Player Matchup
VS
Match Stats
Wildfire
Whirl
Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.
Level 5
Up in Smoke
Billow
Increase your Movement Speed by 11% while Billow is active.
Level 1
Fan the Flames
Billow
Reduce the Cooldown of Billow by 28% after getting an Elimination.
Level 2
Blade Dancer
Whirl
Increase the travel distance of Whirl by 24%.
Level 3
Footwork
Counter
Increase your Movement Speed by 40% for 3s after activating Counter.
Level 4
Guillotine
Spite
Spite deals 20% of its target's maximum Health with each hit.
Level 1
Feral Strength
Guardian Spirit
Increase Luna's Health by 1125.
Level 5
Sanctum of Faith
Moonlight
Regenerate 1% Moonlight every 1s while not using Moonlight.
Level 1
Eternal Reliquary
Lunar Leap
Generate 10 Ammo after using Lunar Leap.
Level 5
Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.
Level 1
Protectors
Guardian Spirit
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 3
Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1
Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 40%.
Level 5
Vanguard
Shoulder Bash
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Level 3
Brawl
Kinetic Burst
Heal for 300 over 2s for each enemy hit by Kinetic Burst.
Level 2
Gate-Crasher
Shoulder Bash
Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.
Level 3
Heavy Metal
Armor
Increase your maximum Health by 300.
Level 2
Battering Ram
Shoulder Bash
Reduce your damage taken by 75% while using Shoulder Bash.
Level 1
Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5
Fearless Leader
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2
Unstoppable Force
Charge
Apply a Knockback of 400 to enemies hit by Charge.
Level 2
Looks That Kill
Fireball
Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.
Level 3
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
Level 5
Level 1
Level 3
Level 2
Level 4
Level 1
Bowling Ball
Rocket Boots
Gain a 600-Health Shield for 3s after activating Rocket Boots.
Level 4
Brave and Bold
Armor
Increase your maximum Health by 300.
Level 2
Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Level 3
One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 20%.
Level 4
Fuel Efficiency
Rocket Boots
Increase the duration of Rocket Boots by 0.6s.
Level 2
Forgefire
Dome Shield
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
Level 1
Dance with Fate
Tendril
Reduce the cooldown of Tendril by 2.4s.
Level 4
Broken Promises
Obliteration
Heal for 120 for each enemy hit with Obliteration.
Level 2
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.
Level 2
Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 20 per stack.
Level 2
What May Come
Tendril
Reduce the damage you take by 20% for 3s after activating Tendril.
Level 5
Relentless Presence
Tendril
Tendril gains a second charge, but its Cooldown is increased by 2s.
Level 1
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 1.5s after activating Dredge Anchor.
Level 3
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.
Level 3
Tidal Grace
Shell Shield
Heal for 165 every 1s while Shell Shield is active.
Level 3
Crashing Wave
Shell Spin
Reduce the Cooldown of Shell Spin by 4s for each enemy it hits.
Level 4
Spring Tide
Shell Spin
Heal for 500 for each enemy hit with Shell Spin.
Level 2
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1
Solar Sails
Stellar Wind
Regenerate 2 Ammo every 1s while Stellar Wind is active.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Level 3
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5
Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Blow the Man Down
Harpoon
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 30%.
Level 5
Mortal Skewer
Harpoon
Heal for 140 for each enemy hit with Harpoon.
Level 2
Hangman's Ire
Armor
Gain a 300-Health Shield after dropping to or below 50% Health.
Level 2
Crow's Nest
Broadside
Hitting yourself with Broadside now applies a Knockback of 300.
Level 2
Reckless Barrage
Broadside
Heal for 200 for each enemy hit by Broadside.
Level 4
Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.