus
58
10 / 3 / 3
2,237
280
28,979
42,786
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

53
2 / 1 / 15
2,587
323
41,060
39,893
13,645
The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.4s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 2

Forever Changed

Forever Changed

Increase your maximum Health by 300.

Level 2

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 5 units.

Level 1

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Bans
WilloKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
KinessaVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
4 / 5 / 4
1,691
211
46,574
31,190
0

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

43
0 / 8 / 2
1,260
158
11,298
54,387
31,875
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

59
1 / 8 / 2
1,394
174
40,965
35,206
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
4 / 5 / 2
1,597
200
36,270
26,000
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

35
2 / 3 / 6
1,606
201
9,269
19,237
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 54s
Objective Time
1m 26s
74
Kill Participation
27
29
Kills
11
9
Deaths
29
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
L
0
8
2
0.13
W
1
3
11
2.17
L
1
8
2
0.25
L
4
5
2
1
W
Dredge
TopGee
Dredge
13
2
5
7.75
L
2
3
6
1.67
W
3
0
11
8.5
W
Terminus
oTopDoG
Terminus
10
3
3
3.83
W
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

166,020
Damage
144,376
144,376
Taken
166,020
38,823
Shielding
31,875
116,003
Healing
73,636
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
46,574
35,139
0
1,540
31,190
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
11,298
8,928
0
601
54,387
31,875

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
12,879
12,879
19,081
4,439
22,233
23,846
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
40,965
23,478
0
1,905
35,206
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
36,270
33,514
0
7,431
26,000
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Dredge
TopGee
Dredge
61,455
31,006
0
9,083
20,698
1,332
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
9,269
9,269
49,760
12,399
19,237
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
21,647
20,819
60,575
12,016
18,766
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Terminus
oTopDoG
Terminus
28,979
15,292
0
10,504
42,786
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
41,060
22,958
0
305
39,893
13,645

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role