Player Matchup

Raum
Raum
Masters
Jujò
Raum
Masters
Level 701
Champion Stats
2W - 3L
1,689 SR
Queue Stats
523W - 473L
1,649 Elo+
Party 1
Masters
ThePìzza
Unknown
Masters
Level 999
Champion Stats
14W - 13L
1,736 SR
Queue Stats
639W - 496L
1,682 Elo+
Party 1
Lex
Lex
Diamond IV
crowd095Iight
Lex
Diamond IV
Level 93
Champion Stats
61W - 56L
1,690 SR
Queue Stats
119W - 115L
1,597 Elo+
Party 4
Furia
Furia
Platinum I
crowd095light
Furia
Platinum I
Level 966
Champion Stats
6W - 5L
1,609 SR
Queue Stats
122W - 116L
1,599 Elo+
Party 4
Fernando
Fernando
Diamond I
Émilióus
Fernando
Diamond I
Level 55
Champion Stats
22W - 21L
1,695 SR
Queue Stats
104W - 74L
1,769 Elo+
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 563
1,684 SR
1,659 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 396
1,626 SR
1,706 Elo+
Androxus
Androxus
Masters
Moonlightjelly
Androxus
Masters
Level 146
Champion Stats
9W - 7L
1,794 SR
Queue Stats
50W - 37L
1,727 Elo+
Party 2
Kinessa
Kinessa
Diamond I
Pressyeeeee
Kinessa
Diamond I
Level 49
Champion Stats
0W - 1L
1,500 SR
Queue Stats
89W - 67L
1,789 Elo+
Party 2
Barik
Barik
Diamond II
SantaMadonna
Barik
Diamond II
Level 717
Champion Stats
16W - 18L
1,679 SR
Queue Stats
370W - 305L
1,684 Elo+
Solo
Io
Io
Platinum III
árrí
Io
Platinum III
Level 999
Champion Stats
22W - 17L
1,690 SR
Queue Stats
660W - 602L
1,664 Elo+
Party 3
Azaan
Azaan
Diamond II
Персюган
Azaan
Diamond II
Level 68
Champion Stats
2W - 6L
1,467 SR
Queue Stats
211W - 192L
1,664 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
Jujò
Raum
58
12 / 11 / 22
5,223
307
74,507
219,598
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 3% for 3s after activating Ignition.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

ThePìzza
Unknown
60
14 / 10 / 15
4,585
270
139,907
66,114
7,596

Level 5

Level 4

Level 4

Level 1

Level 1

Level 1

49
11 / 18 / 16
4,680
275
78,871
83,064
0
Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 5%.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Justice Served

Justice Served

Retribution

Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

59
0 / 7 / 19
3,691
217
22,969
35,654
0
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 50.

Level 1

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 10%.

Level 1

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Fernando
Émilióus
Fernando
32
6 / 6 / 6
4,528
266
60,363
144,342
237,671
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
TerminusVatu
Team 1 Score

4

VS

Team 2 Score

3

Bans
Mal'DambaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
47
17 / 9 / 14
3,988
235
132,497
67,551
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Kinessa
Pressyeeeee
Kinessa
35
11 / 9 / 13
3,908
230
127,640
45,403
0
Headstrong

Headstrong

Armor

Increase your maximum Health by 250.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 125%.

Level 5

Restore

Restore

Transporter

Heal for 12% of your maximum Health after Teleporting with Transporter.

Level 2

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.3s.

Level 2

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

59
6 / 7 / 22
4,499
265
117,605
108,757
102,248
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Io
59
4 / 7 / 25
4,061
239
50,067
33,452
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 200.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

47
14 / 11 / 14
4,164
245
120,963
121,454
53,370
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 53s
Objective Time
8m 1s
121
Kill Participation
140
43
Kills
52
52
Deaths
43
78
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Raum
Jujò
Raum
12
11
22
2.09
L
Androxus
17
9
14
2.67
L
Kinessa
Pressyeeeee
Kinessa
11
9
13
1.94
L
6
7
22
2.43
W
ThePìzza
Unknown
14
10
15
2.15
W
11
18
16
1.06
W
0
7
19
1.36
W
Fernando
Émilióus
Fernando
6
6
6
1.5
L
Io
4
7
25
2.36
L
14
11
14
1.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

376,617
Damage
548,772
548,772
Taken
376,617
245,267
Shielding
155,618
273,089
Healing
219,022
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Raum
Jujò
Raum
74,507
65,185
42,559
37,329
219,598
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Androxus
132,497
116,767
0
4,836
67,551
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Kinessa
Pressyeeeee
Kinessa
127,640
121,331
0
6,632
45,403
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
117,605
117,605
0
14,686
108,757
102,248
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
ThePìzza
Unknown
139,907
114,568
0
1,323
66,114
7,596
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

W
78,871
75,861
0
4,265
83,064
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
22,969
11,452
168,853
15,312
35,654
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
Émilióus
Fernando
60,363
37,298
0
3,448
144,342
237,671
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Io
50,067
47,940
151,842
13,241
33,452
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
120,963
88,879
636
27,149
121,454
53,370
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role