Player Matchup

Kasumi
Kasumi
Cappinbootymeat
Kasumi
Level 231
Champion Stats
8W - 13L
1,485 SR
Queue Stats
302W - 322L
1,458 Elo+
Party 1
Ying
Ying
Docendine
Ying
Level 68
Champion Stats
10W - 8L
1,645 SR
Queue Stats
110W - 114L
1,546 Elo+
Party 1
Gamerjefe
Unknown
Level 60
Champion Stats
0W - 1L
1,500 SR
Queue Stats
100W - 107L
1,542 Elo+
Party 1
Dredge
Dredge
GhostSpite
Dredge
Level 95
Champion Stats
1W - 2L
1,590 SR
Queue Stats
30W - 31L
1,542 Elo+
Party 1
Khan
Khan
YoungPancake949
Khan
Level 10
Champion Stats
7W - 5L
1,761 SR
Queue Stats
8W - 11L
1,714 Elo+
Party 1
Team Averages
Level 93
1,596 SR
1,560 Elo+

VS

Team Averages
Level 279
1,638 SR
1,580 Elo+
Strix
Strix
Astril Codex
Strix
Level 57
Champion Stats
11W - 6L
1,626 SR
Queue Stats
39W - 30L
1,565 Elo+
Solo
Grover
Grover
Bonxxcleaa
Grover
Level 81
Champion Stats
7W - 7L
1,585 SR
Queue Stats
399W - 413L
1,521 Elo+
Solo
Koga
Koga
Staysereeen
Koga
Level 979
Champion Stats
30W - 16L
1,656 SR
Queue Stats
350W - 319L
1,618 Elo+
Solo
Vora
Vora
chickenfox1210
Vora
Level 208
Champion Stats
65W - 52L
1,564 SR
Queue Stats
295W - 247L
1,648 Elo+
Solo
lImStuckStepBrol
Unknown
Level 69
Champion Stats
29W - 16L
1,758 SR
Queue Stats
168W - 180L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 15 / 8
2,677
206
45,422
46,569
2,198
Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1.5s.

Level 3

Deadly Prey

Deadly Prey

Increase your Movement Speed by 30% for 2s after Body and Soul ends.

Level 3

Soulfire

Soulfire

Heal for 150 each time one of your Spirit Lures triggers.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.

Level 3

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Ying
54
8 / 11 / 6
2,847
219
45,212
42,534
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Gamerjefe
Unknown
32
6 / 12 / 7
2,368
182
41,510
50,879
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Dredge
GhostSpite
Dredge
56
3 / 12 / 4
2,355
181
13,607
42,692
1,720
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

4
2 / 9 / 9
2,935
226
18,819
99,990
81,855
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
37
10 / 5 / 14
3,231
249
71,832
28,041
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.2s longer.

Level 2

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 30%.

Level 3

Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Grover
Bonxxcleaa
Grover
59
0 / 3 / 6
1,951
150
5,385
11,444
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

60
22 / 4 / 11
3,521
271
81,217
41,575
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 40% while Agility is active.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

56
10 / 8 / 9
2,885
222
46,106
41,913
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

47
17 / 6 / 16
3,469
267
78,124
41,597
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 51s
Objective Time
5m 37s
60
Kill Participation
115
26
Kills
59
59
Deaths
26
34
Assists
56
Player
Kills
Deaths
Assists
KDA
W
10
5
14
3.4
W
Grover
Bonxxcleaa
Grover
0
3
6
1
L
7
15
8
0.73
L
Ying
8
11
6
1
L
Gamerjefe
Unknown
6
12
7
0.79
L
Dredge
GhostSpite
Dredge
3
12
4
0.42
W
22
4
11
6.88
L
2
9
9
0.72
W
10
8
9
1.81
W
17
6
16
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

164,570
Damage
282,664
282,664
Taken
164,570
85,773
Shielding
0
113,542
Healing
76,958
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
71,832
69,980
2,989
12,380
28,041
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Grover
Bonxxcleaa
Grover
5,385
4,103
6,772
4,546
11,444
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
45,422
34,843
1,473
6,472
46,569
2,198

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ying
45,212
41,712
54,440
13,940
42,534
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Gamerjefe
Unknown
41,510
35,489
0
9,233
50,879
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Dredge
GhostSpite
Dredge
13,607
8,592
1,166
8,051
42,692
1,720

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
81,217
67,838
0
14,168
41,575
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
18,819
17,619
744
18,023
99,990
81,855
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
46,106
34,997
0
17,207
41,913
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
78,124
56,423
4,559
14,337
41,597
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role