Player Matchup
VS
Match Stats
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Level 4
Predator
Iron Sights
Gain 5% Lifesteal while using Iron Sights.
Level 1
XL Mag
Weapon
Increase your maximum Ammo by 6.
Level 3
Speed Load
Weapon
Generate 28 Ammo after getting a Killing Blow or Elimination.
Level 4
Fire in the Hole
Frag Grenade
Generate 18 Ammo for each enemy hit with Frag Grenade.
Level 3
Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1
Essence Drain
Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.
Level 3
Betrayal
Reduce the Cooldown of Savage Tear by 2s.
Level 4
Limitless
Decrease the Cooldown of Body and Soul by 1.7999999999999998s.
Level 3
Deadly Prey
Increase your Movement Speed by 20% for 2s after Body and Soul ends.
Level 2
Surrounded by Fear
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.
Level 3
Empowered Curse
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
Level 1
Seek
Increase the duration of Dead Ringer's reveal on destruction by 2.5s.
Level 5
Bullet Hopper
Increase your maximum Ammo by 1.
Level 1
Taste Maker
Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.
Level 2
Paper Design
Decrease the time between bursts of Dead Ringer's inhand fire by 16%.
Level 4
Reinforced Standee
Increase the Health of Dead Ringer by 450hp.
Level 3
Level 1
Last Stand
Shield
Heal for 270 every 1s while Shield is active and you are at or below 35% Health.
Level 3
Dire Need
Shield
Increase your Movement Speed by 8% while using Shield.
Level 1
Unstoppable Force
Charge
Apply a Knockback of 200 to enemies hit by Charge.
Level 1
Immovable Object
Armor
Increase your Healing received from others by 25% while at or below 50% Health.
Level 5
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Venomous Gourd
Gourd
Standing in your Gourd grants yourself and allies 24% Lifesteal.
Level 3
Possession
Mending Spirits
Reduce your damage taken by 12% while Healing an ally with Mending Spirits.
Level 3
Feed the Spirits
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 10%.
Level 2
Ritual Magic
Mending Spirits
Heal for 60 every 1s while Healing an ally with Mending Spirits.
Level 4
Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1
Team 1 Score
0
VS
Team 2 Score
4
Steadfast
Armor
Increase your maximum Health by 600.
Level 4
Stone Bulwark
Earthen Guard
Heal for 112 every 1s while Earthen Guard is active.
Level 4
Insurmountable
Armor
Increase your maximum Ammo by 1.
Level 1
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5
Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1
Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.
Level 4
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 60%.
Level 3
Power Supply
Armor
Reset the Cooldown of Transporter after dropping to or below 16% Health. This can only happen once every 30 seconds.
Level 2
Restore
Transporter
Heal for 24% of your maximum Health after Teleporting with Transporter.
Level 4
Beam Me Up
Transporter
Increase the Flight Speed of Transporter by 20%.
Level 2
Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1
Infamy
Armor
Increase your maximum Health by 100.
Level 2
Master Stance
Counter
Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.
Level 1
Up in Smoke
Billow
Increase your Movement Speed by 44% while Billow is active.
Level 4
Blade Dancer
Whirl
Increase the travel distance of Whirl by 32%.
Level 4
Hideout
Billow
Reduce the Cooldown of Whirl by 4s after using Billow.
Level 4
Guillotine
Spite
Spite deals 20% of its target's maximum Health with each hit.
Level 1
Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 6%.
Level 2
Condemnation
Armor
Increase the Healing you do by 20% while at or below 70% Health.
Level 4
The Price of Salvation
Abyssal Reconstruction
Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.
Level 3
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.
Level 4
Grand Design
Mark of Fate
Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 2
Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1
Celestial Body
Armor
Increase your maximum Health by 200.
Level 4
Half Moon
Lunar Leap
Reduce the Cooldown of Lunar Leap by 1.6s.
Level 2
Moonwalk
Armor
Increase your maximum Moonlight capacity by 8%.
Level 1
Sky-Walker
Armor
Lower your gravity and increase your air control by 30% while firing your Light Bow.
Level 3
Restored Faith
Moonlight
Heal for 50 every time you Heal an ally with Moonlight.
Level 5
Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.