Player Matchup
VS
Match Stats
Mirage
Withdraw
Reduce the Cooldown of Withdraw by 3s.
Level 5
Run Like the Wind
Withdraw
Increase your Movement Speed by 21% for 3s after using Withdraw.
Level 3
Quicksand
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 1.2s.
Level 2
Skewer
Crippling Arrow
Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.2s.
Level 2
Poise
Armor
Reduce the Movement Speed penalty while drawing your Longbow by 60%.
Level 3
Recurve
Weapon
Increase the rate at which your Longbow charges by 25%.
Level 1
Closing Time
Increase your Movement Speed by 24% for 2.5s after activating Blast Back.
Level 4
Designer Armor
Increase your maximum Health by 120.
Level 3
Bullet Hopper
Increase your maximum Ammo by 2.
Level 2
Plated Leggings
Reduce Damage taken by 15% for 1.5s after using Blast Back.
Level 5
Grab and Go
Generate 1 Ammo for each enemy hit with Blast Back.
Level 1
Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 60%.
Level 3
Headstrong
Armor
Increase your maximum Health by 50.
Level 1
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1
Octoppressor
Oppressor Mine
Increase the number of targets affected by Oppressor Mines by 5.
Level 5
Generator
Oppressor Mine
Reduce the Cooldown of Oppressor Mine by 6s.
Level 5
Level 1
Unfair Advantage
Deflector Shield
Increase the duration of Deflector Shield by 1.6s.
Level 2
Joyless Eyes
Sensor Drone
Increase the range at which Sensor Drone Reveals targets by 40%.
Level 4
Numbed Heart
Armor
Increase your maximum Health by 150.
Level 3
Informants
Sensor Drone
Heal for 255 after an enemy that is Revealed by your Sensor Drone dies.
Level 3
Unchecked Ambition
Weapon
Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.
Level 3
Booby Trap
Sensor Drone
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
Level 1
Otherworldly Tether
Tendril
Gain a 225 Shield for 5s after activating Tendril.
Level 3
The Maw's Embrace
Weapon
Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.
Level 2
Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.
Level 4
A Change of Faith
Dark Siphon
Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.
Level 2
Dance with Fate
Tendril
Reduce the cooldown of Tendril by 2.4s.
Level 4
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Team 1 Score
0
VS
Team 2 Score
4
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2
Revenant
Armor
Increase your maximum Health by 200.
Level 4
Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2
Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
Playing God
Power Siphon
Heal for 15% of the damage Absorbed by Power Siphon.
Level 3
It Follows
Calamity Blast
Increase your Movement Speed by 10% for each Calamity Charge you have.
Level 5
Strength of Stone
Calamity Blast
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Level 5
Necromantic Might
Power Siphon
Reduce the damage required to generate a Calamity Blast charge by 100.
Level 1
It Watches
Armor
Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.
Level 1
Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 2.4s.
Level 4
Level 1
Hulking Strength
Commander's Grab
Reduce the Cooldown of Commander's Grab by 1.2s.
Level 2
Platemail
Armor
Increase your maximum Health by 750.
Level 5
Lifetaker
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Vortex Grip
Commander's Grab
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
Level 1
Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.
Level 3
Abhorrent Vista
Ignition
Reduce the Cooldown of Ignition by 0.6s.
Level 1
Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 45.
Level 3
Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 40%.
Level 5
Apocalypse
Juggernaut
Heal for 450 for each champion hit by Juggernaut.
Level 3
Subservience
Soul Harvest
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
Level 1
Soulfire
Heal for 100 each time one of your Spirit Lures triggers.
Level 2
Surrounded by Fear
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.
Level 4
Betrayal
Reduce the Cooldown of Savage Tear by 1.5s.
Level 3
Folk Tales
Increase your maximum Health by 200.
Level 4
Moonlit Haunting
Heal for 34 every 0.25s during Body and Soul.
Level 2
Unfinished Business
Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.