Player Matchup

Fernando
Fernando
Blood_Raven_1970
Fernando
Level 440
Champion Stats
43W - 37L
1,611 SR
Queue Stats
263W - 246L
1,548 Elo+
Solo
Zhin
Zhin
PongF
Zhin
Level 245
Champion Stats
11W - 7L
1,697 SR
Queue Stats
258W - 259L
1,522 Elo+
Party 2
Dredge
Dredge
Pongowski
Dredge
Level 59
Champion Stats
4W - 9L
1,447 SR
Queue Stats
86W - 94L
1,531 Elo+
Party 2
Viktor
Viktor
chunky-waist36
Viktor
Level 120
Champion Stats
1W - 3L
1,326 SR
Queue Stats
252W - 257L
1,474 Elo+
Solo
Pip
Pip
gupirak
Pip
Level 241
Champion Stats
3W - 4L
1,576 SR
Queue Stats
254W - 241L
1,523 Elo+
Party 2
Team Averages
Level 221
1,531 SR
1,520 Elo+

VS

Team Averages
Level 89
1,564 SR
1,525 Elo+
Vivian
Vivian
JenniDeath
Vivian
Level 74
Champion Stats
38W - 23L
1,692 SR
Queue Stats
191W - 180L
1,522 Elo+
Party 1
Vora
Vora
LuccyLady
Vora
Level 106
Champion Stats
80W - 77L
1,561 SR
Queue Stats
397W - 381L
1,538 Elo+
Party 1
Ying
Ying
MckenaSmile
Ying
Level 124
Champion Stats
5W - 6L
1,419 SR
Queue Stats
13W - 9L
1,591 Elo+
Solo
Tyra
Tyra
Mugetsu4real
Tyra
Level 37
Champion Stats
12W - 3L
1,427 SR
Queue Stats
21W - 13L
1,460 Elo+
Solo
Fernando
Fernando
krasoos
Fernando
Level 103
Champion Stats
22W - 16L
1,720 SR
Queue Stats
301W - 275L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
3 / 7 / 5
2,855
260
39,422
91,239
142,588
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Zhin
PongF
Zhin
60
16 / 12 / 3
2,771
252
62,823
40,246
0
Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Dredge
Pongowski
Dredge
25
2 / 7 / 5
1,991
181
62,294
38,243
5,561
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

44
5 / 16 / 7
2,283
208
48,703
48,702
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Pip
57
1 / 9 / 7
2,255
205
27,203
36,417
0
Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vivian
JenniDeath
Vivian
52
4 / 7 / 10
2,383
217
36,823
21,197
5,456
Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.4s for every enemy hit while Precision Sights is active.

Level 5

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 12%.

Level 3

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 100.

Level 2

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.

Level 2

Informants

Informants

Sensor Drone

Heal for 255 after an enemy that is Revealed by your Sensor Drone dies.

Level 3

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Vora
24
26 / 4 / 14
3,874
352
93,515
36,305
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

56
4 / 7 / 18
3,372
307
12,240
32,922
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

24
13 / 4 / 17
3,728
339
70,243
28,559
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Fernando
krasoos
Fernando
57
3 / 5 / 15
3,722
338
42,026
121,462
126,343
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 1s
Objective Time
9m 2s
54
Kill Participation
124
27
Kills
50
51
Deaths
27
27
Assists
74
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
Vivian
JenniDeath
Vivian
4
7
10
1.29
W
Vora
26
4
14
8.25
W
4
7
18
1.86
W
13
4
17
5.38
L
Zhin
PongF
Zhin
16
12
3
1.46
L
Dredge
Pongowski
Dredge
2
7
5
0.64
L
5
16
7
0.53
L
Pip
1
9
7
0.5
W
Fernando
krasoos
Fernando
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

240,445
Damage
254,847
254,847
Taken
240,445
148,149
Shielding
131,799
115,552
Healing
162,984
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
39,422
25,544
0
2,206
91,239
142,588
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Vivian
JenniDeath
Vivian
36,823
33,223
0
749
21,197
5,456
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Vora
93,515
54,854
1,005
15,073
36,305
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
12,240
12,240
116,459
16,575
32,922
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
70,243
50,352
2,217
6,153
28,559
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Level 1

L
Zhin
PongF
Zhin
62,823
52,544
0
7,373
40,246
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Dredge
Pongowski
Dredge
62,294
53,444
0
2,124
38,243
5,561
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
48,703
34,230
0
5,815
48,702
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Pip
27,203
24,483
81,417
16,617
36,417
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
krasoos
Fernando
42,026
31,189
0
4,753
121,462
126,343
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role