Player Matchup
VS
Match Stats
Burning Oath
Kindle Soul
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Level 5
Ignition
Pyre Strike
Reduce the Cooldown of Wings of Wrath by 1s after hitting an enemy with Pyre Strike.
Level 1
Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 0.8s for each successful hit by Wings of Wrath.
Level 1
Light Forge
Kindle Soul
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Level 5
Incandescent Being
Armor
Increase your maximum Health by 150.
Level 3
Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1
Closing Time
Increase your Movement Speed by 30% for 2.5s after activating Blast Back.
Level 5
Grab and Go
Generate 1 Ammo for each enemy hit with Blast Back.
Level 1
Plated Leggings
Reduce Damage taken by 15% for 1.5s after using Blast Back.
Level 5
Bullet Hopper
Increase your maximum Ammo by 3.
Level 3
Steady Predictions
Generate 1% Ultimate Charge after hitting your coin.
Level 1
Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Conduction
Recharge
Reduce the Cooldown of Recharge by 1.6s.
Level 4
Glyph of Freedom
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2
Glyph of Health
Armor
Increase your maximum Health by 450.
Level 3
Scribe's Wit
Nullify
Reduce the Cooldown of Nullify by 5s.
Level 5
Eldritch Speed
Recharge
Increase your Movement Speed by 10% during Recharge and for 3s after it ends.
Level 1
Field Study
Protection
Increase the damage done by allies by 10% while they are Shielded by Protection.
Level 1
Crashing Wave
Shell Spin
Reduce the Cooldown of Shell Spin by 4s for each enemy it hits.
Level 4
Rampage
Armor
Increase your Movement Speed by 8% for 4s after getting an Elimination.
Level 1
Determination
Armor
Increase your Healing received from other players by 30% while at or below 50% Health.
Level 5
Harden
Dredge Anchor
Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.
Level 3
Surf
Shell Spin
Increase the travel distance of Shell Spin by 20%.
Level 2
Half Shell
Shell Shield
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
Level 1
Shattered Worlds
Shadow Bombs
Reduce the Cooldown of Shadow Bombs by 24% after earning a Killing Blow or Elimination.
Level 3
Tranquility
Armor
Increase your base jump height by 90%.
Level 3
Infiltration
Ambush
Heal for 210 after activating Ambush. This applies to each Ambush in the chain.
Level 3
Outnumbered
Shadow Bombs
Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.
Level 1
Contemplation
Dash
Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 5
Level 1
Pep in the Step
Healing Potion
Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.
Level 4
Smithereens
Explosive Flask
Generate 2 Ammo for each enemy hit by Explosive Flask.
Level 2
Escape Artist
Weightless
Increase the duration of Weightless by 1.2000000000000002s.
Level 3
Gift-Giver
Healing Potion
Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
Level 3
Refreshing Jog
Weightless
Heal for 180 every 1s while Weightless is active.
Level 3
Combat Medic
Weapon
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
Level 1
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 5s.
Level 5
Lodestone
Warder's Field
Generate 4 Ammo after activating Warder's Field.
Level 2
Sacred Ground
Warder's Field
Reduce your damage taken by 10% while standing in Warder's Field.
Level 2
Insurmountable
Armor
Increase your maximum Ammo by 2.
Level 2
Steadfast
Armor
Increase your maximum Health by 600.
Level 4
Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1
Heat Transfer
Shield
Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.
Level 5
Unstoppable Force
Charge
Apply a Knockback of 200 to enemies hit by Charge.
Level 1
Cavalier
Armor
Increase your maximum Health by 300.
Level 2
Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2
Safe Travel
Charge
Gain a 750-Health Shield for 3s after you use Charge.
Level 5
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Biting Cold
Ice Block
Generate 2 Ammo after activating Ice Block.
Level 1
Teleport
Blink
Increase the distance traveled by Blink by 24%.
Level 4
Swift Witch
Soar
Increase your Movement Speed during Soar by 28%.
Level 4
Flicker
Blink
Heal for 150 after using Blink.
Level 5
Cantrip
Soar
Generate 1 Ammo after activating Soar.
Level 1
Wormhole
Blink
Blink can be refired within 4s of its use to return to the initial casting location.
Level 1
Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.
Level 5
Territorial
Disengage
Reduce the Cooldown of Disengage by 2s.
Level 2
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Level 2
Quiver
Weapon
Increase your maximum Ammo by 1.
Level 1
Drain Life
Blast Shot
Heal for 375 over 2s for each enemy hit by Blast Shot.
Level 5
Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.