Player Matchup

Kinessa
Kinessa
Boofeater
Kinessa
Level 30
Champion Stats
1W - 0L
1,558 SR
Queue Stats
9W - 4L
1,627 Elo+
Solo
Tyra
Tyra
DevilsCity
Tyra
Level 6
Champion Stats
6W - 2L
1,888 SR
Queue Stats
7W - 9L
1,366 Elo+
Solo
Pip
Pip
TunaTooT9510
Pip
Level 22
Champion Stats
2W - 1L
1,500 SR
Queue Stats
21W - 10L
1,822 Elo+
Party 1
Vatu
Vatu
XxTHExxENDxX42O
Vatu
Level 33
Champion Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,822 Elo+
Party 1
Saati
Saati
Yourbigtigerr
Saati
Level 33
Champion Stats
3W - 3L
1,413 SR
Queue Stats
18W - 22L
1,401 Elo+
Solo
Team Averages
Level 25
1,572 SR
1,608 Elo+

VS

Team Averages
Level 17
1,454 SR
1,389 Elo+
Lex
Lex
Gedeoncaracas
Lex
Level 14
Champion Stats
2W - 5L
1,094 SR
Queue Stats
22W - 17L
1,415 Elo+
Solo
Octavia
Octavia
P15C3S_M1D3
Octavia
Level 12
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,090 Elo+
Solo
Grover
Grover
Parks1deBaby
Grover
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,302 Elo+
Solo
Seris
Seris
Thesavage1323
Seris
Level 23
Champion Stats
24W - 20L
1,556 SR
Queue Stats
54W - 60L
1,491 Elo+
Solo
Torvald
Torvald
fully_loaded4x4
Torvald
Level 28
Champion Stats
3W - 6L
1,621 SR
Queue Stats
68W - 52L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
Boofeater
Kinessa
20
16 / 2 / 5
2,580
645
39,666
17,208
0
Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 108% for 2s after Teleporting with Transporter.

Level 4

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 40%.

Level 2

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 8% Health. This can only happen once every 30 seconds.

Level 1

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.75s.

Level 5

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

5
8 / 2 / 9
2,430
608
31,116
25,502
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

12
5 / 3 / 14
2,425
606
18,212
19,625
4,355
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 12% while at or below 50% Health.

Level 2

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.

Level 3

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

29
5 / 4 / 13
2,307
577
25,473
16,861
0
Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Contemplation

Contemplation

Dash

Heal for -7.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 1

Tranquility

Tranquility

Armor

Increase your base jump height by 90%.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 50%.

Level 5

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

22
6 / 2 / 10
2,235
559
26,497
9,189
0
Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 600hp.

Level 4

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 20%.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

-23

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
14
5 / 11 / 2
2,574
644
27,529
38,600
0
Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

Conditioned

Conditioned

Armor

Increase your Movement Speed by 9%.

Level 3

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 20%.

Level 4

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Octavia
P15C3S_M1D3
Octavia
6
1 / 11 / 1
1,885
471
13,546
28,681
0
Grover
8
1 / 11 / 3
2,070
518
15,809
38,545
400
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

10
0 / 4 / 5
2,030
508
5,583
18,381
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

23
6 / 3 / 2
2,425
606
25,918
16,757
40,680
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
91
Kill Participation
26
40
Kills
13
13
Deaths
40
51
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kinessa
Boofeater
Kinessa
16
2
5
9.25
W
8
2
9
6.25
L
5
11
2
0.55
L
Octavia
P15C3S_M1D3
Octavia
1
11
1
0.14
L
Grover
1
11
3
0.23
L
0
4
5
0.63
W
5
3
14
4
W
5
4
13
2.88
W
6
2
10
5.5
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,964
Damage
88,385
88,385
Taken
140,964
4,355
Shielding
41,080
54,360
Healing
46,910
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kinessa
Boofeater
Kinessa
39,666
39,666
0
6,223
17,208
0

Level 2

Level 1

W
31,116
17,867
0
9,946
25,502
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
27,529
27,529
0
395
38,600
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Octavia
P15C3S_M1D3
Octavia
13,546
10,146
0
0
28,681
0
L
Grover
15,809
14,909
5,989
7,428
38,545
400
L
5,583
4,763
20,429
7,957
18,381
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
18,212
16,517
18,054
12,184
19,625
4,355
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
25,473
22,293
0
2,559
16,861
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
26,497
23,714
2,065
3,329
9,189
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
25,918
24,478
1,229
3,483
16,757
40,680

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role