Player Matchup

Saati
Saati
Jousset-Lynx
Saati
Level 916
Champion Stats
56W - 50L
1,669 SR
Queue Stats
1,397W - 1,380L
1,637 Elo+
Party 1
Octavia
Octavia
MaybeMad
Octavia
Level 421
Champion Stats
2W - 0L
1,748 SR
Queue Stats
165W - 151L
1,614 Elo+
Solo
Seris
Seris
Shami15
Seris
Level 511
Champion Stats
10W - 20L
1,402 SR
Queue Stats
328W - 307L
1,650 Elo+
Party 2
Vora
Vora
Valkengames
Vora
Level 309
Champion Stats
8W - 6L
1,596 SR
Queue Stats
366W - 354L
1,559 Elo+
Party 2
Fernando
Fernando
mokyu-0225
Fernando
Level 999
Champion Stats
357W - 227L
1,702 SR
Queue Stats
1,921W - 1,921L
1,585 Elo+
Party 1
Team Averages
Level 631
1,623 SR
1,609 Elo+

VS

Team Averages
Level 353
1,568 SR
1,623 Elo+
Fernando
Fernando
Kurgy
Fernando
Level 77
Champion Stats
5W - 8L
1,549 SR
Queue Stats
145W - 140L
1,643 Elo+
Party 3
Bomb King
Bomb King
Seems_Phisy
Bomb King
Level 77
Champion Stats
5W - 3L
1,557 SR
Queue Stats
174W - 166L
1,569 Elo+
Solo
Vora
Vora
Sl4yzSauce
Vora
Level 531
Champion Stats
1W - 3L
1,428 SR
Queue Stats
285W - 246L
1,624 Elo+
Solo
Jenos
Jenos
TheShiftyBender
Jenos
Level 79
Champion Stats
30W - 31L
1,589 SR
Queue Stats
99W - 90L
1,650 Elo+
Party 3
Drogoz
Drogoz
joyinutero
Drogoz
Level 999
Champion Stats
872W - 562L
1,719 SR
Queue Stats
1,678W - 1,445L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
17 / 2 / 13
3,130
348
78,697
21,478
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Octavia
MaybeMad
Octavia
48
13 / 3 / 10
2,803
311
61,967
27,520
13,800
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Seris
Shami15
Seris
59
5 / 1 / 17
2,724
303
15,724
15,469
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 32% while Shadow Travel is active.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

58
10 / 6 / 14
2,546
283
41,705
23,740
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Fernando
mokyu-0225
Fernando
58
3 / 4 / 18
3,065
341
29,679
51,886
83,603
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Kurgy
Fernando
47
1 / 8 / 3
2,027
225
18,589
84,311
81,288
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bomb King
Seems_Phisy
Bomb King
40
2 / 10 / 4
1,589
177
17,899
43,632
0
King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Ablative Coating

Ablative Coating

Poppy Bomb

Heal for 100 for each enemy hit with Poppy Bomb.

Level 1

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 375 after using Poppy Bomb.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Doomsday

Doomsday

Grumpy Bomb

Heal for 520 after using Grumpy Bomb.

Level 4

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

57
1 / 14 / 0
1,046
116
13,194
31,291
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

23
3 / 8 / 6
2,131
237
28,614
36,986
0
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Inertia

Inertia

Weapon

Increase your Reload Speed by 15%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Penumbra

Penumbra

Weapon

Gain 15% Lifesteal.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Drogoz
joyinutero
Drogoz
58
9 / 8 / 1
2,165
241
61,797
31,552
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 24%.

Level 1

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.

Level 4

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 4.8s for each enemy hit with Fire Spit.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 47s
Objective Time
2m 58s
120
Kill Participation
30
48
Kills
16
16
Deaths
48
72
Assists
14
Player
Kills
Deaths
Assists
KDA
W
17
2
13
11.75
L
Fernando
Kurgy
Fernando
1
8
3
0.31
W
Octavia
MaybeMad
Octavia
13
3
10
6
L
Bomb King
Seems_Phisy
Bomb King
2
10
4
0.4
W
Seris
Shami15
Seris
5
1
17
13.5
L
1
14
0
0.07
L
3
8
6
0.75
W
10
6
14
2.83
L
Drogoz
joyinutero
Drogoz
9
8
1
1.19
W
Fernando
mokyu-0225
Fernando
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

227,772
Damage
140,093
140,093
Taken
227,772
97,403
Shielding
81,288
92,253
Healing
101,283
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
78,697
67,330
0
1,648
21,478
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Fernando
Kurgy
Fernando
18,589
14,115
0
8,002
84,311
81,288

Level 1

Level 1

W
Octavia
MaybeMad
Octavia
61,967
61,117
238
10,532
27,520
13,800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Bomb King
Seems_Phisy
Bomb King
17,899
12,773
0
14,071
43,632
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Seris
Shami15
Seris
15,724
12,854
60,033
12,426
15,469
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
13,194
9,866
0
389
31,291
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
28,614
22,280
56,530
17,838
36,986
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
41,705
33,309
0
3,699
23,740
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Drogoz
joyinutero
Drogoz
61,797
36,196
0
4,453
31,552
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
mokyu-0225
Fernando
29,679
17,769
0
3,677
51,886
83,603
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role