Player Matchup
VS
Match Stats
Ad Eternum
Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.
Level 3
Forged in Battle
Reduce the Cooldown of Sanctuary by 1.7999999999999998s.
Level 3
Overwhelming Presence
Heal for 36 every 0.5s while at least one wall segment of Sanctuary is active.
Level 3
Gathering Power
Heal for 210 for each enemy hit with Reckoning.
Level 3
Righteous Fury
Reduce the Cooldown of Sanctuary by 1.7999999999999998s after using Reckoning.
Level 3
Tempering
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
Level 1
Feed the Spirits
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Venomous Gourd
Gourd
Standing in your Gourd grants yourself and allies 32% Lifesteal.
Level 4
Sustenance
Armor
Increase your Healing received by 40% while at or below 50% Health.
Level 5
Otherworldly
Slither
Gain a 75-health Shield for 3s after Slither ends.
Level 1
Liminal Passage
Slither
Increase the travel distance of Slither by 20%.
Level 2
Wekono's Wrath
Weapon
Tossing your snake after reloading is faster and deals an additional 500 damage.
Level 1
Elemental Barrier
Elemental Shift
Heal for 150 after using Elemental Shift.
Level 3
Ancient Duty
Armor
Increase your maximum Health by 250.
Level 5
Elemental Grace
Armor
Gain a 300-health Shield for 3s after dropping to or below 50% Health.
Level 3
Pyretic Momentum
Frostfire Glide
FrostFire Glide travels 5% faster.
Level 1
Ice in her Veins
Frostfire Glide
Heal for 150 every 1s while using FrostFire Glide.
Level 3
Mana Rift
Armor
Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.
Level 1
Lorentz Configuration
Weapon
Increase your maximum Ammo by 30%.
Level 3
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.6s.
Level 4
Space Jam
Stellar Wind
Increase your jump height by 24% while using Stellar Wind.
Level 2
Solar Sails
Stellar Wind
Regenerate 4 Ammo every 1s while Stellar Wind is active.
Level 2
Penumbra
Weapon
Gain 20% Lifesteal.
Level 4
The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1
Exhilarate
Heroic Leap
Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.
Level 2
Rapid Sustain
Armor
Increase your Healing received by 10% while at or below 50% Health.
Level 2
Momentum
Heroic Leap
Reduce your damage taken by 20% for 4s after using Heroic Leap.
Level 4
Leg Day
Heroic Leap
Increase the jump strength of Heroic Leap by 10%.
Level 2
Stomping Ground
Weapon
Reduce all active Cooldowns by 70% after getting an Elimination.
Level 5
Bounce House
Heroic Leap
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
Level 1
Team 1 Score
3
VS
Team 2 Score
4
Shadow's Perch
Ambush
Increase the range of Ambush by 40%.
Level 4
Outnumbered
Shadow Bombs
Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.
Level 1
Contemplation
Dash
Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 4
Gathering Shadow
Ambush
Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.
Level 4
Infiltration
Ambush
Heal for 140 after activating Ambush. This applies to each Ambush in the chain.
Level 2
Omnipresence
Ambush
Your Ambush gains an additional charge and can now be used on allies.
Level 1
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Level 5
Mesmerism
Illusion
Generate 2 Ammo after activating Illusion.
Level 2
Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 1.25s.
Level 1
Encouragement
Armor
Reduce your active Cooldowns by 3s after getting an Elimination.
Level 3
Squadron
Illusion
Increase the Health of each of your Illusions by 400.
Level 4
Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1
Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 50%.
Level 2
True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.
Level 3
Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 60%.
Level 3
Restore
Transporter
Heal for 18% of your maximum Health after Teleporting with Transporter.
Level 3
Headstrong
Armor
Increase your maximum Health by 200.
Level 4
Reposition
Transporter
Using Transporter instantly Teleports you to its target location.
Level 1
Napalm
Fire Bomb
Activating Fire Bomb heals you for 300 over 2s.
Level 3
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 2.4s.
Level 4
Survivalist
Armor
Increase your maximum Health by 50.
Level 1
Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Incensed
Fire Bomb
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Level 4
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Bowling Ball
Rocket Boots
Gain a 600-Health Shield for 3s after activating Rocket Boots.
Level 4
Palisade
Barricade
Reduce the Cooldown of Barricade by 0.4s.
Level 1
Red Streak
Rocket Boots
Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.
Level 3
Healing Station
Turret
Heal for 100 every 1s while standing near any of your Turrets.
Level 4
Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Level 3
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.