Player Matchup

Moji
Moji
ChatRose
Moji
Level 153
Champion Stats
12W - 15L
1,476 SR
Queue Stats
237W - 264L
1,471 Elo+
Party 2
Atlas
Atlas
Crevette245
Atlas
Level 131
Champion Stats
1W - 0L
1,500 SR
Queue Stats
78W - 88L
1,494 Elo+
Party 2
Strix
Strix
XxPaperxX4613
Strix
Level 999
Champion Stats
29W - 42L
1,488 SR
Queue Stats
899W - 904L
1,475 Elo+
Solo
Lian
Lian
adfhyeedhry7qw3
Lian
Level 91
Champion Stats
28W - 39L
1,410 SR
Queue Stats
295W - 305L
1,480 Elo+
Solo
Koga
Koga
kirill4
Koga
Level 38
Champion Stats
25W - 16L
1,623 SR
Queue Stats
68W - 63L
1,439 Elo+
Solo
Team Averages
Level 282
1,499 SR
1,472 Elo+

VS

Team Averages
Level 81
1,597 SR
1,447 Elo+
Skye
Skye
DefaultBand-Aid
Skye
Level 72
Champion Stats
10W - 18L
1,413 SR
Queue Stats
13W - 21L
1,416 Elo+
Party 1
Ying
Ying
ElegantKL
Ying
Level 11
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,311 Elo+
Party 1
Raum
Raum
LuisHD45
Raum
Level 44
Champion Stats
10W - 7L
1,827 SR
Queue Stats
26W - 34L
1,500 Elo+
Solo
Strix
Strix
mariopopsquad
Strix
Level 219
Champion Stats
501W - 507L
1,444 SR
Queue Stats
656W - 630L
1,442 Elo+
Solo
Moji
Moji
mihartil
Moji
Level 58
Champion Stats
4W - 5L
1,802 SR
Queue Stats
66W - 58L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
59
3 / 4 / 25
3,587
359
24,316
43,201
37,648

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

59
7 / 1 / 19
3,442
344
58,953
78,393
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

58
6 / 1 / 14
2,995
300
65,739
13,696
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 1.

Level 1

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 18%.

Level 3

Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 32%.

Level 4

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

56
4 / 6 / 15
2,852
285
51,108
24,601
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Bloodline

Bloodline

Grace

Generate 3 Ammo after using Grace.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Koga
kirill4
Koga
30
17 / 3 / 12
3,905
391
104,671
28,811
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
4 / 9 / 2
1,767
177
45,979
36,102
0
Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.

Level 2

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Specter

Specter

Smoke Screen

Generate 8 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 2

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Ying
7
0 / 8 / 4
1,384
138
10,061
32,637
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Raum
24
4 / 10 / 6
2,393
239
44,138
166,779
13,669
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

19
5 / 6 / 6
2,089
209
77,272
34,127
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Grizzled

Grizzled

Armor

Increase your maximum Health by 50.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 4.

Level 4

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Moji
47
2 / 4 / 9
1,960
196
11,252
35,142
16,889

Level 5

Level 3

Level 1

Level 1

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 56s
Objective Time
3m 15s
122
Kill Participation
42
37
Kills
15
15
Deaths
37
85
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Moji
3
4
25
3.88
W
7
1
19
16.5
L
4
9
2
0.56
L
Ying
0
8
4
0.25
L
Raum
4
10
6
0.7
W
6
1
14
13
W
4
6
15
1.92
W
Koga
kirill4
Koga
17
3
12
7.67
L
5
6
6
1.33
L
Moji
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

304,787
Damage
188,702
188,702
Taken
304,787
37,648
Shielding
30,558
121,183
Healing
140,213
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Moji
24,316
24,316
76,767
30,287
43,201
37,648
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
58,953
58,953
0
0
78,393
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
45,979
22,233
0
2,286
36,102
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ying
10,061
10,061
23,106
8,534
32,637
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Raum
44,138
33,153
0
24,187
166,779
13,669
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
65,739
64,630
0
6,229
13,696
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
51,108
51,108
691
3,326
24,601
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

W
Koga
kirill4
Koga
104,671
90,570
0
3,883
28,811
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

L
77,272
74,524
0
3,287
34,127
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Moji
11,252
11,252
59,851
18,962
35,142
16,889
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role