Player Matchup

Fernando
Fernando
Gold II
JbuanSlayer
Fernando
Gold II
Level 388
Champion Stats
6W - 10L
1,635 SR
Queue Stats
41W - 39L
1,534 Elo+
Party 2
Cassie
Cassie
Diamond III
elvergatiesa
Cassie
Diamond III
Level 999
Champion Stats
121W - 82L
1,705 SR
Queue Stats
498W - 460L
1,645 Elo+
Solo
Grover
Grover
Gold I
kevinmaytiaa
Grover
Gold I
Level 86
Champion Stats
1W - 2L
1,680 SR
Queue Stats
34W - 32L
1,542 Elo+
Party 2
Makoa
Makoa
Diamond I
pacpacpäc
Makoa
Diamond I
Level 279
Champion Stats
213W - 184L
1,719 SR
Queue Stats
602W - 485L
1,705 Elo+
Party 3
Androxus
Androxus
Diamond I
wätter
Androxus
Diamond I
Level 826
Champion Stats
139W - 59L
1,818 SR
Queue Stats
518W - 246L
1,721 Elo+
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 516
1,711 SR
1,630 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 419
1,695 SR
1,620 Elo+
Vora
Vora
Diamond V
CGamarra
Vora
Diamond V
Level 548
Champion Stats
46W - 28L
1,703 SR
Queue Stats
263W - 243L
1,592 Elo+
Party 4
Inara
Inara
Platinum I
Facundoooooo
Inara
Platinum I
Level 177
Champion Stats
8W - 4L
1,773 SR
Queue Stats
643W - 582L
1,579 Elo+
Solo
Khan
Khan
Diamond II
Nuupy1
Khan
Diamond II
Level 78
Champion Stats
7W - 7L
1,643 SR
Queue Stats
187W - 108L
1,700 Elo+
Party 1
Saati
Saati
Diamond V
NøtCGämarrä
Saati
Diamond V
Level 291
Champion Stats
14W - 9L
1,667 SR
Queue Stats
448W - 433L
1,598 Elo+
Party 4
Mal'Damba
Mal'Damba
Diamond III
daisänaLe
Mal'Damba
Diamond III
Level 999
Champion Stats
120W - 115L
1,686 SR
Queue Stats
261W - 223L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
JbuanSlayer
Fernando
59
3 / 6 / 12
2,190
219
48,946
72,615
52,132
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Cassie
54
9 / 8 / 2
1,995
200
54,157
34,541
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 375 over 2s for each enemy hit by Blast Shot.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Grover
57
1 / 6 / 21
2,367
237
27,060
35,457
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Makoa
46
7 / 6 / 9
1,885
189
52,003
62,907
18,774
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Androxus
wätter
Androxus
59
11 / 7 / 4
2,168
217
81,260
38,961
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bans
Bomb King
Team 1 Score

1

VS

Team 2 Score

4

Bans
KinessaLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
59
10 / 7 / 8
3,254
325
54,695
34,455
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

51
8 / 2 / 12
3,621
362
46,228
75,989
7,252
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Khan
Nuupy1
Khan
53
9 / 8 / 11
3,220
322
59,637
102,131
16,827
Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

57
3 / 10 / 8
2,669
267
56,154
33,151
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Mal'Damba
daisänaLe
Mal'Damba
58
2 / 4 / 20
3,360
336
27,767
17,700
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 33s
Objective Time
5m 53s
79
Kill Participation
91
31
Kills
32
33
Deaths
31
48
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Vora
10
7
8
2
W
8
2
12
7
L
Fernando
JbuanSlayer
Fernando
3
6
12
1.5
W
Khan
Nuupy1
Khan
9
8
11
1.81
W
3
10
8
0.7
W
Mal'Damba
daisänaLe
Mal'Damba
2
4
20
3
L
Cassie
9
8
2
1.25
L
Grover
1
6
21
1.92
L
Makoa
7
6
9
1.92
L
Androxus
wätter
Androxus
11
7
4
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

263,426
Damage
244,481
244,481
Taken
263,426
70,906
Shielding
24,079
129,585
Healing
159,858
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
54,695
40,429
0
7,435
34,455
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
46,228
41,644
0
12,027
75,989
7,252
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
JbuanSlayer
Fernando
48,946
25,112
0
9,024
72,615
52,132
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Khan
Nuupy1
Khan
59,637
56,438
5,229
14,910
102,131
16,827
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
56,154
49,768
0
980
33,151
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
Mal'Damba
daisänaLe
Mal'Damba
27,767
18,857
111,682
7,595
17,700
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Cassie
54,157
34,297
0
4,183
34,541
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Grover
27,060
22,200
90,533
19,835
35,457
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Makoa
52,003
48,219
0
3,499
62,907
18,774
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Androxus
wätter
Androxus
81,260
68,422
0
2,511
38,961
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role