Player Matchup

Imani
Imani
MEHAZIZ
Imani
Level 105
Champion Stats
5W - 2L
1,500 SR
Queue Stats
61W - 40L
1,623 Elo+
Solo
Fernando
Fernando
SofaVerde
Fernando
Level 30
Champion Stats
17W - 1L
2,021 SR
Queue Stats
21W - 1L
1,955 Elo+
Party 2
Androxus
Androxus
Yøshaaa
Androxus
Level 139
Champion Stats
109W - 39L
1,753 SR
Queue Stats
472W - 271L
1,713 Elo+
Party 2
Ying
Ying
Zеиø
Ying
Level 154
Champion Stats
15W - 10L
1,726 SR
Queue Stats
278W - 186L
1,695 Elo+
Party 2
Skye
Skye
marchito55
Skye
Level 296
Champion Stats
3W - 2L
1,404 SR
Queue Stats
187W - 172L
1,571 Elo+
Solo
Team Averages
Level 145
1,681 SR
1,711 Elo+

VS

Team Averages
Level 395
1,610 SR
1,619 Elo+
Fernando
Fernando
ChaoskillerHD
Fernando
Level 80
Champion Stats
25W - 19L
1,734 SR
Queue Stats
119W - 111L
1,651 Elo+
Party 1
Tyra
Tyra
CleverLoginName
Tyra
Level 923
Champion Stats
13W - 9L
1,683 SR
Queue Stats
335W - 338L
1,582 Elo+
Solo
Ying
Ying
Habicht18
Ying
Level 621
Champion Stats
80W - 86L
1,585 SR
Queue Stats
389W - 398L
1,610 Elo+
Solo
Kasumi
Kasumi
House_Beneviento
Kasumi
Level 311
Champion Stats
0W - 2L
1,546 SR
Queue Stats
12W - 14L
1,588 Elo+
Solo
Grover
Grover
MiSchGOA
Grover
Level 42
Champion Stats
0W - 2L
1,500 SR
Queue Stats
89W - 71L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
MEHAZIZ
Imani
49
10 / 2 / 10
2,824
353
88,017
17,077
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Fernando
SofaVerde
Fernando
33
4 / 1 / 18
3,060
383
50,747
103,844
94,140
Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Androxus
Yøshaaa
Androxus
40
17 / 3 / 8
2,878
360
76,276
36,869
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Ying
Zеиø
Ying
52
2 / 1 / 18
3,219
402
8,783
11,312
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

56
6 / 4 / 12
2,255
282
36,583
29,921
0
Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 16% for 2s after entering Smoke Screen.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 20% for 5s after using Poison Bolts.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ChaoskillerHD
Fernando
53
2 / 4 / 4
2,437
305
43,321
89,179
127,916
Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
4 / 11 / 2
1,692
212
45,078
41,080
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Ying
58
1 / 5 / 7
2,165
271
43,506
31,750
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

59
1 / 12 / 1
1,075
134
11,420
40,633
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 34 every 0.25s during Body and Soul.

Level 2

Sealed Fate

Sealed Fate

Heal for 35 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 1

Soulfire

Soulfire

Heal for 100 each time one of your Spirit Lures triggers.

Level 2

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Grover
MiSchGOA
Grover
33
3 / 7 / 4
1,988
249
55,698
57,764
400
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 13s
Objective Time
2m 14s
105
Kill Participation
29
39
Kills
11
11
Deaths
39
66
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fernando
ChaoskillerHD
Fernando
2
4
4
1
L
4
11
2
0.45
L
Ying
1
5
7
0.9
L
1
12
1
0.13
W
Imani
MEHAZIZ
Imani
10
2
10
7.5
L
Grover
MiSchGOA
Grover
3
7
4
0.71
W
Fernando
SofaVerde
Fernando
4
1
18
13
W
Androxus
Yøshaaa
Androxus
17
3
8
7
W
Ying
Zеиø
Ying
2
1
18
11
W
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

260,406
Damage
199,023
199,023
Taken
260,406
94,140
Shielding
128,316
164,497
Healing
148,050
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
ChaoskillerHD
Fernando
43,321
28,621
0
8,791
89,179
127,916
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
45,078
27,769
0
1,893
41,080
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ying
43,506
17,372
52,520
10,141
31,750
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
11,420
6,828
0
2,706
40,633
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Imani
MEHAZIZ
Imani
88,017
68,385
0
503
17,077
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Grover
MiSchGOA
Grover
55,698
49,848
42,850
29,149
57,764
400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
SofaVerde
Fernando
50,747
34,856
0
7,090
103,844
94,140
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Androxus
Yøshaaa
Androxus
76,276
62,019
0
2,059
36,869
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ying
Zеиø
Ying
8,783
8,783
135,186
8,199
11,312
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
36,583
26,877
0
11,460
29,921
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role