Player Matchup

Octavia
Octavia
Aseult
Octavia
Level 37
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,479 Elo+
Solo
Fernando
Fernando
EDEME
Fernando
Level 49
Champion Stats
13W - 8L
1,554 SR
Queue Stats
40W - 38L
1,480 Elo+
Solo
Lian
Lian
SkA830103
Lian
Level 768
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,359 Elo+
Solo
Koga
Koga
Thibaud2652
Koga
Level 118
Champion Stats
15W - 13L
1,596 SR
Queue Stats
297W - 294L
1,503 Elo+
Solo
Jenos
Jenos
gabriel_afonso
Jenos
Level 49
Champion Stats
2W - 3L
1,470 SR
Queue Stats
91W - 116L
1,419 Elo+
Solo
Team Averages
Level 204
1,524 SR
1,448 Elo+

VS

Team Averages
Level 99
1,537 SR
1,449 Elo+
VII
VII
AeternumTua
VII
Level 51
Champion Stats
15W - 19L
1,507 SR
Queue Stats
160W - 194L
1,425 Elo+
Solo
Furia
Furia
KokYoeng
Furia
Level 101
Champion Stats
16W - 14L
1,449 SR
Queue Stats
188W - 173L
1,501 Elo+
Solo
Azaan
Azaan
Mamapower
Azaan
Level 58
Champion Stats
4W - 1L
1,653 SR
Queue Stats
21W - 21L
1,400 Elo+
Party 1
Corvus
Corvus
daniééééér
Corvus
Level 113
Champion Stats
7W - 7L
1,471 SR
Queue Stats
54W - 61L
1,437 Elo+
Party 1
Kinessa
Kinessa
loris197
Kinessa
Level 174
Champion Stats
14W - 9L
1,603 SR
Queue Stats
588W - 643L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Aseult
Octavia
42
2 / 11 / 0
1,852
168
29,628
30,696
0
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Fernando
EDEME
Fernando
26
2 / 7 / 3
2,994
272
43,599
75,972
125,535
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Lian
57
2 / 11 / 3
2,505
228
57,275
34,665
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Bloodline

Bloodline

Grace

Generate 3 Ammo after using Grace.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

58
7 / 9 / 3
2,969
270
45,210
32,139
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

32
1 / 11 / 2
1,024
93
18,813
31,843
0
Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 36% while using Stellar Wind.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 4.8s.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
16 / 4 / 11
2,746
250
54,028
25,011
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Furia
KokYoeng
Furia
50
6 / 2 / 19
2,848
259
31,628
22,810
6,561
Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.

Level 1

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Azaan
Mamapower
Azaan
41
9 / 2 / 22
3,311
301
47,823
98,254
33,789
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

46
10 / 3 / 19
3,839
349
30,289
34,907
780
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Kinessa
loris197
Kinessa
41
8 / 3 / 8
2,356
214
41,547
13,543
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 1.

Level 1

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.

Level 4

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 8 Ammo.

Level 2

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 30%.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 100%.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 36s
Objective Time
6m 15s
25
Kill Participation
128
14
Kills
49
49
Deaths
14
11
Assists
79
Player
Kills
Deaths
Assists
KDA
W
16
4
11
5.38
L
Octavia
Aseult
Octavia
2
11
0
0.18
L
Fernando
EDEME
Fernando
2
7
3
0.5
W
Furia
KokYoeng
Furia
6
2
19
7.75
W
Azaan
Mamapower
Azaan
9
2
22
10
L
Lian
2
11
3
0.32
L
7
9
3
0.94
W
10
3
19
6.5
L
1
11
2
0.18
W
Kinessa
loris197
Kinessa
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

194,525
Damage
205,315
205,315
Taken
194,525
125,535
Shielding
41,130
64,258
Healing
154,388
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
54,028
45,511
0
189
25,011
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Octavia
Aseult
Octavia
29,628
23,158
0
2,231
30,696
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
EDEME
Fernando
43,599
27,163
0
11,857
75,972
125,535
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Furia
KokYoeng
Furia
31,628
26,678
63,866
13,589
22,810
6,561
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Azaan
Mamapower
Azaan
47,823
38,811
0
14,070
98,254
33,789
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Lian
57,275
54,421
0
2,457
34,665
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
45,210
38,663
0
10,789
32,139
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 2

Level 1

W
30,289
27,249
54,929
4,373
34,907
780
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

L
18,813
16,727
31,313
5,611
31,843
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kinessa
loris197
Kinessa
41,547
40,997
0
3,372
13,543
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role