Player Matchup

Octavia
Octavia
BattleGolem
Octavia
Level 48
Champion Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,520 Elo+
Party 2
Ruckus
Ruckus
Bruhske69
Ruckus
Level 22
Champion Stats
0W - 2L
1,282 SR
Queue Stats
5W - 3L
1,601 Elo+
Party 2
Seris
Seris
Hazard097
Seris
Level 18
Champion Stats
4W - 3L
1,669 SR
Queue Stats
11W - 11L
1,506 Elo+
Party 2
Willo
Willo
Stellyy
Willo
Level 38
Champion Stats
2W - 2L
1,444 SR
Queue Stats
9W - 9L
1,572 Elo+
Party 2
Grohk
Grohk
Wsg Moe
Grohk
Level 154
Champion Stats
26W - 21L
1,625 SR
Queue Stats
437W - 433L
1,563 Elo+
Solo
Team Averages
Level 56
1,504 SR
1,552 Elo+

VS

Team Averages
Level 118
1,476 SR
1,567 Elo+
Saati
Saati
BeastShot2000
Saati
Level 78
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,555 Elo+
Party 1
Azaan
Azaan
EL_POLLO_LOCO559
Azaan
Level 82
Champion Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,546 Elo+
Solo
Seris
Seris
THUNDERCLOUD27
Seris
Level 332
Champion Stats
124W - 132L
1,611 SR
Queue Stats
1,096W - 1,118L
1,595 Elo+
Solo
Vora
Vora
ToEazyKillYou
Vora
Level 62
Champion Stats
1W - 3L
1,269 SR
Queue Stats
131W - 130L
1,585 Elo+
Solo
Octavia
Octavia
ootman69
Octavia
Level 35
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
BattleGolem
Octavia
42
9 / 12 / 5
2,927
195
84,505
63,558
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Ruckus
Bruhske69
Ruckus
17
4 / 11 / 17
3,541
236
60,714
158,899
103,976
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Seris
Hazard097
Seris
12
4 / 10 / 11
3,137
209
37,768
63,166
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 3 Ammo.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Willo
Stellyy
Willo
23
15 / 11 / 9
3,417
228
86,993
56,387
0
Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Grohk
Wsg Moe
Grohk
51
4 / 9 / 16
3,333
222
29,276
66,648
0
Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 18% increased Movement Speed for 1s.

Level 3

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
9 / 9 / 11
3,449
230
70,465
43,944
750
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 10%.

Level 1

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

54
5 / 7 / 21
4,088
273
75,216
102,177
66,968
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

52
6 / 3 / 21
3,999
267
51,298
37,923
0
Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Level 1

38
17 / 9 / 13
6,071
405
94,525
55,118
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Octavia
ootman69
Octavia
20
16 / 8 / 10
4,354
290
117,154
60,094
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.3s every 1s while standing inside of your Distortion Field.

Level 1

Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 50s
Objective Time
7m 38s
94
Kill Participation
129
36
Kills
53
53
Deaths
36
58
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Octavia
BattleGolem
Octavia
9
12
5
0.96
W
9
9
11
1.61
L
Ruckus
Bruhske69
Ruckus
4
11
17
1.14
W
5
7
21
2.21
L
Seris
Hazard097
Seris
4
10
11
0.95
L
Willo
Stellyy
Willo
15
11
9
1.77
W
6
3
21
5.5
W
17
9
13
2.61
L
Grohk
Wsg Moe
Grohk
4
9
16
1.33
W
Octavia
ootman69
Octavia
16
8
10
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

299,256
Damage
408,658
408,658
Taken
299,256
103,976
Shielding
67,718
246,075
Healing
174,580
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
BattleGolem
Octavia
84,505
77,940
355
8,628
63,558
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
70,465
58,786
0
6,649
43,944
750
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Ruckus
Bruhske69
Ruckus
60,714
41,129
0
2,015
158,899
103,976
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
75,216
59,109
2,210
17,439
102,177
66,968

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Seris
Hazard097
Seris
37,768
30,806
87,625
11,880
63,166
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Willo
Stellyy
Willo
86,993
54,275
0
6,739
56,387
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
51,298
41,949
93,145
30,006
37,923
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
94,525
66,485
1,618
13,677
55,118
0

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Grohk
Wsg Moe
Grohk
29,276
20,972
100,764
28,069
66,648
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Octavia
ootman69
Octavia
117,154
107,612
1,932
7,904
60,094
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role