Player Matchup

Willo
Willo
Hallölelelk
Willo
Level 38
Champion Stats
0W - 1L
1,176 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
ZTMM22
Unknown
Level 354
Champion Stats
38W - 42L
1,481 SR
Queue Stats
992W - 904L
1,654 Elo+
Solo
Koga
Koga
morethanthinke1
Koga
Level 37
Champion Stats
0W - 1L
1,450 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Barik
Barik
n1voN
Barik
Level 48
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Moji
Moji
ölümcadisi
Moji
Level 27
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,733 Elo+
Solo
Team Averages
Level 101
1,422 SR
1,577 Elo+

VS

Team Averages
Level 294
1,500 SR
1,553 Elo+
Grohk
Grohk
Franz777
Grohk
Level 999
Champion Stats
4W - 2L
1,543 SR
Queue Stats
22W - 16L
1,647 Elo+
Solo
Androxus
Androxus
Kodztsu
Androxus
Level 352
Champion Stats
13W - 11L
1,543 SR
Queue Stats
159W - 151L
1,588 Elo+
Solo
Zhin
Zhin
S4adw43
Zhin
Level 41
Champion Stats
3W - 0L
1,515 SR
Queue Stats
5W - 6L
1,558 Elo+
Solo
Dredge
Dredge
clothilde_la
Dredge
Level 33
Champion Stats
65W - 67L
1,495 SR
Queue Stats
100W - 125L
1,483 Elo+
Solo
Buck
Buck
soulzen8
Buck
Level 45
Champion Stats
7W - 3L
1,407 SR
Queue Stats
13W - 13L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
25
4 / 9 / 4
2,350
470
30,072
19,646
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Germination

Germination

Seedling

Generate 3 Ammo after using Seedling.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

ZTMM22
Unknown
59
9 / 7 / 6
2,650
530
34,575
21,239
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

41
4 / 12 / 4
1,990
398
14,845
27,735
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Barik
n1voN
Barik
41
3 / 5 / 7
2,310
462
17,911
31,501
23,766
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

21
3 / 7 / 2
2,110
422
17,620
26,963
4,091

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

Team 1 Score

-13

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
Franz777
Grohk
60
5 / 1 / 20
2,605
521
11,854
14,347
210
Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 450.

Level 3

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Androxus
Kodztsu
Androxus
60
12 / 3 / 9
2,814
563
40,274
27,633
0
Abyss Walker

Abyss Walker

Nether Step

Heal for 200 after activating Nether Step.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.

Level 2

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 45.

Level 3

Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 30% of the damage Absorbed by Reversal.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Zhin
S4adw43
Zhin
42
6 / 6 / 10
2,374
475
27,762
22,515
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Dredge
6
8 / 3 / 2
2,145
429
11,864
17,590
1,350
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Buck
25
8 / 10 / 9
2,586
517
35,330
32,938
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
46
Kill Participation
89
23
Kills
39
40
Deaths
23
23
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Grohk
Franz777
Grohk
5
1
20
15
L
4
9
4
0.67
W
Androxus
Kodztsu
Androxus
12
3
9
5.5
W
Zhin
S4adw43
Zhin
6
6
10
1.83
L
ZTMM22
Unknown
9
7
6
1.71
W
Dredge
8
3
2
3
L
4
12
4
0.5
L
Barik
n1voN
Barik
3
5
7
1.3
W
Buck
8
10
9
1.25
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,023
Damage
127,084
127,084
Taken
115,023
27,857
Shielding
1,560
27,768
Healing
64,371
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grohk
Franz777
Grohk
11,854
10,077
33,184
12,152
14,347
210
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
30,072
20,533
0
146
19,646
0
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Androxus
Kodztsu
Androxus
40,274
30,740
0
8,726
27,633
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Zhin
S4adw43
Zhin
27,762
22,597
0
715
22,515
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
ZTMM22
Unknown
34,575
27,767
0
4,061
21,239
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Dredge
11,864
11,864
66
3,405
17,590
1,350
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
14,845
13,020
0
1,845
27,735
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
n1voN
Barik
17,911
17,911
0
12,567
31,501
23,766
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Buck
35,330
25,194
0
6,123
32,938
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
17,620
17,620
3,685
5,464
26,963
4,091
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role